Player Matchup

Athena
Athena
KevWad8139
Athena
Level 56
God Stats
11W - 8L
1,715 SR
Queue Stats
472W - 442L
1,336 Elo+
Party 1
Discordia
Discordia
N_Buck2017
Discordia
Level 49
God Stats
3W - 0L
1,576 SR
Queue Stats
34W - 51L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Red Supreme 3
Cthulhu
Level 48
God Stats
20W - 22L
1,705 SR
Queue Stats
109W - 114L
1,394 Elo+
Party 1
Nemesis
Nemesis
TwoLoliGFs
Nemesis
Level 28
God Stats
10W - 12L
1,391 SR
Queue Stats
292W - 306L
1,328 Elo+
Party 1
Skadi
Skadi
xTiger Armyx
Skadi
Level 39
God Stats
12W - 5L
1,551 SR
Queue Stats
31W - 27L
1,427 Elo+
Party 1
Team Averages
Level 44
1,588 SR
1,377 Elo+

VS

Team Averages
Level 38
1,566 SR
1,401 Elo+
Ares
Ares
DarthBeanz
Ares
Level 27
God Stats
14W - 11L
1,538 SR
Queue Stats
36W - 50L
1,293 Elo+
Party 2
Chaac
Chaac
Keaton_Ek
Chaac
Level 45
God Stats
2W - 2L
1,835 SR
Queue Stats
4W - 8L
1,508 Elo+
Solo
Tiamat
Tiamat
Zenitsusad
Tiamat
Level 29
God Stats
18W - 16L
1,483 SR
Queue Stats
66W - 65L
1,364 Elo+
Party 2
Jing Wei
Jing Wei
jmoreno2044
Jing Wei
Level 41
God Stats
1W - 4L
1,443 SR
Queue Stats
116W - 130L
1,344 Elo+
Party 2
Ao Kuang
Ao Kuang
xPROTOBROx
Ao Kuang
Level 48
God Stats
60W - 43L
1,531 SR
Queue Stats
304W - 275L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KevWad8139
Athena
20
22 / 1 / 9
14,505
659
23,404
20,818
10,760
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
N_Buck2017
Discordia
19
4 / 2 / 6
12,094
550
12,017
12,567
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
18
5 / 6 / 9
12,404
564
17,243
25,391
20,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
TwoLoliGFs
Nemesis
15
3 / 8 / 22
10,398
473
7,323
12,586
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
12 / 3 / 17
13,042
593
24,507
18,278
6,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 4
8,485
386
3,927
21,566
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Keaton_Ek
Chaac
12
1 / 12 / 6
8,381
381
8,486
20,411
17,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Zenitsusad
Tiamat
19
5 / 5 / 3
12,025
547
20,253
21,653
14,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
jmoreno2044
Jing Wei
19
4 / 6 / 1
11,648
529
10,269
17,597
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ao Kuang
xPROTOBROx
Ao Kuang
18
6 / 10 / 8
12,457
566
11,182
25,728
9,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
46
Kills
16
20
Deaths
46
63
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
L
Chaac
Keaton_Ek
Chaac
1
12
6
0.33
W
Athena
KevWad8139
Athena
22
1
9
26.5
W
Discordia
N_Buck2017
Discordia
4
2
6
3.5
W
Cthulhu
5
6
9
1.58
W
Nemesis
TwoLoliGFs
Nemesis
3
8
22
1.75
L
Tiamat
Zenitsusad
Tiamat
5
5
3
1.3
L
Jing Wei
jmoreno2044
Jing Wei
4
6
1
0.75
L
Ao Kuang
xPROTOBROx
Ao Kuang
6
10
8
1
W
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,494
Damage
54,117
89,640
Taken
106,955
48,354
Mitigated
61,262
25,658
Healing
24,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,927
446
0
550
21,566
13,579
598
9,741
11,753
27,100
0
L
Chaac
Keaton_Ek
Chaac
8,486
868
528
3,610
20,411
17,033
0
6,621
13,776
155
32,465
W
Athena
KevWad8139
Athena
23,404
7,510
0
6,415
20,818
10,760
2,605
6,918
13,717
114,823
0
W
Discordia
N_Buck2017
Discordia
12,017
801
176
4,437
12,567
4,750
1,302
6,249
5,846
76,815
0
W
Cthulhu
17,243
869
1,236
4,898
25,391
20,987
761
6,346
18,801
72,220
0
W
Nemesis
TwoLoliGFs
Nemesis
7,323
3,727
0
611
12,586
5,211
1,890
5,108
7,235
0
15,304
L
Tiamat
Zenitsusad
Tiamat
20,253
1,583
0
5,348
21,653
14,309
486
13,158
7,919
80,832
0
L
Jing Wei
jmoreno2044
Jing Wei
10,269
6,220
0
4,738
17,597
6,504
1,810
12,289
5,270
0
68,685
L
Ao Kuang
xPROTOBROx
Ao Kuang
11,182
4,329
0
9,773
25,728
9,837
0
10,049
15,573
60,837
0
W
24,507
13,228
900
6,985
18,278
6,646
5,968
10,001
7,870
0
92,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,443
Gold Earned
52,996
648
Minions Killed
451
0
Camps Cleared
0
2,155,053
Distance Traveled
1,739,068
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,485
386
34
2
0
329,424
0
L
Chaac
8,381
381
55
3
0
298,745
4
W
Athena
14,505
659
193
9
0
521,588
3
W
Discordia
12,094
550
162
7
0
365,770
3
W
Cthulhu
12,404
564
145
7
0
402,352
2
W
Nemesis
10,398
473
24
1
0
460,495
0
L
Tiamat
12,025
547
140
6
0
374,139
3
L
Jing Wei
11,648
529
128
6
0
393,976
0
L
Ao Kuang
12,457
566
94
4
0
342,784
0
W
Skadi
13,042
593
124
6
0
404,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role