Player Matchup

Tiamat
Tiamat
CohD4
Tiamat
Level 46
God Stats
16W - 14L
1,541 SR
Queue Stats
200W - 205L
1,485 Elo+
Party 2
Athena
Athena
RedemptionRav
Athena
Level 126
God Stats
4W - 3L
1,555 SR
Queue Stats
380W - 260L
1,662 Elo+
Solo
Apollo
Apollo
Tswizzlebee
Apollo
Level 67
God Stats
8W - 2L
1,640 SR
Queue Stats
107W - 89L
1,513 Elo+
Party 2
Team Averages
Level 80
1,579 SR
1,554 Elo+

VS

Team Averages
Level 82
1,462 SR
1,434 Elo+
Thor
Thor
Apocalisis001
Thor
Level 114
God Stats
3W - 6L
1,310 SR
Queue Stats
118W - 127L
1,506 Elo+
Solo
Fafnir
Fafnir
Tüpp
Fafnir
Level 67
God Stats
14W - 16L
1,538 SR
Queue Stats
30W - 51L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
VakterPistol
Danzaburou
Level 65
God Stats
12W - 12L
1,538 SR
Queue Stats
28W - 48L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CohD4
Tiamat
14
4 / 4 / 4
10,822
676
10,345
11,602
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 8
11,700
731
10,317
13,910
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
15
4 / 2 / 7
11,102
694
11,044
10,236
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
10,332
646
10,288
14,365
6,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Tüpp
Fafnir
13
1 / 2 / 3
9,485
593
6,467
15,436
20,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
VakterPistol
Danzaburou
12
2 / 5 / 3
9,987
624
8,621
10,881
5,445
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Tiamat
CohD4
Tiamat
4
4
4
1.5
W
3
0
8
7
W
Apollo
4
2
7
3.75
L
Fafnir
Tüpp
Fafnir
1
2
3
1.25
L
Danzaburou
VakterPistol
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,706
Damage
25,376
35,748
Taken
40,682
26,328
Mitigated
32,332
11,396
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,288
894
0
240
14,365
6,422
0
7,164
7,201
0
54,398
W
Tiamat
CohD4
Tiamat
10,345
1,971
0
3,806
11,602
7,371
457
1,838
9,764
57,220
0
W
10,317
2,469
0
3,558
13,910
14,962
131
2,934
10,976
44,885
0
W
Apollo
11,044
6,071
0
4,032
10,236
3,995
1,611
1,815
8,421
0
54,072
L
Fafnir
Tüpp
Fafnir
6,467
1,759
0
1,592
15,436
20,465
346
6,517
8,919
16,131
0
L
Danzaburou
VakterPistol
Danzaburou
8,621
5,138
0
1,242
10,881
5,445
1,008
7,093
3,788
0
37,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
29,804
199
Minions Killed
195
0
Camps Cleared
0
915,570
Distance Traveled
793,146
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,332
646
88
6
0
277,464
3
W
Tiamat
10,822
676
81
5
0
295,022
0
W
Athena
11,700
731
39
2
0
323,107
1
W
Apollo
11,102
694
79
5
0
297,441
4
L
Fafnir
9,485
593
30
2
0
287,523
1
L
Danzaburou
9,987
624
77
5
0
228,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role