Player Matchup

The Morrigan
The Morrigan
FilthierBump630
The Morrigan
Level 98
God Stats
13W - 16L
1,613 SR
Queue Stats
425W - 391L
1,536 Elo+
Party 3
Khepri
Khepri
LilDadTheCap
Khepri
Level 149
God Stats
11W - 12L
1,765 SR
Queue Stats
200W - 184L
1,539 Elo+
Party 1
Medusa
Medusa
WildCatFPS
Medusa
Level 86
God Stats
134W - 107L
1,703 SR
Queue Stats
369W - 322L
1,557 Elo+
Party 3
Gilgamesh
Gilgamesh
ice2batman
Gilgamesh
Level 108
God Stats
8W - 8L
1,604 SR
Queue Stats
91W - 74L
1,557 Elo+
Party 1
Hel
Hel
rabbiCHUY
Hel
Level 131
God Stats
2W - 3L
1,688 SR
Queue Stats
24W - 15L
1,673 Elo+
Party 1
Team Averages
Level 114
1,675 SR
1,572 Elo+

VS

Team Averages
Level 117
1,493 SR
1,530 Elo+
Agni
Agni
AngelMuchoNacho
Agni
Level 130
God Stats
15W - 10L
1,580 SR
Queue Stats
304W - 285L
1,555 Elo+
Party 2
Xbalanque
Xbalanque
Ze12oChance
Xbalanque
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
427W - 384L
1,558 Elo+
Solo
Ra
Ra
diddysclub
Ra
Level 141
God Stats
15W - 17L
1,615 SR
Queue Stats
595W - 597L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
killcarlitos913
Kuzenbo
Level 69
God Stats
25W - 18L
1,469 SR
Queue Stats
144W - 144L
1,507 Elo+
Party 2
Ravana
Ravana
ll El Chanti ll
Ravana
Level 127
God Stats
4W - 3L
1,299 SR
Queue Stats
438W - 403L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FilthierBump630
The Morrigan
11
1 / 2 / 3
6,313
486
3,789
7,390
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
9
0 / 4 / 5
5,765
443
4,153
10,369
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
WildCatFPS
Medusa
11
2 / 3 / 1
6,687
514
6,113
7,897
2,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ice2batman
Gilgamesh
10
0 / 2 / 0
5,535
426
3,856
10,350
6,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 4 / 0
5,672
436
3,553
6,913
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,856
604
6,582
6,737
2,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ze12oChance
Xbalanque
12
2 / 1 / 1
7,226
556
5,673
7,535
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 4
7,863
605
6,935
7,403
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 7
6,553
504
3,351
9,041
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 2
8,181
629
6,819
4,403
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
15
15
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
The Morrigan
FilthierBump630
The Morrigan
1
2
3
1.25
L
Khepri
0
4
5
0.63
L
Medusa
WildCatFPS
Medusa
2
3
1
0.83
W
Xbalanque
Ze12oChance
Xbalanque
2
1
1
2.5
W
4
1
4
6
L
Gilgamesh
ice2batman
Gilgamesh
0
2
0
0
W
0
3
7
1.17
W
7
0
2
8
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
29,360
42,919
Taken
35,119
17,425
Mitigated
14,870
15,082
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,582
694
0
3,805
6,737
2,925
860
655
6,082
49,043
0
L
The Morrigan
FilthierBump630
The Morrigan
3,789
593
30
3,792
7,390
2,195
0
1,522
5,868
36,011
0
L
Khepri
4,153
582
0
2,188
10,369
4,393
0
4,919
5,450
16,060
0
L
Medusa
WildCatFPS
Medusa
6,113
2,811
0
2,416
7,897
2,183
220
1,049
6,848
0
40,011
W
Xbalanque
Ze12oChance
Xbalanque
5,673
2,706
0
2,394
7,535
2,300
2,638
533
7,002
0
46,237
W
6,935
600
858
4,034
7,403
2,404
162
4,317
2,946
55,398
0
L
Gilgamesh
ice2batman
Gilgamesh
3,856
1,093
0
3,710
10,350
6,320
0
6,448
3,902
0
28,779
W
3,351
1,660
258
2,501
9,041
5,676
52
4,409
4,518
11,750
0
W
6,819
1,881
0
2,444
4,403
1,565
0
1,301
3,076
0
48,703
L
3,553
214
968
1,978
6,913
2,334
0
2,930
3,983
27,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
37,679
278
Minions Killed
421
0
Camps Cleared
0
1,140,770
Distance Traveled
1,178,997
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,856
604
101
8
0
218,309
2
L
The Morrigan
6,313
486
66
5
0
258,077
4
L
Khepri
5,765
443
31
2
0
245,190
4
L
Medusa
6,687
514
79
6
0
208,768
5
W
Xbalanque
7,226
556
90
7
0
213,260
4
W
Ra
7,863
605
111
9
0
235,305
0
L
Gilgamesh
5,535
426
54
4
0
218,124
2
W
Kuzenbo
6,553
504
17
1
0
238,306
2
W
Ravana
8,181
629
102
8
0
273,817
4
L
Hel
5,672
436
48
4
0
210,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role