Player Matchup

Yemoja
Yemoja
Derivitives
Yemoja
Level 15
God Stats
4W - 1L
1,306 SR
Queue Stats
28W - 23L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
Jayy1n
Nu Wa
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
King Arthur
King Arthur
Symm3tr1c
King Arthur
Level 15
God Stats
4W - 5L
1,337 SR
Queue Stats
29W - 27L
1,405 Elo+
Party 2
Hachiman
Hachiman
Tilfdir
Hachiman
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
562W - 539L
1,259 Elo+
Solo
Anubis
Anubis
imMrAnubis
Anubis
Level 3
God Stats
8W - 2L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Team Averages
Level 11
1,429 SR
1,408 Elo+

VS

Team Averages
Level 17
1,404 SR
1,216 Elo+
Ares
Ares
Ragnar0124
Ares
Level 26
God Stats
7W - 5L
1,450 SR
Queue Stats
124W - 181L
1,317 Elo+
Solo
Neith
Neith
StrugglingGabe
Neith
Level 28
God Stats
17W - 33L
1,361 SR
Queue Stats
231W - 263L
1,347 Elo+
Solo
Set
Set
iwanaSKI16
Set
Level 5
God Stats
1W - 3L
1,208 SR
Queue Stats
3W - 5L
1,070 Elo+
Party 1
Zeus
Zeus
phimmyjr10
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,070 Elo+
Party 1
Bellona
Bellona
蓝天又白云
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
7 / 1 / 10
9,328
622
7,671
11,029
6,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Jayy1n
Nu Wa
12
0 / 4 / 3
7,271
485
2,616
6,748
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Symm3tr1c
King Arthur
14
4 / 1 / 5
8,725
582
7,998
14,721
8,840
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Tilfdir
Hachiman
13
5 / 6 / 9
7,985
532
11,285
9,215
3,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
imMrAnubis
Anubis
17
11 / 2 / 4
10,055
670
14,504
9,836
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
6,800
453
2,504
12,406
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 3
7,369
491
8,730
11,445
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 5 / 6
7,701
513
6,618
11,118
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 5 / 2
7,692
513
10,129
8,651
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
7,201
480
5,092
14,053
7,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
27
Kills
14
14
Deaths
27
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
7
1
10
12
W
Nu Wa
Jayy1n
Nu Wa
0
4
3
0.38
L
2
7
3
0.5
L
4
5
3
1.1
W
King Arthur
Symm3tr1c
King Arthur
4
1
5
6.5
W
Hachiman
Tilfdir
Hachiman
5
6
9
1.58
W
Anubis
imMrAnubis
Anubis
11
2
4
6.5
L
3
5
6
1.2
L
4
5
2
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,074
Damage
33,073
51,549
Taken
57,673
25,889
Mitigated
25,366
16,303
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,671
2,343
1,161
4,362
11,029
6,724
1,680
4,575
6,246
31,524
0
W
Nu Wa
Jayy1n
Nu Wa
2,616
752
0
0
6,748
2,003
1,677
1,835
4,743
26,461
0
L
2,504
195
0
1,559
12,406
7,775
148
5,310
7,084
6,882
0
L
8,730
4,392
441
4,208
11,445
4,040
476
4,012
7,421
0
48,774
W
King Arthur
Symm3tr1c
King Arthur
7,998
1,664
0
4,918
14,721
8,840
814
495
14,186
0
39,484
W
Hachiman
Tilfdir
Hachiman
11,285
6,726
0
173
9,215
3,538
2,540
2,120
7,065
0
30,404
W
Anubis
imMrAnubis
Anubis
14,504
646
0
5,689
9,836
4,784
1,310
2,980
6,676
73,682
0
L
6,618
3,642
0
2,934
11,118
3,441
0
4,811
6,187
0
32,685
L
10,129
1,577
0
625
8,651
2,359
680
5,541
3,022
38,720
0
L
5,092
1,638
0
1,641
14,053
7,751
0
4,873
9,168
0
37,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
36,763
354
Minions Killed
324
0
Camps Cleared
0
1,333,026
Distance Traveled
1,300,869
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,328
622
47
3
0
285,433
2
W
Nu Wa
7,271
485
51
3
0
234,370
0
L
Ares
6,800
453
14
1
0
247,793
0
L
Neith
7,369
491
75
5
0
269,317
2
W
King Arthur
8,725
582
75
5
0
302,870
6
W
Hachiman
7,985
532
37
2
0
239,552
0
W
Anubis
10,055
670
144
10
0
270,801
4
L
Set
7,701
513
60
4
0
293,197
0
L
Zeus
7,692
513
90
6
0
257,713
3
L
Bellona
7,201
480
85
6
0
232,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role