Player Matchup

Khepri
Khepri
Dr McTickles625
Khepri
Level 27
God Stats
15W - 7L
1,739 SR
Queue Stats
172W - 214L
1,387 Elo+
Party 1
Neith
Neith
Mo Pop Punk
Neith
Level 29
God Stats
21W - 29L
1,522 SR
Queue Stats
122W - 135L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Switchbob
Danzaburou
Level 107
God Stats
11W - 8L
1,666 SR
Queue Stats
57W - 72L
1,439 Elo+
Party 1
Vamana
Vamana
halleberry34
Vamana
Level 27
God Stats
19W - 9L
1,535 SR
Queue Stats
204W - 202L
1,371 Elo+
Party 1
Anubis
Anubis
hudman07
Anubis
Level 18
God Stats
11W - 12L
1,468 SR
Queue Stats
20W - 30L
1,319 Elo+
Party 1
Team Averages
Level 42
1,586 SR
1,383 Elo+

VS

Team Averages
Level 26
1,543 SR
1,388 Elo+
Da Ji
Da Ji
Jayanugget
Da Ji
Level 20
God Stats
6W - 5L
1,334 SR
Queue Stats
88W - 82L
1,390 Elo+
Party 2
Pele
Pele
RobloxWeeb
Pele
Level 24
God Stats
11W - 5L
1,713 SR
Queue Stats
141W - 151L
1,385 Elo+
Party 2
Set
Set
brandhero248
Set
Level 22
God Stats
8W - 13L
1,479 SR
Queue Stats
21W - 40L
1,363 Elo+
Party 3
Apollo
Apollo
sebaselunico12
Apollo
Level 37
God Stats
6W - 7L
1,510 SR
Queue Stats
120W - 174L
1,394 Elo+
Party 3
Athena
Athena
xUnlimitedEnergy
Athena
Level 26
God Stats
26W - 15L
1,677 SR
Queue Stats
109W - 81L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 10
7,236
482
3,840
8,562
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
8 / 1 / 2
8,170
545
12,513
6,463
2,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Switchbob
Danzaburou
13
1 / 0 / 3
7,567
504
6,200
9,231
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
11
3 / 4 / 6
7,060
471
4,708
10,864
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
hudman07
Anubis
11
4 / 3 / 3
7,350
490
6,265
8,166
4,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 4 / 0
5,953
397
5,113
10,716
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 5 / 2
7,156
477
6,621
14,359
7,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 4 / 2
4,922
328
618
3,890
765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 1
5,980
399
2,766
6,436
1,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 5
7,065
471
4,071
10,781
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
9
9
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
Da Ji
1
4
0
0.25
W
8
1
2
9
L
4
5
2
1
W
Danzaburou
Switchbob
Danzaburou
1
0
3
2.5
L
0
4
2
0.25
W
Vamana
3
4
6
1.5
W
Anubis
hudman07
Anubis
4
3
3
1.83
L
2
3
1
0.83
L
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,526
Damage
19,189
43,286
Taken
46,182
21,117
Mitigated
19,194
14,947
Healing
11,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,840
149
0
2,282
8,562
6,151
296
1,424
7,138
15,102
0
L
Da Ji
5,113
678
0
2,626
10,716
3,156
0
1,445
9,271
0
22,506
W
12,513
5,225
606
2,983
6,463
2,559
1,534
907
5,556
0
45,478
L
6,621
1,716
501
4,612
14,359
7,105
270
2,592
11,767
0
36,169
W
Danzaburou
Switchbob
Danzaburou
6,200
2,252
0
5,299
9,231
3,153
961
574
8,657
0
49,599
L
618
130
0
0
3,890
765
0
548
3,342
0
6,030
W
Vamana
4,708
1,523
0
1,523
10,864
4,956
703
303
10,561
0
31,567
W
Anubis
hudman07
Anubis
6,265
463
0
2,254
8,166
4,298
1,748
863
7,303
32,532
0
L
2,766
1,913
0
860
6,436
1,840
0
1,557
4,879
0
21,869
L
4,071
1,102
0
2,951
10,781
6,328
0
3,963
6,818
20,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,383
Gold Earned
31,076
307
Minions Killed
186
0
Camps Cleared
0
1,227,475
Distance Traveled
1,173,126
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,236
482
27
2
0
252,674
1
L
Da Ji
5,953
397
41
3
0
252,041
0
W
Neith
8,170
545
81
5
0
232,179
0
L
Pele
7,156
477
56
4
0
259,531
4
W
Danzaburou
7,567
504
82
5
0
254,373
0
L
Set
4,922
328
10
1
0
175,787
0
W
Vamana
7,060
471
60
4
0
282,522
0
W
Anubis
7,350
490
57
4
0
205,727
0
L
Apollo
5,980
399
41
3
0
213,125
0
L
Athena
7,065
471
38
3
0
272,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role