Player Matchup

Merlin
Merlin
IncomingFire
Merlin
Level 125
God Stats
9W - 10L
1,514 SR
Queue Stats
175W - 162L
1,581 Elo+
Party 1
Loki
Loki
Saskey16
Loki
Level 67
God Stats
18W - 7L
1,500 SR
Queue Stats
218W - 198L
1,500 Elo+
Party 1
Anhur
Anhur
TONREK
Anhur
Level 108
God Stats
17W - 13L
1,579 SR
Queue Stats
158W - 127L
1,537 Elo+
Party 1
Sobek
Sobek
VaporMech
Sobek
Level 13
God Stats
3W - 0L
1,795 SR
Queue Stats
6W - 3L
1,517 Elo+
Party 1
Osiris
Osiris
bryan20001011
Osiris
Level 112
God Stats
10W - 8L
1,544 SR
Queue Stats
133W - 124L
1,547 Elo+
Party 1
Team Averages
Level 85
1,586 SR
1,536 Elo+

VS

Team Averages
Level 103
1,509 SR
1,505 Elo+
Mulan
Mulan
Bonġo
Mulan
Level 157
God Stats
10W - 14L
1,532 SR
Queue Stats
353W - 298L
1,552 Elo+
Party 2
Scylla
Scylla
Buddah12
Scylla
Level 108
God Stats
9W - 10L
1,605 SR
Queue Stats
532W - 469L
1,484 Elo+
Party 2
Jing Wei
Jing Wei
Sîckle
Jing Wei
Level 160
God Stats
4W - 6L
1,439 SR
Queue Stats
331W - 323L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
Ultimahawk6
Guan Yu
Level 45
God Stats
9W - 15L
1,569 SR
Queue Stats
421W - 397L
1,554 Elo+
Solo
Vamana
Vamana
Upperdeckerstwo
Vamana
Level 44
God Stats
5W - 18L
1,400 SR
Queue Stats
124W - 164L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
1 / 0 / 1
4,240
707
676
1,572
378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
6
2 / 0 / 0
3,879
647
2,108
2,401
486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
TONREK
Anhur
6
0 / 1 / 2
3,699
617
2,309
2,938
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Sobek
VaporMech
Sobek
4
0 / 1 / 1
3,282
547
527
2,883
1,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 0 / 0
4,447
741
1,670
2,360
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bonġo
Mulan
5
0 / 2 / 1
3,462
577
1,367
3,695
861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Buddah12
Scylla
6
0 / 1 / 0
3,617
603
411
2,268
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Sîckle
Jing Wei
6
2 / 0 / 0
4,026
671
2,524
2,424
418
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Ultimahawk6
Guan Yu
6
0 / 2 / 0
3,410
568
592
2,897
1,754
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 0 / 0
3,282
547
0
1,588
402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bonġo
Mulan
0
2
1
0.25
L
Scylla
Buddah12
Scylla
0
1
0
0
W
Merlin
1
0
1
1.5
W
Loki
2
0
0
2
L
Jing Wei
Sîckle
Jing Wei
2
0
0
2
W
Anhur
TONREK
Anhur
0
1
2
1
L
Guan Yu
Ultimahawk6
Guan Yu
0
2
0
0
L
0
0
0
0
W
Sobek
VaporMech
Sobek
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,290
Damage
4,894
12,154
Taken
12,872
3,755
Mitigated
3,923
4,852
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bonġo
Mulan
1,367
288
0
654
3,695
861
0
636
3,059
0
10,315
L
Scylla
Buddah12
Scylla
411
161
0
620
2,268
488
0
273
1,995
11,878
0
W
Merlin
676
42
0
250
1,572
378
0
315
1,203
18,458
0
W
Loki
2,108
722
0
1,192
2,401
486
0
42
2,359
0
11,540
L
Jing Wei
Sîckle
Jing Wei
2,524
2,141
0
1,204
2,424
418
0
294
2,130
0
12,840
W
Anhur
TONREK
Anhur
2,309
1,060
0
840
2,938
545
0
0
2,938
0
12,136
L
Guan Yu
Ultimahawk6
Guan Yu
592
72
0
252
2,897
1,754
0
0
2,897
0
10,410
L
0
0
0
842
1,588
402
0
0
1,588
0
7,886
W
Sobek
VaporMech
Sobek
527
139
0
607
2,883
1,199
0
0
2,883
3,673
0
W
1,670
728
0
1,963
2,360
1,147
0
0
2,360
0
18,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,547
Gold Earned
17,797
151
Minions Killed
123
0
Camps Cleared
0
620,167
Distance Traveled
479,249
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,462
577
17
3
0
109,730
3
L
Scylla
3,617
603
28
5
0
85,227
1
W
Merlin
4,240
707
45
8
0
107,678
2
W
Loki
3,879
647
32
5
0
164,659
3
L
Jing Wei
4,026
671
30
5
0
118,277
1
W
Anhur
3,699
617
25
4
0
107,650
0
L
Guan Yu
3,410
568
24
4
0
101,849
0
L
Vamana
3,282
547
24
4
0
64,166
0
W
Sobek
3,282
547
9
2
0
134,943
4
W
Osiris
4,447
741
40
7
0
105,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role