Player Matchup

Yemoja
Yemoja
DonkCong
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,011 Elo+
Solo
Ao Kuang
Ao Kuang
HealthGawth
Ao Kuang
Level 19
God Stats
3W - 6L
1,500 SR
Queue Stats
269W - 337L
1,390 Elo+
Solo
Hera
Hera
Kazatar
Hera
Level 29
God Stats
31W - 24L
1,465 SR
Queue Stats
148W - 162L
1,403 Elo+
Solo
Artemis
Artemis
true_lasso1
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 104L
1,500 Elo+
Party 2
Bellona
Bellona
vital-sin7
Bellona
Level 101
God Stats
1W - 0L
1,875 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 2
Team Averages
Level 32
1,568 SR
1,361 Elo+

VS

Team Averages
Level 26
1,520 SR
1,345 Elo+
Horus
Horus
Doom95
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,321 Elo+
Party 1
Anubis
Anubis
Sagitare
Anubis
Level 29
God Stats
18W - 15L
1,495 SR
Queue Stats
129W - 138L
1,342 Elo+
Solo
Cabrakan
Cabrakan
UgLy DooM
Cabrakan
Level 27
God Stats
3W - 2L
1,797 SR
Queue Stats
75W - 81L
1,322 Elo+
Party 1
Apollo
Apollo
karubera
Apollo
Level 25
God Stats
5W - 8L
1,383 SR
Queue Stats
29W - 30L
1,353 Elo+
Party 3
Nox
Nox
makuria
Nox
Level 23
God Stats
5W - 8L
1,425 SR
Queue Stats
24W - 23L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DonkCong
Yemoja
17
0 / 4 / 9
12,221
531
5,699
16,420
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
HealthGawth
Ao Kuang
18
4 / 3 / 4
12,615
548
6,415
17,002
6,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
Kazatar
Hera
20
7 / 3 / 1
14,419
627
14,282
10,734
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
true_lasso1
Artemis
20
11 / 1 / 3
15,897
691
21,756
16,938
7,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
vital-sin7
Bellona
20
3 / 2 / 2
14,454
628
6,585
18,960
16,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Doom95
Horus
13
1 / 8 / 2
8,651
376
4,293
18,438
10,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Sagitare
Anubis
17
3 / 6 / 1
10,878
473
11,346
15,662
7,659
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
UgLy DooM
Cabrakan
20
6 / 1 / 3
12,386
539
13,691
15,420
10,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
karubera
Apollo
18
2 / 3 / 5
11,587
504
5,090
12,918
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
15
1 / 7 / 1
9,418
409
4,901
13,222
5,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
25
Kills
13
13
Deaths
25
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DonkCong
Yemoja
0
4
9
1.13
L
Horus
Doom95
Horus
1
8
2
0.25
W
Ao Kuang
HealthGawth
Ao Kuang
4
3
4
2
W
Hera
Kazatar
Hera
7
3
1
2.5
L
Anubis
Sagitare
Anubis
3
6
1
0.58
L
Cabrakan
UgLy DooM
Cabrakan
6
1
3
7.5
L
Apollo
karubera
Apollo
2
3
5
1.5
L
Nox
1
7
1
0.21
W
Artemis
true_lasso1
Artemis
11
1
3
12.5
W
Bellona
vital-sin7
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,737
Damage
39,321
80,054
Taken
75,660
50,479
Mitigated
37,246
29,620
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DonkCong
Yemoja
5,699
1,609
1,690
2,128
16,420
15,553
1,265
5,856
10,564
29,789
0
L
Horus
Doom95
Horus
4,293
1,842
818
2,158
18,438
10,048
798
5,951
12,385
325
21,331
W
Ao Kuang
HealthGawth
Ao Kuang
6,415
1,894
0
8,654
17,002
6,651
637
6,609
10,393
70,820
0
W
Hera
Kazatar
Hera
14,282
4,805
104
2,888
10,734
4,165
626
6,129
4,605
92,480
0
L
Anubis
Sagitare
Anubis
11,346
526
282
5,751
15,662
7,659
333
3,502
12,160
75,216
0
L
Cabrakan
UgLy DooM
Cabrakan
13,691
2,010
122
4,746
15,420
10,106
0
4,403
10,952
84,611
0
L
Apollo
karubera
Apollo
5,090
2,454
0
0
12,918
4,322
1,517
4,053
8,823
0
64,541
L
Nox
4,901
804
0
0
13,222
5,111
365
8,052
4,944
55,654
0
W
Artemis
true_lasso1
Artemis
21,756
14,826
0
6,091
16,938
7,370
2,436
5,891
11,047
0
133,623
W
Bellona
vital-sin7
Bellona
6,585
2,166
0
8,065
18,960
16,740
2,354
7,955
11,005
0
106,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,606
Gold Earned
52,920
666
Minions Killed
543
0
Camps Cleared
0
2,074,571
Distance Traveled
1,873,164
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,221
531
40
2
0
422,294
1
L
Horus
8,651
376
34
1
0
382,778
1
W
Ao Kuang
12,615
548
113
5
0
376,147
0
W
Hera
14,419
627
169
7
0
394,356
3
L
Anubis
10,878
473
135
6
0
303,784
3
L
Cabrakan
12,386
539
129
6
0
415,797
2
L
Apollo
11,587
504
142
6
0
428,788
13
L
Nox
9,418
409
103
4
0
342,017
16
W
Artemis
15,897
691
149
6
0
409,237
7
W
Bellona
14,454
628
195
8
0
472,537
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role