Player Matchup

Gilgamesh
Gilgamesh
FrigginWeebz
Gilgamesh
Level 68
God Stats
8W - 5L
1,629 SR
Queue Stats
193W - 114L
1,659 Elo+
Party 1
Janus
Janus
Rulersama
Janus
Level 124
God Stats
1W - 2L
1,322 SR
Queue Stats
207W - 151L
1,575 Elo+
Party 1
Cerberus
Cerberus
moonsout
Cerberus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 156L
1,576 Elo+
Party 1
Team Averages
Level 99
1,484 SR
1,604 Elo+

VS

Team Averages
Level 87
1,342 SR
1,540 Elo+
Cthulhu
Cthulhu
CthulhuNudes
Cthulhu
Level 84
God Stats
4W - 10L
1,236 SR
Queue Stats
201W - 287L
1,406 Elo+
Solo
Izanami
Izanami
L3FF
Izanami
Level 87
God Stats
1W - 3L
1,202 SR
Queue Stats
502W - 385L
1,593 Elo+
Party 2
Camazotz
Camazotz
NoobGanker69
Camazotz
Level 89
God Stats
1W - 0L
1,589 SR
Queue Stats
343W - 270L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrigginWeebz
Gilgamesh
14
5 / 8 / 5
11,310
665
12,266
15,422
12,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
Rulersama
Janus
15
4 / 7 / 8
11,121
654
8,074
13,171
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
moonsout
Cerberus
15
5 / 3 / 9
11,214
660
15,587
20,028
21,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CthulhuNudes
Cthulhu
16
6 / 6 / 12
12,598
741
11,517
15,168
6,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
L3FF
Izanami
16
7 / 4 / 4
12,049
709
13,151
13,717
4,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
NoobGanker69
Camazotz
16
5 / 4 / 10
11,841
697
12,669
19,243
13,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
18
18
Deaths
14
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CthulhuNudes
Cthulhu
6
6
12
2
L
Gilgamesh
FrigginWeebz
Gilgamesh
5
8
5
0.94
W
Izanami
L3FF
Izanami
7
4
4
2.25
W
Camazotz
NoobGanker69
Camazotz
5
4
10
2.5
L
Janus
Rulersama
Janus
4
7
8
1.14
L
Cerberus
moonsout
Cerberus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,927
Damage
37,337
48,621
Taken
48,128
37,642
Mitigated
23,885
10,690
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CthulhuNudes
Cthulhu
11,517
890
153
1,091
15,168
6,078
341
6,653
8,515
47,798
0
L
Gilgamesh
FrigginWeebz
Gilgamesh
12,266
4,643
0
900
15,422
12,323
529
2,222
12,971
0
28,799
W
Izanami
L3FF
Izanami
13,151
9,754
0
3,460
13,717
4,494
2,596
7,595
6,122
0
55,103
W
Camazotz
NoobGanker69
Camazotz
12,669
2,101
0
7,904
19,243
13,313
311
9,544
9,699
0
50,534
L
Janus
Rulersama
Janus
8,074
909
0
2,475
13,171
4,228
337
4,912
7,956
56,990
0
L
Cerberus
moonsout
Cerberus
15,587
526
0
7,315
20,028
21,091
0
3,479
16,120
51,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
36,488
202
Minions Killed
202
0
Camps Cleared
0
835,766
Distance Traveled
884,534
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,598
741
65
4
0
270,020
3
L
Gilgamesh
11,310
665
36
2
0
288,757
2
W
Izanami
12,049
709
85
5
0
294,958
3
W
Camazotz
11,841
697
52
3
0
319,556
0
L
Janus
11,121
654
100
6
0
261,705
0
L
Cerberus
11,214
660
66
4
0
285,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role