Player Matchup

Achilles
Achilles
AguitaDeUnU5
Achilles
Level 61
God Stats
4W - 5L
1,741 SR
Queue Stats
53W - 80L
1,294 Elo+
Party 2
Merlin
Merlin
Explosisaurus
Merlin
Level 55
God Stats
2W - 0L
1,755 SR
Queue Stats
37W - 33L
1,392 Elo+
Solo
Thanatos
Thanatos
RankMaximus30
Thanatos
Level 59
God Stats
18W - 20L
1,513 SR
Queue Stats
369W - 433L
1,362 Elo+
Party 2
Team Averages
Level 58
1,670 SR
1,349 Elo+

VS

Team Averages
Level 64
1,685 SR
1,403 Elo+
Heimdallr
Heimdallr
GoldieNooget
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,229 Elo+
Party 1
Discordia
Discordia
JRod1485
Discordia
Level 97
God Stats
2W - 1L
1,788 SR
Queue Stats
55W - 74L
1,549 Elo+
Solo
Jing Wei
Jing Wei
dragonus123
Jing Wei
Level 68
God Stats
0W - 3L
1,766 SR
Queue Stats
224W - 248L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AguitaDeUnU5
Achilles
19
9 / 6 / 15
16,343
711
21,051
23,040
24,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 6 / 13
15,246
663
21,730
15,880
5,488
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
RankMaximus30
Thanatos
20
15 / 4 / 11
16,622
723
17,540
23,405
9,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GoldieNooget
Heimdallr
17
4 / 14 / 9
14,295
622
11,199
22,829
6,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
JRod1485
Discordia
20
9 / 5 / 4
16,755
728
26,299
19,677
5,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
dragonus123
Jing Wei
17
3 / 12 / 11
13,717
596
13,499
25,355
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
31
Kills
16
16
Deaths
31
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
AguitaDeUnU5
Achilles
9
6
15
2.75
W
7
6
13
2.25
L
Heimdallr
GoldieNooget
Heimdallr
4
14
9
0.61
L
Discordia
JRod1485
Discordia
9
5
4
2.2
W
Thanatos
RankMaximus30
Thanatos
15
4
11
5.13
L
Jing Wei
dragonus123
Jing Wei
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,321
Damage
50,997
62,325
Taken
67,861
40,124
Mitigated
19,451
21,796
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AguitaDeUnU5
Achilles
21,051
4,237
1,275
3,411
23,040
24,971
974
8,085
14,955
252
44,524
W
21,730
93
0
207
15,880
5,488
1,672
9,069
6,811
70,295
0
L
Heimdallr
GoldieNooget
Heimdallr
11,199
6,216
0
1,727
22,829
6,454
294
8,870
13,959
0
26,386
L
Discordia
JRod1485
Discordia
26,299
2,401
1,153
4,591
19,677
5,081
106
6,623
13,054
97,754
0
W
Thanatos
RankMaximus30
Thanatos
17,540
8,472
1,401
15,502
23,405
9,665
0
10,126
13,279
0
82,955
L
Jing Wei
dragonus123
Jing Wei
13,499
10,505
0
2,781
25,355
7,916
0
6,297
19,058
0
51,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
44,767
204
Minions Killed
206
0
Camps Cleared
0
1,267,304
Distance Traveled
1,016,148
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,343
711
26
1
0
445,072
4
W
Merlin
15,246
663
76
3
0
382,704
2
L
Heimdallr
14,295
622
27
1
0
310,678
0
L
Discordia
16,755
728
114
5
0
346,625
0
W
Thanatos
16,622
723
102
4
0
439,528
0
L
Jing Wei
13,717
596
65
3
0
358,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role