Player Matchup

Neith
Neith
AiIuridae
Neith
Level 50
God Stats
6W - 17L
1,199 SR
Queue Stats
7W - 22L
1,213 Elo+
Party 1
Merlin
Merlin
AmP-Tranqs
Merlin
Level 65
God Stats
3W - 5L
1,785 SR
Queue Stats
207W - 217L
1,640 Elo+
Party 1
Cerberus
Cerberus
KillErR_Pandaa
Cerberus
Level 25
God Stats
4W - 9L
1,273 SR
Queue Stats
6W - 19L
1,182 Elo+
Party 1
Bellona
Bellona
Slayer_is_beast
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,640 Elo+
Party 1
Loki
Loki
iVampiiric
Loki
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,433 Elo+
Solo
Team Averages
Level 40
1,451 SR
1,422 Elo+

VS

Team Averages
Level 43
1,542 SR
1,506 Elo+
Heimdallr
Heimdallr
Canefreaks5
Heimdallr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
351W - 330L
1,537 Elo+
Party 3
Chaac
Chaac
Mandaloreo
Chaac
Level 47
God Stats
21W - 15L
1,542 SR
Queue Stats
127W - 100L
1,494 Elo+
Party 2
Arachne
Arachne
ThePunnyBandit
Arachne
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 49L
1,579 Elo+
Party 3
Athena
Athena
theminger1
Athena
Level 24
God Stats
3W - 4L
1,668 SR
Queue Stats
178W - 214L
1,401 Elo+
Party 2
Olorun
Olorun
xerathiss
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 116L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AiIuridae
Neith
13
1 / 4 / 0
8,099
426
6,170
7,846
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
AmP-Tranqs
Merlin
14
1 / 3 / 0
8,264
435
8,413
10,452
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
10
0 / 7 / 1
7,200
379
6,053
18,935
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 8 / 0
6,585
347
4,382
14,411
8,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 10 / 0
5,458
287
1,323
11,690
3,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Canefreaks5
Heimdallr
17
3 / 1 / 4
10,886
573
8,910
10,705
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
13 / 1 / 4
11,468
604
13,944
12,900
9,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
7 / 0 / 7
9,314
490
6,766
12,102
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
theminger1
Athena
14
3 / 0 / 10
9,383
494
4,075
10,869
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
xerathiss
Olorun
15
4 / 0 / 11
9,412
495
12,154
7,565
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
2
Kills
30
32
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
AiIuridae
Neith
1
4
0
0.25
L
Merlin
AmP-Tranqs
Merlin
1
3
0
0.33
W
Heimdallr
Canefreaks5
Heimdallr
3
1
4
5
L
Cerberus
0
7
1
0.07
W
Chaac
13
1
4
15
L
0
8
0
0
W
7
0
7
10.5
L
0
10
0
0
W
Athena
theminger1
Athena
3
0
10
8
W
Olorun
xerathiss
Olorun
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
45,849
63,334
Taken
54,141
32,902
Mitigated
26,877
11,833
Healing
21,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AiIuridae
Neith
6,170
2,527
679
1,291
7,846
3,054
100
3,249
4,594
0
48,806
L
Merlin
AmP-Tranqs
Merlin
8,413
1,025
0
933
10,452
4,121
0
698
9,754
56,463
0
W
Heimdallr
Canefreaks5
Heimdallr
8,910
4,817
0
2,268
10,705
4,223
0
4,760
5,945
0
75,937
L
Cerberus
6,053
476
308
6,123
18,935
13,683
0
11,536
7,399
21,215
0
W
Chaac
13,944
3,423
0
4,399
12,900
9,963
3,354
979
11,921
0
71,748
L
4,382
1,789
0
2,499
14,411
8,867
115
0
14,411
0
30,820
W
6,766
5,701
0
6,350
12,102
4,276
1,070
2,794
9,308
0
46,650
L
1,323
478
0
0
11,690
3,177
0
746
10,944
0
15,089
W
Athena
theminger1
Athena
4,075
1,393
0
2,821
10,869
5,988
699
2,837
8,032
22,798
0
W
Olorun
xerathiss
Olorun
12,154
4,312
445
5,085
7,565
2,427
1,428
3,096
4,469
51,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
50,463
315
Minions Killed
505
0
Camps Cleared
0
1,665,231
Distance Traveled
1,700,751
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,099
426
105
6
0
337,076
5
L
Merlin
8,264
435
103
5
0
337,846
5
W
Heimdallr
10,886
573
144
8
0
316,604
1
L
Cerberus
7,200
379
28
1
0
328,332
3
W
Chaac
11,468
604
150
8
0
340,585
1
L
Bellona
6,585
347
59
3
0
322,556
0
W
Arachne
9,314
490
80
4
0
353,042
2
L
Loki
5,458
287
20
1
0
339,421
0
W
Athena
9,383
494
29
2
0
364,487
1
W
Olorun
9,412
495
102
5
0
326,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role