Player Matchup

Thor
Thor
Masters
ChupetinGaa
Thor
Masters
Level 107
God Stats
2W - 6L
1,907 SR
Queue Stats
186W - 142L
2,727 MMR
Party 1
Heimdallr
Heimdallr
Masters
Oscuridád
Heimdallr
Masters
Level 160
God Stats
1W - 2L
1,945 SR
Queue Stats
74W - 45L
2,729 MMR
Party 2
Cabrakan
Cabrakan
Masters
WelDisciplinedVC
Cabrakan
Masters
Level 108
God Stats
8W - 7L
1,602 SR
Queue Stats
308W - 298L
2,667 MMR
Solo
Agni
Agni
Masters
Zerók
Agni
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
nZeIdris
Cu Chulainn
Diamond II
Level 68
God Stats
0W - 1L
1,864 SR
Queue Stats
42W - 17L
2,505 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 121
1,764 SR
2,426 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,687 SR
2,252 MMR
Serqet
Serqet
Masters
Barboosh
Serqet
Masters
Level 160
God Stats
7W - 2L
1,926 SR
Queue Stats
526W - 489L
2,663 MMR
Solo
King Arthur
King Arthur
Masters
CrutchGods
King Arthur
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fafnir
Fafnir
Masters
Fordyce
Fafnir
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond II
Justėn
Apollo
Diamond II
Level 149
God Stats
12W - 6L
1,765 SR
Queue Stats
166W - 158L
2,454 MMR
Solo
He Bo
He Bo
Masters
PandaTurtle
He Bo
Masters
Level 159
God Stats
2W - 1L
1,744 SR
Queue Stats
180W - 116L
3,145 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
9,156
509
6,475
14,080
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Oscuridád
Heimdallr
14
0 / 5 / 3
8,499
472
5,752
10,177
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 3
8,457
470
4,297
11,877
9,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Zerók
Agni
16
3 / 2 / 3
9,799
544
5,742
9,166
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
nZeIdris
Cu Chulainn
16
1 / 5 / 3
9,265
515
7,967
17,779
12,647
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatAthenaGuan YuSobekTsukuyomi

VS

Bans
SetYmirCerberusYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Barboosh
Serqet
17
9 / 2 / 4
10,825
601
8,031
10,186
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
CrutchGods
King Arthur
17
2 / 2 / 4
10,388
577
11,575
13,072
11,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
Fordyce
Fafnir
15
2 / 1 / 11
9,818
545
4,572
12,838
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Justėn
Apollo
18
6 / 0 / 5
11,987
666
10,401
11,000
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 8
9,440
524
12,982
9,606
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
8
Kills
21
21
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
Barboosh
Serqet
9
2
4
5.5
L
3
4
2
1
W
King Arthur
CrutchGods
King Arthur
2
2
4
2
W
Fafnir
Fordyce
Fafnir
2
1
11
7.5
W
Apollo
Justėn
Apollo
6
0
5
8.5
L
Heimdallr
Oscuridád
Heimdallr
0
5
3
0.3
W
2
3
8
2
L
1
5
3
0.5
L
Agni
Zerók
Agni
3
2
3
2.25
L
Cu Chulainn
nZeIdris
Cu Chulainn
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
47,561
63,079
Taken
56,702
34,443
Mitigated
39,329
14,062
Healing
19,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Barboosh
Serqet
8,031
1,141
0
2,913
10,186
5,353
0
1,735
8,451
0
60,506
L
6,475
1,529
0
4,200
14,080
5,133
0
6,720
6,452
0
70,615
W
King Arthur
CrutchGods
King Arthur
11,575
2,059
0
2,749
13,072
11,921
45
1,328
11,744
0
75,240
W
Fafnir
Fordyce
Fafnir
4,572
1,302
0
3,700
12,838
14,355
33
3,609
9,229
19,716
0
W
Apollo
Justėn
Apollo
10,401
6,076
0
6,868
11,000
4,480
3,348
2,598
8,402
0
99,340
L
Heimdallr
Oscuridád
Heimdallr
5,752
3,944
0
2,503
10,177
3,675
0
1,404
8,402
0
52,906
W
12,982
679
191
3,123
9,606
3,220
311
1,869
7,737
69,520
0
L
4,297
576
0
1,670
11,877
9,647
0
3,561
8,237
13,852
0
L
Agni
Zerók
Agni
5,742
774
252
1,569
9,166
3,341
0
3,261
5,309
71,106
0
L
Cu Chulainn
nZeIdris
Cu Chulainn
7,967
1,452
0
3,868
17,779
12,647
0
1,790
15,287
5,389
60,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
52,458
566
Minions Killed
603
0
Camps Cleared
0
1,711,765
Distance Traveled
1,817,892
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,825
601
112
6
0
388,201
3
L
Thor
9,156
509
128
7
0
368,211
5
W
King Arthur
10,388
577
149
8
0
368,519
4
W
Fafnir
9,818
545
18
1
0
351,567
3
W
Apollo
11,987
666
190
11
0
364,138
5
L
Heimdallr
8,499
472
118
7
0
312,330
3
W
He Bo
9,440
524
134
7
0
345,467
3
L
Cabrakan
8,457
470
15
1
0
342,865
7
L
Agni
9,799
544
168
9
0
339,937
7
L
Cu Chulainn
9,265
515
137
8
0
348,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role