Player Matchup

Zeus
Zeus
Cakefarts6906
Zeus
Level 14
God Stats
22W - 27L
1,665 SR
Queue Stats
80W - 73L
1,506 Elo+
Party 3
Izanami
Izanami
ClapN Cheeks872
Izanami
Level 25
God Stats
1W - 2L
1,728 SR
Queue Stats
18W - 13L
1,425 Elo+
Party 3
Fenrir
Fenrir
Fluff_N_Stuff88
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Harlequinn_Slain
Cernunnos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 87L
1,615 Elo+
Solo
Cerberus
Cerberus
Majiq_Striker
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Team Averages
Level 20
1,579 SR
1,509 Elo+

VS

Team Averages
Level 21
1,542 SR
1,562 Elo+
Nemesis
Nemesis
Epstein_sama
Nemesis
Level 15
God Stats
2W - 2L
1,758 SR
Queue Stats
36W - 20L
1,709 Elo+
Party 2
Ra
Ra
F-D-Approved
Ra
Level 17
God Stats
13W - 7L
1,615 SR
Queue Stats
15W - 10L
1,579 Elo+
Party 2
Chernobog
Chernobog
GutterElo
Chernobog
Level 18
God Stats
9W - 6L
1,340 SR
Queue Stats
38W - 23L
1,661 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WarOfTheGods07
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 61L
1,438 Elo+
Solo
Neith
Neith
malcronixx
Neith
Level 29
God Stats
9W - 12L
1,496 SR
Queue Stats
166W - 193L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 1
10,329
608
10,316
6,851
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 4
9,885
581
5,503
11,086
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
7,448
438
2,697
13,201
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
12
2 / 5 / 1
7,557
445
8,634
13,042
3,517
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Majiq_Striker
Cerberus
11
0 / 6 / 6
6,710
395
5,289
16,130
7,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Epstein_sama
Nemesis
16
11 / 5 / 4
10,194
600
11,794
14,618
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 0 / 4
7,853
462
1,938
4,199
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
GutterElo
Chernobog
16
8 / 2 / 8
10,476
616
18,981
15,255
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
WarOfTheGods07
Kumbhakarna
12
1 / 3 / 15
8,351
491
5,150
12,060
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
17
0 / 0 / 2
9,690
570
6,926
6,071
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
21
21
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
L
1
3
4
1
W
Nemesis
Epstein_sama
Nemesis
11
5
4
2.6
W
1
0
4
3
L
1
4
1
0.38
W
Chernobog
GutterElo
Chernobog
8
2
8
6
L
Cernunnos
2
5
1
0.5
L
Cerberus
Majiq_Striker
Cerberus
0
6
6
0.5
W
Kumbhakarna
WarOfTheGods07
Kumbhakarna
1
3
15
2.83
W
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,439
Damage
44,789
60,310
Taken
52,203
20,332
Mitigated
23,246
19,198
Healing
24,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,316
970
0
708
6,851
2,002
565
506
6,287
59,003
0
L
5,503
3,503
0
3,272
11,086
3,886
0
736
10,350
0
74,553
W
Nemesis
Epstein_sama
Nemesis
11,794
6,950
0
6,402
14,618
5,951
0
3,143
11,285
0
60,668
W
1,938
147
481
656
4,199
1,520
175
686
3,501
32,724
0
L
2,697
893
0
4,420
13,201
3,699
0
744
12,457
0
27,085
W
Chernobog
GutterElo
Chernobog
18,981
14,931
0
7,623
15,255
5,377
0
5,592
9,503
0
75,124
L
Cernunnos
8,634
4,208
0
5,245
13,042
3,517
489
3,149
9,799
0
44,250
L
Cerberus
Majiq_Striker
Cerberus
5,289
807
363
5,190
16,130
7,228
0
1,761
14,329
13,450
0
W
Kumbhakarna
WarOfTheGods07
Kumbhakarna
5,150
777
588
4,653
12,060
8,458
201
4,191
7,723
20,351
0
W
Neith
6,926
2,782
0
4,503
6,071
1,940
1,630
1,446
4,586
0
72,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,929
Gold Earned
46,564
455
Minions Killed
496
0
Camps Cleared
0
1,485,866
Distance Traveled
1,447,709
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,329
608
128
8
0
311,057
2
L
Izanami
9,885
581
167
10
0
282,935
2
W
Nemesis
10,194
600
109
6
0
326,598
2
W
Ra
7,853
462
83
5
0
290,042
0
L
Fenrir
7,448
438
51
3
0
343,964
1
W
Chernobog
10,476
616
123
7
0
281,492
0
L
Cernunnos
7,557
445
77
5
0
265,057
1
L
Cerberus
6,710
395
32
2
0
282,853
1
W
Kumbhakarna
8,351
491
26
2
0
298,687
1
W
Neith
9,690
570
155
9
0
250,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role