Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ITeToHr
Odin
Level 107
God Stats
18W - 6L
1,704 SR
Queue Stats
369W - 213L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
crash8070
Kumbhakarna
Level 98
God Stats
64W - 31L
1,648 SR
Queue Stats
523W - 433L
1,634 Elo+
Party 1
Team Averages
Level 120
1,617 SR
1,593 Elo+

VS

Team Averages
Level 106
1,508 SR
1,498 Elo+
Thor
Thor
EthicalGamer_
Thor
Level 149
God Stats
5W - 7L
1,424 SR
Queue Stats
287W - 273L
1,477 Elo+
Solo
Heimdallr
Heimdallr
Maxwilson881
Heimdallr
Level 62
God Stats
155W - 182L
1,474 SR
Queue Stats
162W - 189L
1,479 Elo+
Solo
Chaac
Chaac
Winterkitkat
Chaac
Level 106
God Stats
3W - 3L
1,626 SR
Queue Stats
112W - 119L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 5 / 7
11,482
675
16,134
12,354
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
ITeToHr
Odin
16
6 / 0 / 7
12,026
707
12,624
10,646
9,216
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
crash8070
Kumbhakarna
15
3 / 1 / 11
12,396
729
6,639
17,859
24,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
9,078
534
54
962
1,235
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Maxwilson881
Heimdallr
13
1 / 9 / 3
9,808
577
9,751
18,683
5,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 2
10,615
624
15,383
23,016
13,796
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
6
6
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
5
7
1.5
L
1
0
0
1
W
Odin
ITeToHr
Odin
6
0
7
9.5
L
Heimdallr
Maxwilson881
Heimdallr
1
9
3
0.28
L
4
5
2
1
W
Kumbhakarna
crash8070
Kumbhakarna
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,397
Damage
25,188
40,859
Taken
42,661
37,652
Mitigated
21,018
6,436
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,134
2,210
0
1,836
12,354
4,294
1,256
237
12,117
53,399
0
L
54
0
0
0
962
1,235
0
535
395
0
747
W
Odin
ITeToHr
Odin
12,624
3,566
0
0
10,646
9,216
950
123
10,047
0
49,856
L
Heimdallr
Maxwilson881
Heimdallr
9,751
5,170
0
2,004
18,683
5,987
145
11,767
6,434
0
31,910
L
15,383
3,754
216
10,155
23,016
13,796
0
9,679
13,051
245
43,375
W
Kumbhakarna
crash8070
Kumbhakarna
6,639
334
0
4,600
17,859
24,142
457
14
17,845
21,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
29,501
164
Minions Killed
88
0
Camps Cleared
0
1,008,943
Distance Traveled
671,045
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,482
675
59
3
0
316,852
1
L
Thor
9,078
534
1
0
0
162,472
4
W
Odin
12,026
707
68
4
0
326,781
2
L
Heimdallr
9,808
577
39
2
0
226,249
1
L
Chaac
10,615
624
48
3
0
282,324
0
W
Kumbhakarna
12,396
729
37
2
0
365,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role