Player Matchup

Awilix
Awilix
Gold II
Exyntial
Awilix
Gold II
Level 158
God Stats
3W - 2L
1,439 SR
Queue Stats
35W - 35L
1,635 MMR
Solo
Bacchus
Bacchus
Gold III
PeanutCat
Bacchus
Gold III
Level 155
God Stats
1W - 2L
1,574 SR
Queue Stats
124W - 126L
1,462 MMR
Party 1
Hachiman
Hachiman
Silver I
fishdaddyes
Hachiman
Silver I
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,634 MMR
Party 2
Set
Set
Silver I
ian07
Set
Silver I
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 147L
1,634 MMR
Party 2
Ra
Ra
Gold I
ℓukka
Ra
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,503 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,488 SR
1,621 MMR
Xing Tian
Xing Tian
Silver I
AgentCaw
Xing Tian
Silver I
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
58W - 47L
1,585 MMR
Party 3
Neith
Neith
Gold II
MurderCloud
Neith
Gold II
Level 117
God Stats
26W - 27L
1,603 SR
Queue Stats
254W - 262L
1,636 MMR
Solo
Kukulkan
Kukulkan
Gold II
Stych17
Kukulkan
Gold II
Level 142
God Stats
0W - 1L
1,282 SR
Queue Stats
276W - 272L
1,601 MMR
Solo
Serqet
Serqet
Silver I
TimLogan
Serqet
Silver I
Level 144
God Stats
3W - 1L
1,736 SR
Queue Stats
19W - 16L
1,666 MMR
Party 3
Mulan
Mulan
Gold II
venmlove
Mulan
Gold II
Level 144
God Stats
1W - 5L
1,317 SR
Queue Stats
95W - 85L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Exyntial
Awilix
11
3 / 0 / 5
6,219
622
3,228
4,591
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PeanutCat
Bacchus
8
1 / 1 / 6
5,218
522
3,532
6,448
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
fishdaddyes
Hachiman
11
4 / 0 / 5
6,348
635
5,864
3,945
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
ian07
Set
11
1 / 0 / 1
5,807
581
4,052
4,953
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 1 / 0
6,019
602
3,105
3,351
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatDanzaburouApolloScyllaAthena

VS

Bans
Cu ChulainnSobekGaneshaAnhurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AgentCaw
Xing Tian
7
0 / 2 / 2
4,728
473
2,325
6,423
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 4 / 2
4,686
469
2,399
5,715
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Stych17
Kukulkan
10
0 / 1 / 2
5,594
559
2,863
3,525
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
TimLogan
Serqet
9
2 / 3 / 0
5,284
528
1,533
6,680
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
venmlove
Mulan
10
0 / 2 / 0
5,418
542
2,792
7,107
2,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
2
2
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AgentCaw
Xing Tian
0
2
2
0.5
W
Awilix
Exyntial
Awilix
3
0
5
5.5
L
0
4
2
0.25
W
Bacchus
PeanutCat
Bacchus
1
1
6
4
L
Kukulkan
Stych17
Kukulkan
0
1
2
1
L
Serqet
TimLogan
Serqet
2
3
0
0.67
W
Hachiman
fishdaddyes
Hachiman
4
0
5
6.5
W
Set
ian07
Set
1
0
1
1.5
L
Mulan
venmlove
Mulan
0
2
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
11,912
23,288
Taken
29,450
9,512
Mitigated
10,320
12,773
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AgentCaw
Xing Tian
2,325
413
0
1,607
6,423
3,260
0
2,257
4,104
12,976
0
W
Awilix
Exyntial
Awilix
3,228
1,317
0
2,567
4,591
1,468
0
1,146
3,365
0
32,003
L
2,399
894
0
1,747
5,715
1,365
0
911
4,804
0
24,759
W
Bacchus
PeanutCat
Bacchus
3,532
344
0
3,155
6,448
3,391
0
1,335
4,823
11,530
0
L
Kukulkan
Stych17
Kukulkan
2,863
174
0
676
3,525
1,064
0
1,708
1,727
34,369
0
L
Serqet
TimLogan
Serqet
1,533
141
0
2,613
6,680
1,949
0
1,417
5,216
0
19,919
W
Hachiman
fishdaddyes
Hachiman
5,864
3,041
0
2,562
3,945
1,122
0
820
3,125
0
36,370
W
Set
ian07
Set
4,052
1,159
0
3,011
4,953
2,469
0
0
4,953
0
27,692
L
Mulan
venmlove
Mulan
2,792
515
0
3,007
7,107
2,682
0
145
6,662
0
25,951
W
3,105
281
362
1,116
3,351
1,062
0
1,637
1,539
39,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
25,710
333
Minions Killed
280
0
Camps Cleared
0
1,019,363
Distance Traveled
949,486
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,728
473
10
1
0
196,503
1
W
Awilix
6,219
622
77
8
0
248,293
0
L
Neith
4,686
469
64
6
0
170,726
3
W
Bacchus
5,218
522
11
1
0
208,008
2
L
Kukulkan
5,594
559
89
9
0
194,874
4
L
Serqet
5,284
528
52
5
0
202,732
3
W
Hachiman
6,348
635
73
7
0
172,847
1
W
Set
5,807
581
70
7
0
189,921
3
L
Mulan
5,418
542
65
7
0
184,651
2
W
Ra
6,019
602
102
10
0
200,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role