Player Matchup

Apollo
Apollo
AwfuI
Apollo
Level 131
God Stats
4W - 1L
1,820 SR
Queue Stats
71W - 68L
1,651 Elo+
Party 1
Janus
Janus
Despiteous
Janus
Level 26
God Stats
12W - 8L
1,367 SR
Queue Stats
209W - 136L
1,674 Elo+
Solo
Gilgamesh
Gilgamesh
LokiNotLowkey
Gilgamesh
Level 12
God Stats
6W - 2L
2,055 SR
Queue Stats
84W - 21L
1,792 Elo+
Solo
Ymir
Ymir
Qwrtle
Ymir
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 8L
1,395 Elo+
Party 1
Awilix
Awilix
SeoulBrother
Awilix
Level 25
God Stats
16W - 21L
1,456 SR
Queue Stats
96W - 85L
1,695 Elo+
Solo
Team Averages
Level 41
1,640 SR
1,642 Elo+

VS

Team Averages
Level 32
1,543 SR
1,591 Elo+
Merlin
Merlin
B37a
Merlin
Level 68
God Stats
16W - 12L
1,576 SR
Queue Stats
161W - 138L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ElComeKriko
Tsukuyomi
Level 28
God Stats
0W - 3L
1,285 SR
Queue Stats
18W - 21L
1,578 Elo+
Solo
Cerberus
Cerberus
MidManTingz
Cerberus
Level 8
God Stats
1W - 1L
1,757 SR
Queue Stats
13W - 14L
1,669 Elo+
Party 2
Tyr
Tyr
PumpkinRipper
Tyr
Level 29
God Stats
8W - 9L
1,598 SR
Queue Stats
38W - 33L
1,685 Elo+
Solo
Hou Yi
Hou Yi
TJ232
Hou Yi
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 96L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AwfuI
Apollo
17
8 / 1 / 2
11,704
557
15,639
11,581
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
19
8 / 3 / 5
12,463
593
10,737
11,974
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LokiNotLowkey
Gilgamesh
18
3 / 1 / 4
10,738
511
13,680
21,783
16,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Qwrtle
Ymir
15
1 / 0 / 9
10,103
481
2,648
5,959
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
20
8 / 0 / 2
12,546
597
7,711
14,603
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B37a
Merlin
16
2 / 8 / 2
9,775
465
7,425
12,092
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ElComeKriko
Tsukuyomi
14
0 / 7 / 2
8,872
422
6,324
17,926
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
MidManTingz
Cerberus
13
1 / 7 / 2
9,155
436
4,381
15,123
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 3 / 0
10,746
512
14,573
18,502
15,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
TJ232
Hou Yi
14
1 / 3 / 0
8,797
419
3,949
12,005
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
28
Kills
5
5
Deaths
28
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
AwfuI
Apollo
8
1
2
9
L
Merlin
B37a
Merlin
2
8
2
0.38
W
Janus
8
3
5
3.5
L
Tsukuyomi
ElComeKriko
Tsukuyomi
0
7
2
0.14
W
Gilgamesh
LokiNotLowkey
Gilgamesh
3
1
4
5
L
Cerberus
MidManTingz
Cerberus
1
7
2
0.29
L
1
3
0
0.33
W
Ymir
Qwrtle
Ymir
1
0
9
5.5
W
Awilix
8
0
2
9
L
Hou Yi
TJ232
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,415
Damage
36,652
65,900
Taken
75,648
37,014
Mitigated
38,843
20,300
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AwfuI
Apollo
15,639
11,180
0
1,454
11,581
4,249
1,175
3,029
8,500
0
93,661
L
Merlin
B37a
Merlin
7,425
57
0
1,938
12,092
4,570
0
4,394
7,480
54,422
0
W
Janus
10,737
572
0
1,007
11,974
4,051
906
3,464
8,056
88,157
0
L
Tsukuyomi
ElComeKriko
Tsukuyomi
6,324
1,682
239
6,096
17,926
5,885
0
3,587
14,203
0
57,482
W
Gilgamesh
LokiNotLowkey
Gilgamesh
13,680
3,812
0
8,680
21,783
16,994
481
2,155
19,574
0
70,428
L
Cerberus
MidManTingz
Cerberus
4,381
189
0
2,686
15,123
8,378
0
2,747
12,340
26,094
0
L
14,573
865
0
8,994
18,502
15,986
1,177
255
18,243
0
83,367
W
Ymir
Qwrtle
Ymir
2,648
674
0
1,013
5,959
4,779
577
1,199
4,696
23,673
0
W
Awilix
7,711
3,839
0
8,146
14,603
6,941
3,268
1,251
13,268
0
101,162
L
Hou Yi
TJ232
Hou Yi
3,949
1,780
0
2,249
12,005
4,024
0
1,940
9,997
0
52,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,554
Gold Earned
47,345
644
Minions Killed
541
0
Camps Cleared
0
1,985,634
Distance Traveled
1,961,072
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,704
557
147
7
0
405,229
2
L
Merlin
9,775
465
102
5
0
364,280
2
W
Janus
12,463
593
180
9
0
397,469
2
L
Tsukuyomi
8,872
422
112
5
0
381,952
5
W
Gilgamesh
10,738
511
110
5
0
401,556
6
L
Cerberus
9,155
436
67
3
0
397,365
1
L
Tyr
10,746
512
159
8
0
444,466
6
W
Ymir
10,103
481
39
2
0
362,563
0
W
Awilix
12,546
597
168
8
0
418,817
3
L
Hou Yi
8,797
419
101
5
0
373,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role