Player Matchup

Nemesis
Nemesis
ANHURKNEEES
Nemesis
Level 18
God Stats
2W - 0L
1,674 SR
Queue Stats
75W - 42L
1,691 Elo+
Party 2
Hades
Hades
DaddyPhantom
Hades
Level 160
God Stats
1W - 0L
1,494 SR
Queue Stats
96W - 71L
1,763 Elo+
Party 2
Gilgamesh
Gilgamesh
RedneckSpartan1
Gilgamesh
Level 146
God Stats
26W - 12L
1,577 SR
Queue Stats
134W - 90L
1,677 Elo+
Party 2
Team Averages
Level 108
1,582 SR
1,710 Elo+

VS

Team Averages
Level 28
1,500 SR
1,281 Elo+
Tiamat
Tiamat
coquecat
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,307 Elo+
Solo
Yemoja
Yemoja
mamagueb
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,247 Elo+
Party 1
Medusa
Medusa
stubborngenius
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANHURKNEEES
Nemesis
12
6 / 0 / 10
8,564
856
5,294
4,211
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 1 / 13
8,503
850
9,787
8,504
4,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
RedneckSpartan1
Gilgamesh
13
13 / 0 / 9
9,505
951
9,746
10,151
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
coquecat
Tiamat
7
0 / 9 / 1
5,998
600
4,379
9,777
4,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
mamagueb
Yemoja
8
0 / 6 / 0
5,705
571
2,867
8,749
7,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 10 / 0
6,717
672
4,731
12,995
3,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
25
Kills
1
1
Deaths
25
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ANHURKNEEES
Nemesis
6
0
10
11
W
6
1
13
12.5
W
Gilgamesh
RedneckSpartan1
Gilgamesh
13
0
9
17.5
L
Tiamat
coquecat
Tiamat
0
9
1
0.06
L
Yemoja
mamagueb
Yemoja
0
6
0
0
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
11,977
22,866
Taken
31,521
13,167
Mitigated
15,356
9,140
Healing
1,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ANHURKNEEES
Nemesis
5,294
2,515
0
1,617
4,211
1,548
1,559
1,476
2,735
0
31,419
W
9,787
1,251
1,078
2,931
8,504
4,592
552
2,994
5,510
32,469
0
W
Gilgamesh
RedneckSpartan1
Gilgamesh
9,746
2,234
0
3,514
10,151
7,027
812
2,903
5,828
0
24,660
L
Tiamat
coquecat
Tiamat
4,379
752
0
1,159
9,777
4,039
0
2,573
7,021
9,735
0
L
Yemoja
mamagueb
Yemoja
2,867
290
51
0
8,749
7,402
0
3,226
5,348
10,979
0
L
4,731
2,700
0
0
12,995
3,915
0
4,096
8,799
0
15,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
18,420
134
Minions Killed
46
0
Camps Cleared
0
604,088
Distance Traveled
429,506
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,564
856
51
5
0
221,269
0
W
Hades
8,503
850
54
5
0
190,969
0
W
Gilgamesh
9,505
951
29
3
0
191,850
2
L
Tiamat
5,998
600
6
1
0
155,730
0
L
Yemoja
5,705
571
9
1
0
131,986
0
L
Medusa
6,717
672
31
3
0
141,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role