Player Matchup

Merlin
Merlin
Asap_Dak
Merlin
Level 7
God Stats
1W - 3L
1,345 SR
Queue Stats
8W - 11L
1,192 Elo+
Party 2
Artemis
Artemis
LisaPounder69
Artemis
Level 4
God Stats
2W - 4L
1,781 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
PhillipTheNickel
Chaac
Level 28
God Stats
6W - 13L
1,243 SR
Queue Stats
146W - 149L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
REYESINC3
Gilgamesh
Level 29
God Stats
2W - 6L
1,557 SR
Queue Stats
119W - 138L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
ThePoorManSoup
Aphrodite
Level 33
God Stats
31W - 22L
1,629 SR
Queue Stats
152W - 174L
1,434 Elo+
Party 2
Team Averages
Level 20
1,511 SR
1,421 Elo+

VS

Team Averages
Level 23
1,472 SR
1,425 Elo+
Scylla
Scylla
Envy_a_qt
Scylla
Level 28
God Stats
1W - 2L
1,277 SR
Queue Stats
123W - 155L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
Han DoloV9
Guan Yu
Level 18
God Stats
21W - 21L
1,467 SR
Queue Stats
23W - 22L
1,383 Elo+
Solo
Ne Zha
Ne Zha
Poontatious
Ne Zha
Level 29
God Stats
1W - 1L
1,320 SR
Queue Stats
93W - 101L
1,428 Elo+
Solo
Skadi
Skadi
USCREAMICREAM-_-
Skadi
Level 24
God Stats
12W - 7L
1,797 SR
Queue Stats
61W - 66L
1,504 Elo+
Party 1
Yemoja
Yemoja
viralboygian
Yemoja
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asap_Dak
Merlin
17
1 / 4 / 0
10,022
501
5,019
8,859
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
11
0 / 9 / 1
7,100
355
6,241
13,679
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 3 / 1
9,846
492
7,479
18,004
9,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
REYESINC3
Gilgamesh
14
3 / 7 / 2
8,897
445
8,936
18,036
9,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ThePoorManSoup
Aphrodite
13
1 / 5 / 1
8,208
410
7,407
15,943
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Envy_a_qt
Scylla
15
3 / 2 / 2
9,120
456
4,400
10,141
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Han DoloV9
Guan Yu
16
2 / 1 / 3
9,243
462
6,351
12,913
15,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
20
8 / 2 / 4
11,864
593
12,602
16,325
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
13 / 0 / 6
12,067
603
25,574
12,268
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
2 / 1 / 12
10,077
504
5,738
11,549
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
28
28
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
Asap_Dak
Merlin
1
4
0
0.25
W
Scylla
Envy_a_qt
Scylla
3
2
2
2
W
Guan Yu
Han DoloV9
Guan Yu
2
1
3
3.5
L
Artemis
0
9
1
0.06
L
1
3
1
0.5
W
Ne Zha
8
2
4
5
L
Gilgamesh
REYESINC3
Gilgamesh
3
7
2
0.57
L
Aphrodite
ThePoorManSoup
Aphrodite
1
5
1
0.3
W
13
0
6
16
W
Yemoja
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,082
Damage
54,665
74,521
Taken
63,196
33,134
Mitigated
38,960
25,142
Healing
24,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Asap_Dak
Merlin
5,019
467
0
238
8,859
3,432
744
2,122
6,495
64,431
0
W
Scylla
Envy_a_qt
Scylla
4,400
54
0
1,244
10,141
3,386
982
4,148
5,657
32,808
0
W
Guan Yu
Han DoloV9
Guan Yu
6,351
714
2,129
5,243
12,913
15,931
1,705
724
12,187
0
39,213
L
Artemis
6,241
1,866
0
0
13,679
4,952
0
3,486
10,128
0
26,238
L
7,479
1,792
0
8,484
18,004
9,738
330
433
17,310
0
57,124
W
Ne Zha
12,602
6,112
0
7,621
16,325
7,114
0
762
15,453
0
100,767
L
Gilgamesh
REYESINC3
Gilgamesh
8,936
2,999
366
2,270
18,036
9,285
354
277
17,759
0
57,093
L
Aphrodite
ThePoorManSoup
Aphrodite
7,407
995
4,924
8,860
15,943
5,727
103
3,478
12,355
51,479
0
W
25,574
16,462
0
2,882
12,268
4,872
1,310
3,409
8,859
0
106,338
W
Yemoja
5,738
2,016
3,612
1,830
11,549
7,657
755
2,935
8,614
33,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
52,371
469
Minions Killed
530
0
Camps Cleared
0
1,710,894
Distance Traveled
1,784,401
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,022
501
119
6
0
363,130
3
W
Scylla
9,120
456
61
3
0
356,246
0
W
Guan Yu
9,243
462
88
4
0
328,230
1
L
Artemis
7,100
355
52
3
0
342,970
4
L
Chaac
9,846
492
107
5
0
338,417
0
W
Ne Zha
11,864
593
174
9
0
409,689
5
L
Gilgamesh
8,897
445
106
5
0
326,079
0
L
Aphrodite
8,208
410
85
4
0
340,298
1
W
Skadi
12,067
603
158
8
0
342,082
0
W
Yemoja
10,077
504
49
2
0
348,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role