Player Matchup

Cupid
Cupid
TheOnlyHec
Cupid
Level 82
God Stats
5W - 3L
1,524 SR
Queue Stats
72W - 59L
1,572 Elo+
Party 2
Achilles
Achilles
Yammmish
Achilles
Level 145
God Stats
0W - 1L
1,412 SR
Queue Stats
381W - 243L
1,636 Elo+
Party 2
Ra
Ra
saucyhotcakes90
Ra
Level 96
God Stats
40W - 22L
1,620 SR
Queue Stats
414W - 274L
1,617 Elo+
Party 2
Team Averages
Level 108
1,518 SR
1,608 Elo+

VS

Team Averages
Level 114
1,583 SR
1,586 Elo+
Osiris
Osiris
JakeBAY
Osiris
Level 74
God Stats
9W - 8L
1,672 SR
Queue Stats
345W - 345L
1,484 Elo+
Solo
Cthulhu
Cthulhu
jeff23est
Cthulhu
Level 120
God Stats
3W - 1L
1,693 SR
Queue Stats
46W - 25L
1,711 Elo+
Party 1
Sol
Sol
lSLE3PY2NiCEl
Sol
Level 148
God Stats
3W - 2L
1,385 SR
Queue Stats
327W - 295L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 3 / 2
7,960
569
4,022
8,792
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Yammmish
Achilles
13
5 / 4 / 2
9,761
697
12,937
19,684
16,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 3
8,948
639
10,077
11,068
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JakeBAY
Osiris
13
3 / 4 / 5
9,693
692
10,465
11,695
9,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jeff23est
Cthulhu
13
2 / 1 / 8
9,519
680
9,373
13,131
10,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 2 / 3
9,924
709
12,262
11,325
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
10
10
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
JakeBAY
Osiris
3
4
5
1.38
L
Cupid
0
3
2
0.33
L
Achilles
Yammmish
Achilles
5
4
2
1.5
W
Cthulhu
jeff23est
Cthulhu
2
1
8
6
W
5
2
3
3.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
32,100
39,544
Taken
36,151
23,978
Mitigated
23,944
13,069
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
JakeBAY
Osiris
10,465
3,651
0
492
11,695
9,322
252
2,183
9,512
0
49,269
L
Cupid
4,022
1,807
800
1,922
8,792
3,318
690
5,734
3,058
0
22,287
L
Achilles
Yammmish
Achilles
12,937
2,994
0
4,329
19,684
16,285
0
8,578
11,106
0
31,400
W
Cthulhu
jeff23est
Cthulhu
9,373
511
0
2,896
13,131
10,573
0
4,611
8,520
25,813
0
W
12,262
1,634
0
3,953
11,325
4,049
2,441
3,387
7,938
50,070
0
L
10,077
224
1,190
4,828
11,068
4,375
225
7,397
3,671
50,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
29,136
146
Minions Killed
177
0
Camps Cleared
0
792,479
Distance Traveled
807,834
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,693
692
65
5
0
281,996
2
L
Cupid
7,960
569
36
3
0
242,825
2
L
Achilles
9,761
697
27
2
0
290,737
4
W
Cthulhu
9,519
680
36
3
0
278,968
1
W
Sol
9,924
709
76
5
0
246,870
4
L
Ra
8,948
639
83
6
0
258,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role