Player Matchup

Ah Puch
Ah Puch
NastyNellyy
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,299 Elo+
Party 1
Hercules
Hercules
PKS Beyond
Hercules
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 163L
1,503 Elo+
Party 2
Olorun
Olorun
Rakeriko
Olorun
Level 29
God Stats
2W - 3L
1,182 SR
Queue Stats
192W - 205L
1,463 Elo+
Solo
Osiris
Osiris
a W h a c k y
Osiris
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 100L
1,417 Elo+
Party 2
Vamana
Vamana
flyin_penguin9
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,323 Elo+
Party 1
Team Averages
Level 58
1,436 SR
1,401 Elo+

VS

Team Averages
Level 89
1,362 SR
1,657 Elo+
Odin
Odin
MightyMyla
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,634 Elo+
Party 3
Ullr
Ullr
Peregrine71
Ullr
Level 138
God Stats
0W - 2L
1,195 SR
Queue Stats
27W - 23L
1,648 Elo+
Party 3
Nu Wa
Nu Wa
Roidss
Nu Wa
Level 137
God Stats
0W - 1L
1,328 SR
Queue Stats
16W - 14L
1,622 Elo+
Party 3
Neith
Neith
neutralroom
Neith
Level 67
God Stats
12W - 12L
1,285 SR
Queue Stats
463W - 440L
1,691 Elo+
Party 4
Tyr
Tyr
sirmaster420
Tyr
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 276L
1,691 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NastyNellyy
Ah Puch
20
13 / 3 / 8
12,552
897
24,183
14,128
5,433
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PKS Beyond
Hercules
19
3 / 5 / 15
11,107
793
11,206
30,507
21,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
Rakeriko
Olorun
20
5 / 4 / 14
11,646
832
13,162
15,803
6,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 8 / 16
9,518
680
4,716
20,171
10,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 9 / 13
11,400
814
7,571
20,468
18,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 13
8,756
625
5,776
14,326
14,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 5 / 9
11,090
792
19,532
14,493
6,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Roidss
Nu Wa
19
10 / 5 / 14
11,250
804
32,661
9,403
3,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 14
10,283
735
17,129
13,138
5,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 17
10,022
716
9,361
17,351
17,968
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
96
28
Kills
29
29
Deaths
29
66
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
9
13
0.83
W
Ah Puch
NastyNellyy
Ah Puch
13
3
8
5.67
W
Hercules
PKS Beyond
Hercules
3
5
15
2.1
L
10
5
9
2.9
W
Olorun
Rakeriko
Olorun
5
4
14
3
L
Nu Wa
Roidss
Nu Wa
10
5
14
3.4
W
0
8
16
1
W
7
9
13
1.5
L
4
6
14
1.83
L
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,838
Damage
84,459
101,077
Taken
68,711
63,767
Mitigated
48,120
41,853
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,776
2,137
0
0
14,326
14,424
475
8,515
5,811
0
8,450
W
Ah Puch
NastyNellyy
Ah Puch
24,183
1,189
1,521
4,988
14,128
5,433
1,459
3,401
10,727
49,373
0
W
Hercules
PKS Beyond
Hercules
11,206
2,534
1,616
15,299
30,507
21,815
284
10,244
20,263
0
17,749
L
19,532
9,612
195
963
14,493
6,604
0
7,519
6,974
0
28,563
W
Olorun
Rakeriko
Olorun
13,162
6,067
3,959
4,170
15,803
6,949
3,041
5,140
10,663
45,204
0
L
Nu Wa
Roidss
Nu Wa
32,661
8,823
1,087
505
9,403
3,596
738
5,440
3,963
59,287
0
W
4,716
803
1,126
3,635
20,171
10,980
0
7,050
13,121
0
11,262
W
7,571
4,107
1,247
4,292
20,468
18,590
528
6,826
13,642
0
16,782
L
17,129
6,140
2,763
4,029
13,138
5,528
70
7,957
5,181
0
28,295
L
9,361
1,302
1,716
6,075
17,351
17,968
567
7,914
9,437
0
13,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
51,401
141
Minions Killed
124
0
Camps Cleared
0
1,174,787
Distance Traveled
1,121,470
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,756
625
7
1
0
209,248
0
W
Ah Puch
12,552
897
54
4
0
226,492
0
W
Hercules
11,107
793
13
1
0
252,962
4
L
Ullr
11,090
792
33
2
0
226,695
1
W
Olorun
11,646
832
63
5
0
219,271
1
L
Nu Wa
11,250
804
50
4
0
211,570
1
W
Osiris
9,518
680
6
0
0
249,138
2
W
Vamana
11,400
814
5
0
0
226,924
0
L
Neith
10,283
735
27
2
0
208,108
1
L
Tyr
10,022
716
7
1
0
265,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role