Player Matchup

Gilgamesh
Gilgamesh
CrushWinter
Gilgamesh
Level 75
God Stats
1W - 4L
1,300 SR
Queue Stats
281W - 304L
1,467 Elo+
Party 1
Discordia
Discordia
CynicalPloy
Discordia
Level 53
God Stats
7W - 7L
1,967 SR
Queue Stats
30W - 38L
1,451 Elo+
Solo
Hel
Hel
Haelsyr
Hel
Level 43
God Stats
7W - 12L
1,642 SR
Queue Stats
108W - 139L
1,450 Elo+
Solo
Fenrir
Fenrir
IzanagiSensei
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 1
Zeus
Zeus
Minionsito
Zeus
Level 108
God Stats
9W - 4L
1,495 SR
Queue Stats
75W - 87L
1,419 Elo+
Solo
Team Averages
Level 62
1,581 SR
1,400 Elo+

VS

Team Averages
Level 50
1,416 SR
1,414 Elo+
Ymir
Ymir
Mitsugen
Ymir
Level 25
God Stats
299W - 328L
1,414 SR
Queue Stats
312W - 359L
1,375 Elo+
Party 2
Izanami
Izanami
Savvs13
Izanami
Level 26
God Stats
47W - 65L
1,389 SR
Queue Stats
242W - 308L
1,416 Elo+
Party 3
Nu Wa
Nu Wa
Sutheno
Nu Wa
Level 58
God Stats
367W - 409L
1,422 SR
Queue Stats
447W - 532L
1,386 Elo+
Party 2
Bellona
Bellona
ZAP2214
Bellona
Level 75
God Stats
17W - 32L
1,356 SR
Queue Stats
449W - 458L
1,430 Elo+
Party 3
Rama
Rama
yuzuaihara1221
Rama
Level 68
God Stats
2W - 7L
1,500 SR
Queue Stats
160W - 207L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrushWinter
Gilgamesh
19
8 / 3 / 16
12,773
1,161
18,461
16,157
12,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
CynicalPloy
Discordia
18
2 / 1 / 14
10,746
977
12,071
5,034
1,730
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
17
1 / 1 / 14
10,360
942
6,218
5,856
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 5 / 13
11,211
1,019
9,271
21,824
23,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 3 / 9
12,427
1,130
29,604
7,478
2,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

217

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 5 / 7
11,033
1,003
7,388
21,544
9,194
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Savvs13
Izanami
16
1 / 5 / 4
9,892
899
7,480
12,186
5,227
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Sutheno
Nu Wa
17
1 / 7 / 9
10,646
968
18,092
16,467
5,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ZAP2214
Bellona
17
5 / 8 / 3
11,133
1,012
10,897
21,642
11,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 2 / 5
10,963
997
8,596
9,165
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
27
Kills
13
13
Deaths
27
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrushWinter
Gilgamesh
8
3
16
5.33
W
Discordia
CynicalPloy
Discordia
2
1
14
9
W
Hel
1
1
14
8
W
6
5
13
2.5
W
10
3
9
4.83
L
Ymir
3
5
7
1.3
L
Izanami
Savvs13
Izanami
1
5
4
0.6
L
Nu Wa
Sutheno
Nu Wa
1
7
9
0.79
L
Bellona
ZAP2214
Bellona
5
8
3
0.81
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,625
Damage
52,453
56,349
Taken
81,004
43,268
Mitigated
35,860
10,011
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrushWinter
Gilgamesh
18,461
4,744
147
1,328
16,157
12,469
0
6,400
9,757
0
36,341
W
Discordia
CynicalPloy
Discordia
12,071
448
0
295
5,034
1,730
0
3,747
1,287
40,557
0
W
Hel
6,218
1,673
4,267
3,119
5,856
2,662
0
2,793
3,063
24,209
0
W
9,271
2,038
0
827
21,824
23,449
0
9,620
12,204
0
14,127
W
29,604
851
0
28
7,478
2,958
0
2,920
4,558
54,166
0
L
Ymir
7,388
634
0
775
21,544
9,194
0
15,543
6,001
17,693
0
L
Izanami
Savvs13
Izanami
7,480
5,007
0
68
12,186
5,227
0
6,003
6,183
0
29,399
L
Nu Wa
Sutheno
Nu Wa
18,092
4,512
384
2,433
16,467
5,925
0
8,201
8,266
44,122
0
L
Bellona
ZAP2214
Bellona
10,897
4,179
505
2,115
21,642
11,667
0
12,637
9,005
0
23,836
L
8,596
5,932
824
1,428
9,165
3,847
0
5,509
3,656
0
23,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,517
Gold Earned
53,667
203
Minions Killed
183
7
Camps Cleared
6
946,913
Distance Traveled
955,306
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,773
1,161
32
3
2
211,452
1
W
Discordia
10,746
977
53
5
3
222,446
0
W
Hel
10,360
942
43
4
1
183,977
0
W
Fenrir
11,211
1,019
4
0
0
191,362
0
W
Zeus
12,427
1,130
71
6
1
137,676
1
L
Ymir
11,033
1,003
26
2
4
211,100
2
L
Izanami
9,892
899
58
5
0
186,078
0
L
Nu Wa
10,646
968
36
3
1
201,324
0
L
Bellona
11,133
1,012
30
3
1
213,232
0
L
Rama
10,963
997
33
3
0
143,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role