Player Matchup

Yemoja
Yemoja
AceDecker
Yemoja
Level 15
God Stats
0W - 6L
1,500 SR
Queue Stats
7W - 13L
1,217 Elo+
Solo
Merlin
Merlin
KnownCautions
Merlin
Level 13
God Stats
11W - 9L
1,156 SR
Queue Stats
30W - 43L
1,261 Elo+
Party 2
Awilix
Awilix
Squ1dwar3
Awilix
Level 27
God Stats
1W - 2L
1,734 SR
Queue Stats
237W - 151L
1,593 Elo+
Solo
Chernobog
Chernobog
Toyprince
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Solo
Izanami
Izanami
jaredmxc
Izanami
Level 23
God Stats
5W - 5L
1,154 SR
Queue Stats
129W - 123L
1,423 Elo+
Party 2
Team Averages
Level 19
1,409 SR
1,358 Elo+

VS

Team Averages
Level 51
1,681 SR
1,631 Elo+
Cernunnos
Cernunnos
CoronaTimeeee
Cernunnos
Level 14
God Stats
68W - 22L
1,855 SR
Queue Stats
119W - 44L
1,707 Elo+
Party 1
Medusa
Medusa
HeroKun
Medusa
Level 20
God Stats
5W - 3L
1,464 SR
Queue Stats
45W - 24L
1,579 Elo+
Solo
Anubis
Anubis
dravenqaaty
Anubis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 31L
1,707 Elo+
Party 1
Ymir
Ymir
umiik786
Ymir
Level 103
God Stats
35W - 18L
1,713 SR
Queue Stats
65W - 48L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
xXHnMXx
Gilgamesh
Level 108
God Stats
9W - 6L
1,874 SR
Queue Stats
152W - 98L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AceDecker
Yemoja
16
1 / 3 / 8
10,642
967
3,899
11,371
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
2 / 11 / 9
11,166
1,015
8,433
18,210
7,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Squ1dwar3
Awilix
18
3 / 4 / 9
12,295
1,118
13,548
16,809
13,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Toyprince
Chernobog
16
0 / 9 / 8
9,647
877
7,808
21,245
8,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
jaredmxc
Izanami
17
8 / 5 / 3
11,808
1,073
14,631
18,337
7,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

124

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoronaTimeeee
Cernunnos
19
11 / 2 / 12
12,551
1,141
26,062
9,330
4,882
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
HeroKun
Medusa
19
8 / 1 / 20
12,347
1,122
18,592
8,000
3,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
7 / 2 / 17
11,912
1,083
16,779
6,611
3,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
0 / 4 / 18
10,119
920
7,047
13,721
14,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
xXHnMXx
Gilgamesh
18
6 / 5 / 16
11,472
1,043
12,612
15,876
13,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
115
14
Kills
32
32
Deaths
14
37
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AceDecker
Yemoja
1
3
8
1.67
W
Cernunnos
CoronaTimeeee
Cernunnos
11
2
12
8.5
W
Medusa
HeroKun
Medusa
8
1
20
18
L
2
11
9
0.59
L
Awilix
Squ1dwar3
Awilix
3
4
9
1.88
L
Chernobog
Toyprince
Chernobog
0
9
8
0.44
W
Anubis
7
2
17
7.75
L
Izanami
jaredmxc
Izanami
8
5
3
1.9
W
Ymir
0
4
18
2.25
W
Gilgamesh
xXHnMXx
Gilgamesh
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,319
Damage
81,092
85,972
Taken
53,538
46,406
Mitigated
40,621
4,348
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AceDecker
Yemoja
3,899
886
2,364
1,022
11,371
10,070
0
3,874
7,497
9,716
0
W
Cernunnos
CoronaTimeeee
Cernunnos
26,062
12,698
279
480
9,330
4,882
0
1,814
7,290
0
61,671
W
Medusa
HeroKun
Medusa
18,592
7,089
0
619
8,000
3,861
0
1,398
6,602
0
37,096
L
8,433
1,202
0
0
18,210
7,222
0
6,271
11,939
31,715
0
L
Awilix
Squ1dwar3
Awilix
13,548
5,150
0
0
16,809
13,853
0
1,370
15,439
0
29,652
L
Chernobog
Toyprince
Chernobog
7,808
4,709
0
248
21,245
8,199
0
6,271
14,974
0
24,212
W
Anubis
16,779
716
0
0
6,611
3,550
0
2,284
4,323
34,623
0
L
Izanami
jaredmxc
Izanami
14,631
13,312
531
183
18,337
7,062
0
6,040
12,297
0
37,024
W
Ymir
7,047
678
1,374
622
13,721
14,823
0
2,681
11,040
9,137
0
W
Gilgamesh
xXHnMXx
Gilgamesh
12,612
4,074
0
752
15,876
13,505
0
4,155
11,721
0
21,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,558
Gold Earned
58,401
169
Minions Killed
195
5
Camps Cleared
10
911,386
Distance Traveled
1,007,527
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,642
967
19
2
2
179,152
0
W
Cernunnos
12,551
1,141
66
6
3
202,020
2
W
Medusa
12,347
1,122
42
4
3
217,584
0
L
Merlin
11,166
1,015
45
4
0
163,624
0
L
Awilix
12,295
1,118
29
3
0
228,811
3
L
Chernobog
9,647
877
26
2
1
135,363
0
W
Anubis
11,912
1,083
58
5
1
203,127
0
L
Izanami
11,808
1,073
50
5
2
204,436
1
W
Ymir
10,119
920
8
1
0
190,700
0
W
Gilgamesh
11,472
1,043
21
2
3
194,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role