Player Matchup

Baba Yaga
Baba Yaga
ITZDEMONHUNTER
Baba Yaga
Level 129
God Stats
6W - 2L
1,916 SR
Queue Stats
147W - 63L
1,817 Elo+
Party 2
Gilgamesh
Gilgamesh
Simp4Awilix
Gilgamesh
Level 29
God Stats
3W - 3L
1,724 SR
Queue Stats
93W - 23L
1,882 Elo+
Party 2
Kali
Kali
hiltopper
Kali
Level 144
God Stats
2W - 0L
1,909 SR
Queue Stats
80W - 44L
1,833 Elo+
Party 2
Team Averages
Level 101
1,850 SR
1,844 Elo+

VS

Team Averages
Level 44
1,528 SR
1,488 Elo+
Hera
Hera
GypsyLotus
Hera
Level 83
God Stats
15W - 19L
1,389 SR
Queue Stats
688W - 749L
1,434 Elo+
Solo
Bellona
Bellona
Og420Kush69swag
Bellona
Level 24
God Stats
4W - 4L
1,704 SR
Queue Stats
122W - 107L
1,533 Elo+
Party 1
Vamana
Vamana
XxNewbTewnxX
Vamana
Level 26
God Stats
45W - 47L
1,492 SR
Queue Stats
98W - 91L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ITZDEMONHUNTER
Baba Yaga
14
8 / 0 / 7
10,162
847
13,366
7,084
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Simp4Awilix
Gilgamesh
12
4 / 3 / 8
9,104
759
6,234
8,631
7,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Kali
14
7 / 2 / 9
11,085
924
10,538
14,961
6,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
8,338
695
5,604
8,507
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 2
7,891
658
6,782
13,896
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
11
1 / 5 / 2
7,517
626
4,666
11,585
9,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
5
5
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Baba Yaga
ITZDEMONHUNTER
Baba Yaga
8
0
7
11.5
L
1
7
2
0.29
W
Gilgamesh
Simp4Awilix
Gilgamesh
4
3
8
2.67
L
Vamana
1
5
2
0.4
W
Kali
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,138
Damage
17,052
30,676
Taken
33,988
16,114
Mitigated
20,642
10,707
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,604
1,289
0
490
8,507
2,798
0
3,057
5,298
23,371
0
W
Baba Yaga
ITZDEMONHUNTER
Baba Yaga
13,366
1,017
0
2,547
7,084
2,725
889
718
6,199
48,461
0
L
6,782
2,753
0
1,610
13,896
8,787
0
5,780
7,911
0
27,452
W
Gilgamesh
Simp4Awilix
Gilgamesh
6,234
1,408
0
848
8,631
7,190
203
1,842
6,482
0
21,147
L
Vamana
4,666
1,765
111
3,254
11,585
9,057
0
3,932
7,301
0
25,257
W
Kali
10,538
6,632
0
7,312
14,961
6,199
1,707
2,677
11,964
0
43,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
23,746
161
Minions Killed
131
0
Camps Cleared
0
701,197
Distance Traveled
634,289
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,338
695
66
6
0
197,497
0
W
Baba Yaga
10,162
847
63
5
0
237,833
0
L
Bellona
7,891
658
34
3
0
213,350
2
W
Gilgamesh
9,104
759
26
2
0
207,053
6
L
Vamana
7,517
626
31
3
0
223,442
1
W
Kali
11,085
924
72
6
0
256,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role