Player Matchup

Athena
Athena
A Good Pun
Athena
Level 141
God Stats
22W - 22L
1,560 SR
Queue Stats
493W - 479L
1,511 Elo+
Party 3
Scylla
Scylla
Ka1isThighs
Scylla
Level 58
God Stats
84W - 85L
1,487 SR
Queue Stats
519W - 536L
1,521 Elo+
Party 3
Mulan
Mulan
SaltandCancer
Mulan
Level 7
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
richiessexslave
Hou Yi
Level 47
God Stats
2W - 7L
1,408 SR
Queue Stats
286W - 332L
1,453 Elo+
Party 3
Thanatos
Thanatos
theDemonboar
Thanatos
Level 64
God Stats
35W - 32L
1,562 SR
Queue Stats
533W - 512L
1,547 Elo+
Party 3
Team Averages
Level 63
1,442 SR
1,506 Elo+

VS

Team Averages
Level 88
1,543 SR
1,504 Elo+
Ao Kuang
Ao Kuang
Ajani03637
Ao Kuang
Level 103
God Stats
8W - 6L
1,926 SR
Queue Stats
301W - 265L
1,647 Elo+
Party 2
Cerberus
Cerberus
IVNO_LUNO
Cerberus
Level 88
God Stats
4W - 4L
1,484 SR
Queue Stats
137W - 127L
1,493 Elo+
Party 1
Loki
Loki
Kn33capGoblin420
Loki
Level 123
God Stats
137W - 95L
1,670 SR
Queue Stats
483W - 416L
1,586 Elo+
Party 2
Agni
Agni
Re7ro89_Redux
Agni
Level 89
God Stats
1W - 3L
1,252 SR
Queue Stats
121W - 142L
1,397 Elo+
Party 1
Medusa
Medusa
Yagaibo77
Medusa
Level 36
God Stats
2W - 3L
1,386 SR
Queue Stats
221W - 202L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A Good Pun
Athena
15
5 / 4 / 7
10,790
469
8,280
24,896
24,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
16
3 / 8 / 1
9,794
426
6,165
12,959
4,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 8 / 0
9,390
408
8,430
19,457
12,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 8 / 6
9,450
411
8,738
18,172
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thanatos
theDemonboar
Thanatos
18
7 / 10 / 1
11,620
505
8,875
22,699
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ajani03637
Ao Kuang
20
16 / 1 / 6
15,103
657
14,326
19,445
9,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
IVNO_LUNO
Cerberus
17
5 / 3 / 18
12,178
529
11,340
18,955
20,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 4 / 6
14,593
634
17,089
17,778
11,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 10
13,739
597
23,874
9,199
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Yagaibo77
Medusa
17
0 / 7 / 11
12,010
522
6,835
14,352
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
18
Kills
38
38
Deaths
18
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Athena
A Good Pun
Athena
5
4
7
2.13
W
Ao Kuang
Ajani03637
Ao Kuang
16
1
6
19
W
Cerberus
IVNO_LUNO
Cerberus
5
3
18
4.67
L
Scylla
3
8
1
0.44
W
9
4
6
3
W
8
3
10
4.33
L
2
8
0
0.25
W
Medusa
Yagaibo77
Medusa
0
7
11
0.79
L
1
8
6
0.5
L
Thanatos
theDemonboar
Thanatos
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
73,464
98,183
Taken
79,729
56,611
Mitigated
50,833
26,106
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
A Good Pun
Athena
8,280
2,136
0
5,708
24,896
24,470
21
14,583
9,849
30,418
0
W
Ao Kuang
Ajani03637
Ao Kuang
14,326
4,394
0
11,776
19,445
9,173
1,400
2,859
16,586
127,254
0
W
Cerberus
IVNO_LUNO
Cerberus
11,340
972
0
2,672
18,955
20,934
329
2,684
16,271
59,454
0
L
Scylla
6,165
47
0
661
12,959
4,503
0
7,545
5,052
48,125
0
W
17,089
5,356
0
4,012
17,778
11,565
1,586
1,072
16,706
0
99,946
W
23,874
1,244
0
1,678
9,199
3,361
3,011
4,614
4,585
87,508
0
L
8,430
1,424
0
2,907
19,457
12,319
0
6,023
13,346
0
49,763
W
Medusa
Yagaibo77
Medusa
6,835
3,477
0
3,149
14,352
5,800
232
3,216
11,136
0
80,842
L
8,738
3,953
0
3,359
18,172
6,173
0
9,422
8,623
0
53,321
L
Thanatos
theDemonboar
Thanatos
8,875
1,679
0
13,471
22,699
9,146
0
10,647
11,773
0
61,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,044
Gold Earned
67,623
430
Minions Killed
732
0
Camps Cleared
0
2,008,467
Distance Traveled
2,277,310
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,790
469
38
2
0
434,812
7
W
Ao Kuang
15,103
657
175
8
0
452,239
8
W
Cerberus
12,178
529
91
4
0
460,129
10
L
Scylla
9,794
426
102
4
0
415,427
4
W
Loki
14,593
634
186
8
0
489,700
4
W
Agni
13,739
597
162
7
0
439,593
4
L
Mulan
9,390
408
102
4
0
377,937
0
W
Medusa
12,010
522
118
5
0
435,649
1
L
Hou Yi
9,450
411
89
4
0
364,003
3
L
Thanatos
11,620
505
99
4
0
416,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role