Player Matchup

Sobek
Sobek
Chenano
Sobek
Level 24
God Stats
1W - 0L
1,161 SR
Queue Stats
10W - 14L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
FlameEmperorr
Nu Wa
Level 27
God Stats
13W - 22L
1,283 SR
Queue Stats
185W - 201L
1,394 Elo+
Solo
Izanami
Izanami
OMEGAΩ
Izanami
Level 28
God Stats
28W - 18L
1,529 SR
Queue Stats
113W - 131L
1,377 Elo+
Solo
Thor
Thor
Tofferino
Thor
Level 18
God Stats
1W - 0L
1,750 SR
Queue Stats
10W - 7L
1,512 Elo+
Party 3
Horus
Horus
bowaaans
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,475 Elo+
Party 3
Team Averages
Level 37
1,445 SR
1,441 Elo+

VS

Team Averages
Level 27
1,455 SR
1,417 Elo+
Yemoja
Yemoja
KingJhack
Yemoja
Level 27
God Stats
23W - 25L
1,390 SR
Queue Stats
39W - 36L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
Lollitta
Amaterasu
Level 28
God Stats
8W - 7L
1,507 SR
Queue Stats
48W - 47L
1,363 Elo+
Party 1
Anubis
Anubis
Luveck
Anubis
Level 22
God Stats
14W - 16L
1,579 SR
Queue Stats
69W - 73L
1,313 Elo+
Party 1
Hachiman
Hachiman
QTaranta
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 115L
1,476 Elo+
Party 2
Fenrir
Fenrir
SPLSoular
Fenrir
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
77W - 72L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chenano
Sobek
19
7 / 5 / 25
14,271
510
18,094
29,243
44,778
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 10 / 17
15,031
537
36,962
19,255
6,824
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
OMEGAΩ
Izanami
18
5 / 9 / 9
13,067
467
15,872
22,385
6,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
19
9 / 4 / 8
13,414
479
11,923
20,440
8,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
bowaaans
Horus
20
9 / 5 / 15
14,974
535
20,705
26,166
26,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KingJhack
Yemoja
18
1 / 5 / 11
12,144
434
10,299
24,110
15,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Lollitta
Amaterasu
20
11 / 4 / 7
17,237
616
22,495
34,848
33,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Luveck
Anubis
18
7 / 13 / 11
13,453
480
16,277
29,525
14,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
QTaranta
Hachiman
20
8 / 11 / 4
13,688
489
15,476
24,912
7,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
SPLSoular
Fenrir
20
6 / 10 / 5
14,019
501
14,668
30,969
12,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
71
43
Kills
33
33
Deaths
43
74
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
Chenano
Sobek
7
5
25
3.9
W
13
10
17
2.15
L
Yemoja
KingJhack
Yemoja
1
5
11
1.3
L
Amaterasu
Lollitta
Amaterasu
11
4
7
3.63
L
Anubis
Luveck
Anubis
7
13
11
0.96
W
Izanami
OMEGAΩ
Izanami
5
9
9
1.06
L
Hachiman
QTaranta
Hachiman
8
11
4
0.91
L
Fenrir
SPLSoular
Fenrir
6
10
5
0.85
W
Thor
9
4
8
3.25
W
Horus
bowaaans
Horus
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,556
Damage
79,215
117,489
Taken
144,364
92,791
Mitigated
83,086
32,164
Healing
43,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Chenano
Sobek
18,094
2,348
0
3,956
29,243
44,778
205
6,442
22,596
49,510
0
W
36,962
9,359
0
3,315
19,255
6,824
861
6,088
13,167
105,836
0
L
Yemoja
KingJhack
Yemoja
10,299
1,419
3,655
5,777
24,110
15,775
384
9,913
13,993
47,977
0
L
Amaterasu
Lollitta
Amaterasu
22,495
11,778
0
9,137
34,848
33,351
1,946
12,899
21,679
1,482
91,966
L
Anubis
Luveck
Anubis
16,277
2,512
1,285
9,275
29,525
14,226
612
15,103
13,950
61,736
0
W
Izanami
OMEGAΩ
Izanami
15,872
8,820
0
4,525
22,385
6,992
5,696
3,798
18,587
0
71,552
L
Hachiman
QTaranta
Hachiman
15,476
8,116
0
889
24,912
7,625
228
10,556
14,152
0
84,548
L
Fenrir
SPLSoular
Fenrir
14,668
3,933
0
13,101
30,969
12,109
0
12,055
18,572
0
90,023
W
Thor
11,923
3,427
0
5,153
20,440
8,090
227
5,156
15,284
0
60,948
W
Horus
bowaaans
Horus
20,705
10,443
4,777
10,438
26,166
26,107
1,496
6,591
19,201
851
83,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,757
Gold Earned
70,541
438
Minions Killed
482
0
Camps Cleared
0
2,392,949
Distance Traveled
2,188,939
3
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,271
510
37
1
0
522,000
2
W
Nu Wa
15,031
537
106
4
0
398,398
1
L
Yemoja
12,144
434
59
2
0
405,716
14
L
Amaterasu
17,237
616
144
5
0
548,716
3
L
Anubis
13,453
480
71
3
0
348,072
15
W
Izanami
13,067
467
99
4
0
463,611
0
L
Hachiman
13,688
489
97
3
0
403,684
1
L
Fenrir
14,019
501
111
4
0
482,751
6
W
Thor
13,414
479
74
3
0
502,882
0
W
Horus
14,974
535
122
4
0
506,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role