Player Matchup

Ymir
Ymir
ElBany
Ymir
Level 19
God Stats
45W - 33L
1,701 SR
Queue Stats
69W - 55L
1,607 Elo+
Party 1
Merlin
Merlin
assayix01
Merlin
Level 124
God Stats
5W - 5L
1,474 SR
Queue Stats
190W - 211L
1,534 Elo+
Party 1
King Arthur
King Arthur
elyor123
King Arthur
Level 112
God Stats
57W - 55L
1,501 SR
Queue Stats
851W - 840L
1,486 Elo+
Party 1
Skadi
Skadi
juankverbel
Skadi
Level 72
God Stats
12W - 8L
1,621 SR
Queue Stats
33W - 52L
1,498 Elo+
Party 1
Fenrir
Fenrir
teokineitor300
Fenrir
Level 103
God Stats
18W - 17L
1,666 SR
Queue Stats
138W - 140L
1,523 Elo+
Party 1
Team Averages
Level 86
1,592 SR
1,530 Elo+

VS

Team Averages
Level 61
1,532 SR
1,471 Elo+
Ymir
Ymir
Baumber
Ymir
Level 29
God Stats
6W - 16L
1,423 SR
Queue Stats
224W - 209L
1,410 Elo+
Party 2
Chiron
Chiron
Mr Cuddles9696
Chiron
Level 123
God Stats
6W - 7L
1,670 SR
Queue Stats
149W - 134L
1,522 Elo+
Party 3
Discordia
Discordia
ProCrispyBits
Discordia
Level 66
God Stats
29W - 40L
1,388 SR
Queue Stats
313W - 329L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
SulliedMean
Gilgamesh
Level 63
God Stats
11W - 11L
1,536 SR
Queue Stats
155W - 183L
1,436 Elo+
Party 2
Apollo
Apollo
Xerkoid
Apollo
Level 26
God Stats
9W - 9L
1,644 SR
Queue Stats
152W - 147L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
15
7 / 2 / 12
10,558
528
10,322
15,452
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
assayix01
Merlin
17
6 / 5 / 9
10,619
531
16,540
9,810
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
elyor123
King Arthur
17
5 / 1 / 11
10,740
537
12,485
19,430
15,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 8
9,551
478
6,216
12,946
4,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
9 / 4 / 7
11,728
586
10,663
17,087
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Baumber
Ymir
13
2 / 5 / 7
9,062
453
8,012
17,392
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 3 / 6
10,539
527
15,515
14,132
5,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
ProCrispyBits
Discordia
15
1 / 6 / 5
9,758
488
5,767
10,857
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SulliedMean
Gilgamesh
15
0 / 6 / 2
9,172
459
8,405
16,398
10,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Xerkoid
Apollo
16
11 / 7 / 3
10,854
543
16,858
16,267
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
27
Kills
18
18
Deaths
27
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
Baumber
Ymir
2
5
7
1.1
W
Ymir
ElBany
Ymir
7
2
12
6.5
L
4
3
6
2.33
L
Discordia
ProCrispyBits
Discordia
1
6
5
0.58
L
Gilgamesh
SulliedMean
Gilgamesh
0
6
2
0.17
L
Apollo
Xerkoid
Apollo
11
7
3
1.79
W
Merlin
assayix01
Merlin
6
5
9
2.1
W
King Arthur
elyor123
King Arthur
5
1
11
10.5
W
0
6
8
0.67
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,226
Damage
54,557
74,725
Taken
75,046
42,638
Mitigated
41,294
19,727
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Baumber
Ymir
8,012
1,465
0
1,861
17,392
14,044
0
7,852
9,540
28,488
0
W
Ymir
ElBany
Ymir
10,322
1,578
0
2,133
15,452
11,958
623
5,919
9,372
32,242
0
L
15,515
6,698
933
6,464
14,132
5,775
670
2,933
11,199
0
80,652
L
Discordia
ProCrispyBits
Discordia
5,767
657
0
1,996
10,857
4,153
70
3,960
6,897
55,204
0
L
Gilgamesh
SulliedMean
Gilgamesh
8,405
1,477
0
2,665
16,398
10,484
364
5,176
11,222
0
48,837
L
Apollo
Xerkoid
Apollo
16,858
10,405
0
433
16,267
6,838
234
6,941
9,326
0
59,890
W
Merlin
assayix01
Merlin
16,540
738
271
2,085
9,810
3,644
2,014
1,212
8,416
71,008
0
W
King Arthur
elyor123
King Arthur
12,485
723
0
6,983
19,430
15,151
817
2,491
16,871
0
62,397
W
6,216
3,054
0
1,630
12,946
4,259
981
1,777
11,169
0
60,099
W
10,663
1,936
0
6,625
17,087
7,626
207
2,062
14,953
0
74,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
49,385
483
Minions Killed
466
0
Camps Cleared
0
1,817,857
Distance Traveled
1,735,626
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,062
453
28
1
0
350,411
6
W
Ymir
10,558
528
32
2
0
357,248
7
L
Chiron
10,539
527
136
7
0
350,747
6
L
Discordia
9,758
488
118
6
0
351,668
4
L
Gilgamesh
9,172
459
104
5
0
336,090
2
L
Apollo
10,854
543
80
4
0
346,710
1
W
Merlin
10,619
531
118
6
0
343,692
3
W
King Arthur
10,740
537
110
6
0
396,441
4
W
Skadi
9,551
478
101
5
0
324,713
1
W
Fenrir
11,728
586
122
6
0
395,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role