Player Matchup

Artio
Artio
BUBBURITO
Artio
Level 41
God Stats
2W - 0L
1,711 SR
Queue Stats
51W - 41L
1,500 Elo+
Party 2
Arachne
Arachne
MayloChurrumino
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 65L
1,456 Elo+
Solo
Ra
Ra
SheistyShad
Ra
Level 7
God Stats
4W - 2L
1,710 SR
Queue Stats
30W - 22L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TopGUMMY BEAR
Danzaburou
Level 23
God Stats
3W - 2L
1,344 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
gamester77
Guan Yu
Level 17
God Stats
3W - 3L
1,770 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 2
Team Averages
Level 23
1,607 SR
1,491 Elo+

VS

Team Averages
Level 11
1,428 SR
1,367 Elo+
Cerberus
Cerberus
GraysonParis
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
OhNolan
Merlin
Level 18
God Stats
4W - 5L
1,447 SR
Queue Stats
20W - 29L
1,364 Elo+
Party 1
Fenrir
Fenrir
Trashman556
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
VeggieSaleed
Chiron
Level 17
God Stats
9W - 9L
1,436 SR
Queue Stats
140W - 126L
1,327 Elo+
Solo
Mulan
Mulan
杰哥的面包
Mulan
Level 14
God Stats
2W - 5L
1,256 SR
Queue Stats
35W - 40L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BUBBURITO
Artio
11
2 / 1 / 3
7,683
512
1,887
10,735
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 2 / 3
7,868
525
4,758
7,616
2,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
10 / 0 / 5
9,756
650
9,685
8,270
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TopGUMMY BEAR
Danzaburou
13
0 / 0 / 3
7,782
519
3,318
4,491
1,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
gamester77
Guan Yu
14
2 / 1 / 0
8,233
549
3,030
5,902
5,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GraysonParis
Cerberus
8
0 / 7 / 1
5,694
380
2,359
9,587
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
OhNolan
Merlin
10
1 / 5 / 1
6,452
430
4,217
6,245
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 2 / 0
6,993
466
1,725
7,633
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
11
1 / 3 / 0
6,671
445
6,840
8,726
2,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
5,785
386
1,897
5,384
1,875
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
4
4
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
BUBBURITO
Artio
2
1
3
3.5
L
Cerberus
GraysonParis
Cerberus
0
7
1
0.07
W
5
2
3
3.25
L
Merlin
OhNolan
Merlin
1
5
1
0.3
W
10
0
5
12.5
W
Danzaburou
TopGUMMY BEAR
Danzaburou
0
0
3
1.5
L
Fenrir
2
2
0
1
L
Chiron
1
3
0
0.33
W
Guan Yu
gamester77
Guan Yu
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
17,038
37,014
Taken
37,575
19,868
Mitigated
15,139
13,298
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BUBBURITO
Artio
1,887
446
171
1,755
10,735
7,067
268
930
9,805
19,171
0
L
Cerberus
GraysonParis
Cerberus
2,359
505
0
1,825
9,587
5,796
0
3,630
5,957
14,738
0
W
4,758
3,437
0
1,864
7,616
2,467
74
3,100
4,136
0
16,986
L
Merlin
OhNolan
Merlin
4,217
625
0
660
6,245
2,112
288
3,380
2,865
29,957
0
W
9,685
1,152
2,145
5,032
8,270
3,231
678
1,880
6,152
73,671
0
W
Danzaburou
TopGUMMY BEAR
Danzaburou
3,318
2,085
0
1,915
4,491
1,610
1,990
140
4,351
0
43,265
L
Fenrir
1,725
655
0
2,630
7,633
2,542
0
912
6,721
0
33,022
L
Chiron
6,840
2,935
39
2,685
8,726
2,814
0
3,284
5,421
0
39,132
W
Guan Yu
gamester77
Guan Yu
3,030
459
0
416
5,902
5,493
204
45
5,807
0
36,432
L
1,897
495
0
401
5,384
1,875
0
366
5,018
157
17,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
31,595
330
Minions Killed
294
0
Camps Cleared
0
1,385,330
Distance Traveled
1,368,766
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,683
512
27
2
0
295,380
7
L
Cerberus
5,694
380
23
2
0
244,573
0
W
Arachne
7,868
525
32
2
0
269,269
1
L
Merlin
6,452
430
84
6
0
257,237
1
W
Ra
9,756
650
121
8
0
294,247
0
W
Danzaburou
7,782
519
79
5
0
256,545
0
L
Fenrir
6,993
466
70
5
0
313,209
1
L
Chiron
6,671
445
76
5
0
276,768
5
W
Guan Yu
8,233
549
71
5
0
269,889
0
L
Mulan
5,785
386
41
3
0
276,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role