Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold II
ElusiveNickel
Chiron
Gold II
Level 157
God Stats
0W - 1L
1,365 SR
Queue Stats
110W - 109L
1,666 MMR
Solo
Loki
Loki
Platinum V
GENERALMUJO
Loki
Platinum V
Level 144
God Stats
4W - 7L
1,575 SR
Queue Stats
749W - 748L
1,657 MMR
Solo
Mulan
Mulan
Platinum V
Z Kenpachi 1
Mulan
Platinum V
Level 160
God Stats
6W - 6L
1,723 SR
Queue Stats
657W - 659L
1,661 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,533 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,560 SR
1,670 MMR
Cu Chulainn
Cu Chulainn
Gold I
Dagoodboi621_uwu
Cu Chulainn
Gold I
Level 128
God Stats
1W - 0L
1,599 SR
Queue Stats
95W - 91L
1,651 MMR
Solo
Fenrir
Fenrir
Platinum V
MI_10_LO
Fenrir
Platinum V
Level 101
God Stats
15W - 8L
1,766 SR
Queue Stats
392W - 384L
1,646 MMR
Party 1
Terra
Terra
Gold III
Solaire__Cat
Terra
Gold III
Level 156
God Stats
2W - 7L
1,223 SR
Queue Stats
192W - 195L
1,556 MMR
Party 3
Scylla
Scylla
Platinum IV
The_Neith_Slayer
Scylla
Platinum IV
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 20L
1,797 MMR
Party 3
Apollo
Apollo
Platinum V
poppabear_col
Apollo
Platinum V
Level 122
God Stats
12W - 8L
1,713 SR
Queue Stats
331W - 327L
1,698 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 3 / 1
9,033
452
11,864
8,829
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
14
0 / 2 / 1
8,776
439
7,969
13,468
9,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
1 / 2 / 0
10,992
550
7,550
12,384
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 1
9,422
471
4,734
12,085
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 1
7,590
380
6,971
18,630
12,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetTiamatSun WukongAthenaCthulhu

VS

Bans
Guan YuHeimdallrTsukuyomiDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dagoodboi621_uwu
Cu Chulainn
18
2 / 1 / 4
12,028
601
11,218
15,319
13,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
MI_10_LO
Fenrir
19
7 / 1 / 4
12,145
607
11,386
20,070
15,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 1 / 11
10,641
532
3,824
16,960
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 1 / 6
10,979
549
8,900
7,359
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 1 / 4
13,943
697
8,421
10,978
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
17
17
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
1
0.83
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Cu Chulainn
Dagoodboi621_uwu
Cu Chulainn
2
1
4
4
L
1
2
0
0.5
L
1
4
1
0.38
W
Fenrir
MI_10_LO
Fenrir
7
1
4
9
W
0
1
11
5.5
W
2
1
6
5
L
1
6
1
0.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,088
Damage
43,749
65,396
Taken
70,686
35,473
Mitigated
52,452
15,398
Healing
29,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,864
902
0
1,353
8,829
3,020
0
3,717
5,112
66,002
0
L
King Arthur
 
King Arthur
7,969
506
0
3,054
13,468
9,982
0
547
12,921
0
60,129
W
Cu Chulainn
Dagoodboi621_uwu
Cu Chulainn
11,218
1,888
0
4,376
15,319
13,558
709
1,578
13,693
5,479
71,814
L
7,550
2,884
287
4,509
12,384
5,552
0
192
12,158
0
104,557
L
4,734
1,876
0
4,297
12,085
4,885
0
1,050
11,035
0
70,859
W
Fenrir
MI_10_LO
Fenrir
11,386
3,610
0
9,580
20,070
15,194
665
3,241
16,563
0
90,983
W
3,824
351
5,475
5,935
16,960
15,996
611
5,532
10,982
17,875
0
W
8,900
412
0
1,991
7,359
3,201
1,048
2,920
4,241
82,548
0
L
6,971
916
330
1,568
18,630
12,034
0
8,167
10,463
0
24,677
W
8,421
6,031
0
1,833
10,978
4,503
7,085
497
10,439
0
125,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,813
Gold Earned
59,736
606
Minions Killed
669
0
Camps Cleared
0
1,807,273
Distance Traveled
2,005,639
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,033
452
133
7
0
355,957
5
L
King Arthur
8,776
439
106
5
0
337,768
3
W
Cu Chulainn
12,028
601
169
8
0
423,386
8
L
Chiron
10,992
550
198
10
0
365,992
7
L
Loki
9,422
471
132
7
0
389,572
4
W
Fenrir
12,145
607
131
7
0
390,972
4
W
Terra
10,641
532
22
1
0
413,110
6
W
Scylla
10,979
549
153
8
0
393,447
9
L
Mulan
7,590
380
37
2
0
357,984
7
W
Apollo
13,943
697
194
10
0
384,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role