Player Matchup

Tiamat
Tiamat
BlaCk-oPS_mERcg
Tiamat
Level 125
God Stats
0W - 1L
1,426 SR
Queue Stats
20W - 23L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Kenny2687
Hun Batz
Level 137
God Stats
0W - 1L
1,542 SR
Queue Stats
29W - 36L
1,417 Elo+
Party 1
Izanami
Izanami
Kenwitdabred
Izanami
Level 106
God Stats
2W - 1L
1,751 SR
Queue Stats
13W - 16L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Mad_Makks
Kuzenbo
Level 96
God Stats
0W - 1L
1,391 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 1
Chaac
Chaac
Roanporu
Chaac
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 99
1,522 SR
1,461 Elo+

VS

Team Averages
Level 65
1,554 SR
1,582 Elo+
Ra
Ra
CaptainLost
Ra
Level 27
God Stats
1W - 0L
1,314 SR
Queue Stats
7W - 10L
1,420 Elo+
Solo
Geb
Geb
HeyHelix
Geb
Level 122
God Stats
2W - 1L
1,384 SR
Queue Stats
146W - 130L
1,630 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImaGeck
Tsukuyomi
Level 27
God Stats
7W - 3L
1,633 SR
Queue Stats
48W - 26L
1,645 Elo+
Solo
Danzaburou
Danzaburou
SpacemanStraus
Danzaburou
Level 42
God Stats
14W - 6L
1,695 SR
Queue Stats
57W - 53L
1,610 Elo+
Party 2
Chaac
Chaac
ToastedHamMan
Chaac
Level 107
God Stats
15W - 8L
1,742 SR
Queue Stats
37W - 30L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
9,929
709
11,725
12,644
11,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Kenny2687
Hun Batz
14
1 / 6 / 1
7,972
569
6,438
12,671
5,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Kenwitdabred
Izanami
15
2 / 6 / 5
9,259
661
7,523
15,499
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Mad_Makks
Kuzenbo
14
1 / 6 / 6
8,181
584
8,185
19,749
23,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Roanporu
Chaac
16
1 / 3 / 4
8,571
612
6,634
15,227
12,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
11,400
814
8,037
8,611
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 3 / 19
11,089
792
10,251
15,403
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
ImaGeck
Tsukuyomi
19
8 / 3 / 15
12,524
895
18,232
11,579
5,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
SpacemanStraus
Danzaburou
17
4 / 0 / 13
11,231
802
12,072
7,535
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 0 / 14
11,368
812
16,032
12,884
13,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
9
Kills
26
26
Deaths
9
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
6
3
5
2.83
W
2
3
19
3.83
W
Tsukuyomi
ImaGeck
Tsukuyomi
8
3
15
5.17
L
Hun Batz
Kenny2687
Hun Batz
1
6
1
0.25
L
Izanami
Kenwitdabred
Izanami
2
6
5
0.75
L
Kuzenbo
Mad_Makks
Kuzenbo
1
6
6
0.67
L
Chaac
Roanporu
Chaac
1
3
4
1
W
Danzaburou
SpacemanStraus
Danzaburou
4
0
13
10.5
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,505
Damage
64,624
75,790
Taken
56,012
59,809
Mitigated
41,508
10,813
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,725
605
597
1,942
12,644
11,384
12
3,440
8,998
40,426
0
W
8,037
263
3,266
2,015
8,611
3,631
1,209
4,206
4,259
46,263
0
W
10,251
1,213
0
2,404
15,403
15,630
125
4,851
10,360
22,506
0
W
Tsukuyomi
ImaGeck
Tsukuyomi
18,232
3,656
0
1,762
11,579
5,512
1,674
4,352
7,103
0
44,233
L
Hun Batz
Kenny2687
Hun Batz
6,438
1,001
0
0
12,671
5,598
0
2,321
10,203
0
22,858
L
Izanami
Kenwitdabred
Izanami
7,523
4,469
951
2,600
15,499
6,834
0
4,454
10,835
0
32,535
L
Kuzenbo
Mad_Makks
Kuzenbo
8,185
1,858
207
720
19,749
23,183
1
5,070
14,370
16,553
0
L
Chaac
Roanporu
Chaac
6,634
754
756
3,040
15,227
12,810
0
2,952
12,042
196
22,657
W
Danzaburou
SpacemanStraus
Danzaburou
12,072
5,920
0
2,399
7,535
3,295
2,262
1,261
6,256
0
40,034
W
16,032
2,854
0
5,209
12,884
13,440
966
4,807
7,958
0
47,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
57,612
239
Minions Killed
356
6
Camps Cleared
7
1,030,852
Distance Traveled
1,363,592
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,929
709
72
5
4
203,047
1
W
Ra
11,400
814
123
9
3
265,210
1
W
Geb
11,089
792
28
2
0
276,427
0
W
Tsukuyomi
12,524
895
50
4
0
275,410
2
L
Hun Batz
7,972
569
37
3
1
200,507
2
L
Izanami
9,259
661
67
5
1
177,223
0
L
Kuzenbo
8,181
584
19
1
0
221,611
1
L
Chaac
8,571
612
44
3
0
228,464
0
W
Danzaburou
11,231
802
72
5
2
252,847
0
W
Chaac
11,368
812
83
6
2
293,698
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role