Player Matchup

Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DaniGirl559
Nu Wa
Level 129
God Stats
38W - 42L
1,508 SR
Queue Stats
183W - 234L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
VALOcrazy42
Cthulhu
Level 96
God Stats
2W - 3L
1,541 SR
Queue Stats
479W - 570L
1,422 Elo+
Party 3
Arachne
Arachne
ZPACEKIDD
Arachne
Level 108
God Stats
20W - 14L
1,559 SR
Queue Stats
401W - 503L
1,465 Elo+
Party 3
Apollo
Apollo
hobblett2
Apollo
Level 127
God Stats
15W - 18L
1,448 SR
Queue Stats
741W - 814L
1,543 Elo+
Party 3
Team Averages
Level 114
1,511 SR
1,474 Elo+

VS

Team Averages
Level 119
1,639 SR
1,396 Elo+
Bacchus
Bacchus
Desolationbaby
Bacchus
Level 132
God Stats
19W - 7L
1,947 SR
Queue Stats
461W - 405L
1,440 Elo+
Party 2
Sol
Sol
Jaxze--
Sol
Level 102
God Stats
475W - 516L
1,539 SR
Queue Stats
804W - 868L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
JukeFZ
Amaterasu
Level 112
God Stats
5W - 2L
1,836 SR
Queue Stats
231W - 245L
1,505 Elo+
Party 1
Hachiman
Hachiman
RelentlessHAV0K
Hachiman
Level 125
God Stats
7W - 7L
1,373 SR
Queue Stats
355W - 370L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bootenvon
Tsukuyomi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 0 / 3
8,291
488
4,759
8,585
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 5 / 9
7,734
455
7,812
7,858
2,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
VALOcrazy42
Cthulhu
11
1 / 4 / 6
7,234
426
5,778
11,015
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ZPACEKIDD
Arachne
13
2 / 3 / 7
7,897
465
5,043
13,618
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
hobblett2
Apollo
13
5 / 3 / 3
8,395
494
4,476
9,831
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
7,804
459
4,332
13,229
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
13
3 / 4 / 2
8,578
505
4,601
8,608
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
JukeFZ
Amaterasu
17
6 / 0 / 3
10,093
594
9,293
15,101
13,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
15
3 / 2 / 5
9,146
538
6,141
9,779
3,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
bootenvon
Tsukuyomi
13
0 / 5 / 1
7,782
458
6,682
11,353
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
13
Kills
15
15
Deaths
14
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
0
3
4.5
L
2
5
9
1.3
W
3
3
4
1.67
W
Sol
3
4
2
1
W
Amaterasu
JukeFZ
Amaterasu
6
0
3
7.5
W
Hachiman
3
2
5
2.75
L
Cthulhu
VALOcrazy42
Cthulhu
1
4
6
1
L
Arachne
ZPACEKIDD
Arachne
2
3
7
1.83
W
Tsukuyomi
bootenvon
Tsukuyomi
0
5
1
0.1
L
Apollo
hobblett2
Apollo
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,868
Damage
31,049
50,907
Taken
58,070
25,463
Mitigated
34,662
15,137
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,759
2,502
0
4,216
8,585
6,650
288
1,722
6,765
0
35,742
L
7,812
2,382
0
772
7,858
2,580
866
3,072
4,582
37,266
0
W
4,332
643
0
1,562
13,229
11,055
60
1,696
11,533
21,536
0
W
Sol
4,601
599
0
2,809
8,608
2,483
1,956
1,891
6,642
45,891
0
W
Amaterasu
JukeFZ
Amaterasu
9,293
2,754
0
9,559
15,101
13,614
193
5,352
9,308
11,401
47,525
W
Hachiman
6,141
1,887
0
3,046
9,779
3,124
2,937
1,419
8,310
0
54,623
L
Cthulhu
VALOcrazy42
Cthulhu
5,778
883
527
2,562
11,015
8,100
0
2,168
8,726
23,442
0
L
Arachne
ZPACEKIDD
Arachne
5,043
2,954
0
3,618
13,618
4,778
0
1,343
12,189
0
50,303
W
Tsukuyomi
bootenvon
Tsukuyomi
6,682
696
0
3,952
11,353
4,386
580
2,641
8,687
0
54,720
L
Apollo
hobblett2
Apollo
4,476
1,935
0
3,442
9,831
3,355
106
2,159
7,626
0
44,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
43,403
340
Minions Killed
438
0
Camps Cleared
0
1,575,920
Distance Traveled
1,537,735
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,291
488
63
4
0
297,216
1
L
Nu Wa
7,734
455
64
4
0
288,822
3
W
Bacchus
7,804
459
33
2
0
266,172
9
W
Sol
8,578
505
74
4
0
283,877
1
W
Amaterasu
10,093
594
119
7
0
360,360
5
W
Hachiman
9,146
538
118
7
0
279,870
0
L
Cthulhu
7,234
426
47
3
0
305,878
3
L
Arachne
7,897
465
87
5
0
356,417
2
W
Tsukuyomi
7,782
458
94
6
0
347,456
7
L
Apollo
8,395
494
79
5
0
327,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role