Player Matchup

Merlin
Merlin
Epcros
Merlin
Level 18
God Stats
7W - 10L
1,523 SR
Queue Stats
15W - 16L
1,498 Elo+
Party 3
Thor
Thor
FranzuaPlay
Thor
Level 11
God Stats
11W - 8L
1,603 SR
Queue Stats
13W - 14L
1,533 Elo+
Party 2
Mercury
Mercury
Jojoaofag
Mercury
Level 27
God Stats
0W - 4L
1,513 SR
Queue Stats
23W - 33L
1,321 Elo+
Solo
Loki
Loki
Riiuka
Loki
Level 11
God Stats
6W - 5L
1,638 SR
Queue Stats
21W - 18L
1,490 Elo+
Party 3
Ra
Ra
beastlord462
Ra
Level 4
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Team Averages
Level 14
1,521 SR
1,416 Elo+

VS

Team Averages
Level 21
1,630 SR
1,476 Elo+
Chiron
Chiron
Gersor
Chiron
Level 46
God Stats
4W - 6L
1,412 SR
Queue Stats
332W - 253L
1,453 Elo+
Party 1
Ymir
Ymir
PabloBlack
Ymir
Level 18
God Stats
3W - 1L
1,616 SR
Queue Stats
46W - 64L
1,307 Elo+
Solo
Zeus
Zeus
TicoMartins
Zeus
Level 18
God Stats
16W - 4L
1,755 SR
Queue Stats
54W - 27L
1,603 Elo+
Party 1
Artio
Artio
YellowYeee
Artio
Level 17
God Stats
5W - 0L
1,866 SR
Queue Stats
51W - 45L
1,467 Elo+
Party 1
Nemesis
Nemesis
eleaga
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Epcros
Merlin
17
0 / 2 / 9
10,812
983
10,302
7,501
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 14 / 7
11,442
1,040
12,022
22,767
7,203
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Jojoaofag
Mercury
16
1 / 14 / 7
10,648
968
7,936
19,832
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Riiuka
Loki
18
7 / 8 / 4
12,800
1,164
15,147
16,488
5,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 11 / 5
10,788
981
9,127
17,631
7,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gersor
Chiron
20
16 / 0 / 22
14,469
1,315
23,795
10,928
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 25
13,007
1,182
9,432
16,990
17,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
15 / 5 / 17
13,326
1,211
16,868
8,880
3,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
20
2 / 2 / 36
12,111
1,101
11,260
14,689
20,249
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
eleaga
Nemesis
19
7 / 3 / 20
11,810
1,074
12,381
10,547
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
169
13
Kills
49
49
Deaths
13
32
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Merlin
Epcros
Merlin
0
2
9
2.25
L
3
14
7
0.46
W
Chiron
Gersor
Chiron
16
0
22
27
L
Mercury
Jojoaofag
Mercury
1
14
7
0.32
W
9
3
25
7.17
L
Loki
Riiuka
Loki
7
8
4
1.13
W
15
5
17
4.7
W
Artio
2
2
36
10
L
2
11
5
0.41
W
Nemesis
eleaga
Nemesis
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,534
Damage
73,736
84,219
Taken
62,034
28,946
Mitigated
51,021
1,587
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Epcros
Merlin
10,302
694
0
0
7,501
2,483
0
3,105
4,396
42,829
0
L
12,022
2,815
0
0
22,767
7,203
0
12,126
10,641
0
21,104
W
Chiron
Gersor
Chiron
23,795
12,378
1,542
3,773
10,928
4,357
0
4,371
6,557
0
52,987
L
Mercury
Jojoaofag
Mercury
7,936
3,214
0
0
19,832
6,029
0
8,889
10,943
0
25,187
W
9,432
760
0
1,530
16,990
17,146
0
6,614
10,376
31,617
0
L
Loki
Riiuka
Loki
15,147
2,314
0
0
16,488
5,357
0
6,722
9,766
0
41,678
W
16,868
2,395
0
24
8,880
3,203
0
1,998
6,882
30,946
0
W
Artio
11,260
1,434
1,445
2,355
14,689
20,249
0
4,619
10,070
22,929
0
L
9,127
1,607
527
1,060
17,631
7,874
0
6,718
10,913
27,718
0
W
Nemesis
eleaga
Nemesis
12,381
6,170
0
1,688
10,547
6,066
0
1,827
8,720
0
26,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
64,723
205
Minions Killed
203
6
Camps Cleared
12
1,025,362
Distance Traveled
1,119,054
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,812
983
74
7
0
225,388
0
L
Thor
11,442
1,040
19
2
0
158,566
2
W
Chiron
14,469
1,315
66
6
4
230,739
1
L
Mercury
10,648
968
29
3
3
230,945
2
W
Ymir
13,007
1,182
56
5
0
201,815
0
L
Loki
12,800
1,164
50
5
3
233,484
0
W
Zeus
13,326
1,211
39
4
2
167,340
0
W
Artio
12,111
1,101
15
1
0
256,736
1
L
Ra
10,788
981
33
3
0
176,979
4
W
Nemesis
11,810
1,074
27
2
6
262,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role