Player Matchup

Fenrir
Fenrir
KL00SCAP
Fenrir
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 85L
1,429 Elo+
Solo
Cerberus
Cerberus
kreig_wolf240999
Cerberus
Level 18
God Stats
2W - 3L
1,566 SR
Queue Stats
3W - 14L
1,394 Elo+
Solo
Ra
Ra
wormiefolk
Ra
Level 68
God Stats
6W - 9L
1,312 SR
Queue Stats
127W - 130L
1,509 Elo+
Solo
Team Averages
Level 36
1,460 SR
1,444 Elo+

VS

Team Averages
Level 36
1,337 SR
1,300 Elo+
Ymir
Ymir
Bobby_Shmurda_ni
Ymir
Level 14
God Stats
0W - 2L
1,165 SR
Queue Stats
30W - 32L
1,207 Elo+
Party 1
Kukulkan
Kukulkan
MatVenome
Kukulkan
Level 69
God Stats
21W - 14L
1,479 SR
Queue Stats
59W - 48L
1,422 Elo+
Party 1
Loki
Loki
Mementomori504
Loki
Level 26
God Stats
2W - 12L
1,367 SR
Queue Stats
38W - 75L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KL00SCAP
Fenrir
14
16 / 2 / 0
10,891
908
9,899
10,034
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 15
8,642
720
3,997
10,641
6,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 13
9,012
751
7,772
5,795
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
6,911
576
3,605
11,310
9,237
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
MatVenome
Kukulkan
10
6 / 5 / 0
8,424
702
11,788
5,829
1,622
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 7 / 4
6,789
566
2,824
8,176
2,514
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
6
6
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Fenrir
KL00SCAP
Fenrir
16
2
0
8
L
Kukulkan
MatVenome
Kukulkan
6
5
0
1.2
L
0
7
4
0.29
W
1
3
15
2.83
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,668
Damage
18,217
26,470
Taken
25,315
17,733
Mitigated
13,373
8,523
Healing
1,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,605
949
282
527
11,310
9,237
0
5,405
5,432
12,679
0
W
Fenrir
KL00SCAP
Fenrir
9,899
2,740
0
2,157
10,034
8,613
199
4,590
5,444
0
37,311
L
Kukulkan
MatVenome
Kukulkan
11,788
403
723
331
5,829
1,622
0
2,647
3,012
30,037
0
L
2,824
1,089
0
0
8,176
2,514
0
3,221
4,714
0
16,761
W
3,997
281
0
1,357
10,641
6,896
281
7,770
2,871
14,857
0
W
7,772
326
1,905
3,104
5,795
2,224
1,415
3,119
2,676
40,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
22,124
137
Minions Killed
80
0
Camps Cleared
0
684,320
Distance Traveled
528,933
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,911
576
10
1
0
167,054
0
W
Fenrir
10,891
908
35
3
0
223,338
4
L
Kukulkan
8,424
702
41
3
0
183,363
2
L
Loki
6,789
566
29
2
0
178,516
0
W
Cerberus
8,642
720
34
3
0
226,910
2
W
Ra
9,012
751
68
6
0
234,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role