Player Matchup

Yemoja
Yemoja
Cjt20XI
Yemoja
Level 129
God Stats
0W - 1L
1,628 SR
Queue Stats
81W - 67L
1,595 Elo+
Party 1
Thoth
Thoth
Diviner 7302
Thoth
Level 18
God Stats
0W - 1L
1,600 SR
Queue Stats
2W - 7L
1,276 Elo+
Party 3
Raijin
Raijin
JWindsy
Raijin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,562 Elo+
Party 3
Susano
Susano
SaltyyPeanuts
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
SamuraiPanda754
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,447 Elo+
Party 3
Team Averages
Level 76
1,546 SR
1,512 Elo+

VS

Team Averages
Level 71
1,594 SR
1,522 Elo+
Raijin
Raijin
Dahllar
Raijin
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 105L
1,525 Elo+
Party 2
Terra
Terra
GoForGhazi
Terra
Level 120
God Stats
3W - 1L
1,769 SR
Queue Stats
181W - 163L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
Womp1
Nu Wa
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 47L
1,628 Elo+
Party 2
Rama
Rama
crookedcait
Rama
Level 128
God Stats
6W - 7L
1,703 SR
Queue Stats
332W - 368L
1,460 Elo+
Solo
Thanatos
Thanatos
lTR1Px DarK z
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cjt20XI
Yemoja
17
1 / 2 / 8
10,365
797
2,836
13,574
13,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 7 / 4
8,633
664
4,601
13,647
5,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
JWindsy
Raijin
20
16 / 4 / 8
12,612
970
30,279
17,031
8,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 7 / 12
8,975
690
8,257
14,690
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
SamuraiPanda754
Gilgamesh
19
5 / 8 / 15
11,207
862
14,525
18,377
9,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dahllar
Raijin
20
12 / 6 / 10
13,309
1,024
28,000
14,628
7,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
18
4 / 3 / 22
10,926
840
9,481
16,070
22,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Womp1
Nu Wa
17
4 / 6 / 18
10,472
806
12,845
13,295
5,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 3 / 19
10,135
780
9,904
12,738
5,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
lTR1Px DarK z
Thanatos
14
7 / 6 / 6
10,016
770
10,032
12,093
6,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
103
24
Kills
28
28
Deaths
24
47
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cjt20XI
Yemoja
1
2
8
2.5
W
Raijin
Dahllar
Raijin
12
6
10
2.83
L
1
7
4
0.43
W
Terra
4
3
22
5
L
Raijin
JWindsy
Raijin
16
4
8
5
L
1
7
12
1
L
Gilgamesh
SamuraiPanda754
Gilgamesh
5
8
15
1.56
W
Nu Wa
Womp1
Nu Wa
4
6
18
2.17
W
1
3
19
3.5
W
Thanatos
lTR1Px DarK z
Thanatos
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,498
Damage
70,262
77,319
Taken
68,824
44,668
Mitigated
46,805
28,429
Healing
29,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cjt20XI
Yemoja
2,836
520
12,132
2,551
13,574
13,486
520
9,076
4,370
11,469
0
W
Raijin
Dahllar
Raijin
28,000
1,436
3,364
1,781
14,628
7,215
349
7,762
6,741
49,505
0
L
4,601
278
0
30
13,647
5,852
294
10,076
3,349
13,363
0
W
Terra
9,481
651
5,868
5,010
16,070
22,049
242
7,964
7,960
13,086
0
L
Raijin
JWindsy
Raijin
30,279
2,242
3,940
4,888
17,031
8,562
918
10,363
6,504
62,387
0
L
8,257
1,504
486
883
14,690
7,686
0
9,176
5,312
0
13,673
L
Gilgamesh
SamuraiPanda754
Gilgamesh
14,525
2,138
1,922
1,597
18,377
9,082
81
10,735
7,458
0
35,862
W
Nu Wa
Womp1
Nu Wa
12,845
2,697
267
1,016
13,295
5,622
570
6,969
6,301
24,266
0
W
9,904
7,229
1,947
3,015
12,738
5,520
2,847
6,868
5,820
0
26,036
W
Thanatos
lTR1Px DarK z
Thanatos
10,032
1,999
1,154
5,824
12,093
6,399
761
8,153
3,865
0
15,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,792
Gold Earned
54,858
163
Minions Killed
137
0
Camps Cleared
0
1,142,394
Distance Traveled
1,124,664
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,365
797
22
2
0
202,446
0
W
Raijin
13,309
1,024
57
4
0
207,690
3
L
Thoth
8,633
664
9
1
0
264,547
0
W
Terra
10,926
840
6
0
0
257,066
0
L
Raijin
12,612
970
65
5
0
222,407
0
L
Susano
8,975
690
20
2
0
206,487
0
L
Gilgamesh
11,207
862
47
4
0
246,507
1
W
Nu Wa
10,472
806
25
2
0
217,856
0
W
Rama
10,135
780
40
3
0
190,784
0
W
Thanatos
10,016
770
9
1
0
251,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role