Player Matchup

Nemesis
Nemesis
KevinNotKyle
Nemesis
Level 28
God Stats
1W - 2L
1,778 SR
Queue Stats
470W - 379L
1,701 Elo+
Solo
The Morrigan
The Morrigan
SupportorADC
The Morrigan
Level 12
God Stats
16W - 8L
1,734 SR
Queue Stats
31W - 19L
1,673 Elo+
Solo
Heimdallr
Heimdallr
XxCarlosN3oxX
Heimdallr
Level 29
God Stats
4W - 3L
1,902 SR
Queue Stats
15W - 14L
1,797 Elo+
Solo
Fenrir
Fenrir
bussinAnutt1652
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,701 Elo+
Solo
Gilgamesh
Gilgamesh
hotsauce2442
Gilgamesh
Level 18
God Stats
7W - 5L
1,535 SR
Queue Stats
71W - 75L
1,637 Elo+
Solo
Team Averages
Level 19
1,690 SR
1,702 Elo+

VS

Team Averages
Level 17
1,622 SR
1,654 Elo+
Thor
Thor
MrAnimosityy
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,655 Elo+
Solo
Scylla
Scylla
OneHitKObro
Scylla
Level 18
God Stats
17W - 6L
1,663 SR
Queue Stats
37W - 26L
1,607 Elo+
Solo
Apollo
Apollo
SoopStur
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,687 Elo+
Party 1
Bacchus
Bacchus
skuwoop
Bacchus
Level 17
God Stats
14W - 10L
1,606 SR
Queue Stats
42W - 43L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
smolbean003
Sun Wukong
Level 26
God Stats
3W - 0L
1,839 SR
Queue Stats
46W - 25L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KevinNotKyle
Nemesis
19
2 / 2 / 0
10,884
518
12,322
17,343
15,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SupportorADC
The Morrigan
17
3 / 3 / 3
10,498
500
16,525
9,866
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
XxCarlosN3oxX
Heimdallr
14
1 / 9 / 3
8,987
428
6,736
15,253
5,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 3
8,496
405
5,038
13,797
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
hotsauce2442
Gilgamesh
13
1 / 7 / 2
8,713
415
5,101
13,735
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 7
12,005
572
6,811
12,827
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
19
8 / 1 / 4
12,521
596
8,357
13,615
6,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
SoopStur
Apollo
20
7 / 3 / 9
13,502
643
11,690
20,287
7,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
skuwoop
Bacchus
14
3 / 4 / 11
10,159
484
5,463
10,752
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
smolbean003
Sun Wukong
20
2 / 1 / 6
12,876
613
15,526
21,994
14,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
27
27
Deaths
10
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
KevinNotKyle
Nemesis
2
2
0
1
W
7
1
7
10.5
W
Scylla
8
1
4
10
W
Apollo
SoopStur
Apollo
7
3
9
3.83
L
The Morrigan
SupportorADC
The Morrigan
3
3
3
1.5
L
Heimdallr
XxCarlosN3oxX
Heimdallr
1
9
3
0.28
L
1
6
3
0.42
L
Gilgamesh
hotsauce2442
Gilgamesh
1
7
2
0.29
W
Bacchus
skuwoop
Bacchus
3
4
11
2.13
W
Sun Wukong
smolbean003
Sun Wukong
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,722
Damage
47,847
69,994
Taken
79,475
39,213
Mitigated
44,555
15,045
Healing
31,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
KevinNotKyle
Nemesis
12,322
3,625
0
6,694
17,343
15,754
1,106
1,402
15,941
0
73,640
W
6,811
950
0
6,158
12,827
5,672
0
1,395
11,249
0
84,734
W
Scylla
8,357
716
0
7,714
13,615
6,356
1,023
2,655
10,722
105,652
0
W
Apollo
SoopStur
Apollo
11,690
8,156
0
7,268
20,287
7,815
3,712
2,105
18,026
0
114,468
L
The Morrigan
SupportorADC
The Morrigan
16,525
1,856
0
790
9,866
4,065
0
1,286
8,580
65,517
3,922
L
Heimdallr
XxCarlosN3oxX
Heimdallr
6,736
2,373
0
1,884
15,253
5,592
996
4,077
11,176
0
45,290
L
5,038
682
0
1,642
13,797
7,556
312
1,439
12,358
0
30,308
L
Gilgamesh
hotsauce2442
Gilgamesh
5,101
931
0
4,035
13,735
6,246
0
5,616
8,119
0
45,859
W
Bacchus
skuwoop
Bacchus
5,463
671
0
1,536
10,752
10,184
121
1,092
9,556
20,633
0
W
Sun Wukong
smolbean003
Sun Wukong
15,526
3,529
0
9,243
21,994
14,528
0
4,635
16,496
0
98,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
61,063
503
Minions Killed
692
0
Camps Cleared
0
1,730,368
Distance Traveled
2,106,839
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,884
518
150
7
0
397,753
0
W
Thor
12,005
572
125
6
0
395,590
7
W
Scylla
12,521
596
168
8
0
408,193
8
W
Apollo
13,502
643
191
9
0
388,226
4
L
The Morrigan
10,498
500
143
7
0
403,737
7
L
Heimdallr
8,987
428
86
4
0
330,655
3
L
Fenrir
8,496
405
41
2
0
358,434
0
L
Gilgamesh
8,713
415
83
4
0
239,789
3
W
Bacchus
10,159
484
19
1
0
494,680
0
W
Sun Wukong
12,876
613
189
9
0
420,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role