Player Matchup

Gilgamesh
Gilgamesh
AbandonedBM
Gilgamesh
Level 48
God Stats
5W - 7L
1,731 SR
Queue Stats
122W - 145L
1,207 Elo+
Party 1
Ra
Ra
Chadleyeric
Ra
Level 7
God Stats
2W - 3L
1,846 SR
Queue Stats
75W - 93L
1,285 Elo+
Party 1
Ymir
Ymir
Manbearpig1994
Ymir
Level 17
God Stats
8W - 10L
1,500 SR
Queue Stats
51W - 71L
1,191 Elo+
Party 3
Loki
Loki
dhjraven
Loki
Level 27
God Stats
31W - 25L
1,502 SR
Queue Stats
327W - 390L
1,365 Elo+
Solo
Heimdallr
Heimdallr
itsGatorator
Heimdallr
Level 18
God Stats
5W - 11L
1,449 SR
Queue Stats
33W - 46L
1,383 Elo+
Party 3
Team Averages
Level 23
1,606 SR
1,286 Elo+

VS

Team Averages
Level 27
1,543 SR
1,402 Elo+
Bellona
Bellona
JusticeJustice
Bellona
Level 21
God Stats
4W - 1L
1,715 SR
Queue Stats
58W - 51L
1,293 Elo+
Solo
Aphrodite
Aphrodite
MakkyMaks
Aphrodite
Level 80
God Stats
15W - 14L
1,500 SR
Queue Stats
296W - 358L
1,422 Elo+
Party 2
Tiamat
Tiamat
RPCLordofDragon
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 239L
1,388 Elo+
Solo
Artemis
Artemis
ShadowSoul3209
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
flaminghobo9357
Erlang Shen
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 44L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbandonedBM
Gilgamesh
9
2 / 7 / 1
5,889
453
8,130
9,584
6,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 2
6,137
472
4,118
7,047
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 3
6,104
470
2,000
7,246
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
1 / 4 / 1
6,594
507
3,661
8,571
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
itsGatorator
Heimdallr
10
3 / 3 / 2
6,407
493
5,298
7,245
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 2
8,343
642
11,089
11,414
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
MakkyMaks
Aphrodite
11
2 / 0 / 3
6,738
518
3,078
5,272
2,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 3 / 7
7,140
549
2,687
10,651
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 5 / 3
5,981
460
4,072
7,266
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
flaminghobo9357
Erlang Shen
14
8 / 0 / 4
8,821
679
6,254
6,562
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
23
23
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AbandonedBM
Gilgamesh
2
7
1
0.36
L
0
7
2
0.14
W
11
0
2
12
W
Aphrodite
MakkyMaks
Aphrodite
2
0
3
3.5
L
1
2
3
1.25
W
2
3
7
1.83
W
0
5
3
0.3
L
Loki
1
4
1
0.38
W
Erlang Shen
flaminghobo9357
Erlang Shen
8
0
4
10
L
Heimdallr
itsGatorator
Heimdallr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,207
Damage
27,180
39,693
Taken
41,165
19,283
Mitigated
20,341
7,743
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AbandonedBM
Gilgamesh
8,130
3,043
0
665
9,584
6,040
0
859
8,725
0
21,759
L
4,118
906
208
529
7,047
2,283
734
1,446
5,601
31,446
0
W
11,089
5,155
0
6,036
11,414
7,673
1,277
330
11,032
0
40,970
W
Aphrodite
MakkyMaks
Aphrodite
3,078
644
1,950
3,758
5,272
2,288
440
626
4,646
27,323
0
L
2,000
518
135
1,674
7,246
5,759
0
1,735
5,511
9,159
0
W
2,687
443
183
5,448
10,651
4,960
713
2,512
7,907
29,974
0
W
4,072
2,323
0
0
7,266
2,249
320
1,723
5,534
0
18,509
L
Loki
3,661
1,144
0
2,394
8,571
2,486
0
414
8,157
0
38,622
W
Erlang Shen
flaminghobo9357
Erlang Shen
6,254
3,950
0
1,398
6,562
3,171
0
607
5,925
0
61,064
L
Heimdallr
itsGatorator
Heimdallr
5,298
2,681
0
2,138
7,245
2,715
0
1,311
5,934
0
30,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
37,023
235
Minions Killed
329
0
Camps Cleared
0
1,106,726
Distance Traveled
1,270,785
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,889
453
31
2
0
257,245
1
L
Ra
6,137
472
66
5
0
207,111
2
W
Bellona
8,343
642
75
6
0
257,467
3
W
Aphrodite
6,738
518
43
3
0
247,661
4
L
Ymir
6,104
470
10
1
0
190,461
4
W
Tiamat
7,140
549
53
4
0
193,379
0
W
Artemis
5,981
460
42
3
0
283,992
0
L
Loki
6,594
507
75
6
0
240,310
0
W
Erlang Shen
8,821
679
116
9
0
288,286
0
L
Heimdallr
6,407
493
53
4
0
211,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role