Player Matchup

Scylla
Scylla
Hectorade71
Scylla
Level 8
God Stats
6W - 9L
1,343 SR
Queue Stats
9W - 13L
1,298 Elo+
Party 2
Ares
Ares
Iceman021_beast
Ares
Level 29
God Stats
14W - 3L
1,871 SR
Queue Stats
76W - 88L
1,404 Elo+
Solo
Ne Zha
Ne Zha
JayKakarot
Ne Zha
Level 28
God Stats
0W - 2L
1,157 SR
Queue Stats
12W - 23L
1,278 Elo+
Solo
Kukulkan
Kukulkan
MiniZaiper
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
barkukoy
Tiamat
Level 17
God Stats
5W - 9L
1,500 SR
Queue Stats
239W - 234L
1,399 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,376 Elo+

VS

Team Averages
Level 18
1,476 SR
1,306 Elo+
Hades
Hades
Brent_Blackstone
Hades
Level 29
God Stats
1W - 1L
1,498 SR
Queue Stats
98W - 82L
1,083 Elo+
Solo
Cthulhu
Cthulhu
CountMaximus
Cthulhu
Level 20
God Stats
23W - 15L
1,485 SR
Queue Stats
29W - 23L
1,417 Elo+
Party 1
Cupid
Cupid
Jwow4TheWin
Cupid
Level 21
God Stats
18W - 25L
1,707 SR
Queue Stats
90W - 106L
1,445 Elo+
Party 1
Fenrir
Fenrir
Mexicynt
Fenrir
Level 8
God Stats
68W - 69L
1,191 SR
Queue Stats
78W - 86L
1,391 Elo+
Solo
Chang'e
Chang'e
unseasonedbreads
Chang'e
Level 11
God Stats
14W - 12L
1,500 SR
Queue Stats
321W - 376L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 10 / 5
11,359
947
12,641
19,477
8,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 4 / 8
13,252
1,104
9,665
27,171
36,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
JayKakarot
Ne Zha
14
1 / 5 / 0
9,678
807
1,159
4,739
2,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MiniZaiper
Kukulkan
18
5 / 6 / 5
12,638
1,053
16,036
15,394
7,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
barkukoy
Tiamat
19
2 / 10 / 9
12,367
1,031
13,713
21,152
14,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 17
13,102
1,092
22,061
15,771
6,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CountMaximus
Cthulhu
19
3 / 2 / 20
12,685
1,057
13,118
14,319
15,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 4 / 21
12,939
1,078
19,072
11,631
4,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Mexicynt
Fenrir
19
10 / 3 / 13
12,887
1,074
17,626
12,770
4,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 15
12,428
1,036
10,303
15,067
4,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
121
15
Kills
35
35
Deaths
15
27
Assists
86
Player
Kills
Deaths
Assists
KDA
W
9
3
17
5.83
W
Cthulhu
CountMaximus
Cthulhu
3
2
20
6.5
L
Scylla
2
10
5
0.45
L
5
4
8
2.25
L
Ne Zha
JayKakarot
Ne Zha
1
5
0
0.2
W
6
4
21
4.13
W
Fenrir
Mexicynt
Fenrir
10
3
13
5.5
L
Kukulkan
MiniZaiper
Kukulkan
5
6
5
1.25
L
Tiamat
barkukoy
Tiamat
2
10
9
0.65
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,214
Damage
82,180
87,933
Taken
69,558
68,580
Mitigated
35,313
3,925
Healing
21,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,061
2,449
1,012
4,369
15,771
6,446
0
11,824
2,459
33,779
0
W
Cthulhu
CountMaximus
Cthulhu
13,118
710
1,045
1,355
14,319
15,064
0
9,454
3,665
46,011
0
L
Scylla
12,641
3,215
0
764
19,477
8,365
0
10,571
8,906
24,399
0
L
9,665
646
606
643
27,171
36,719
0
14,048
13,123
24,490
0
L
Ne Zha
JayKakarot
Ne Zha
1,159
617
0
129
4,739
2,053
0
1,840
2,899
0
5,020
W
19,072
10,775
1,029
2,398
11,631
4,170
0
9,159
2,472
0
48,931
W
Fenrir
Mexicynt
Fenrir
17,626
7,208
0
2,537
12,770
4,654
0
10,692
2,078
0
26,785
L
Kukulkan
MiniZaiper
Kukulkan
16,036
3,472
0
0
15,394
7,288
0
8,633
6,761
25,310
0
L
Tiamat
barkukoy
Tiamat
13,713
1,065
0
1,783
21,152
14,155
0
10,390
10,762
43,673
0
W
10,303
1,743
3,792
3,656
15,067
4,979
0
10,926
2,822
20,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,294
Gold Earned
64,041
164
Minions Killed
228
2
Camps Cleared
5
754,687
Distance Traveled
1,143,958
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,102
1,092
32
3
1
200,840
0
W
Cthulhu
12,685
1,057
86
7
0
253,385
1
L
Scylla
11,359
947
35
3
0
139,502
1
L
Ares
13,252
1,104
29
2
0
228,437
0
L
Ne Zha
9,678
807
8
1
2
43,453
0
W
Cupid
12,939
1,078
67
6
0
197,500
0
W
Fenrir
12,887
1,074
21
2
4
238,165
0
L
Kukulkan
12,638
1,053
21
2
0
131,327
0
L
Tiamat
12,367
1,031
71
6
0
211,968
0
W
Chang'e
12,428
1,036
22
2
0
254,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role