Player Matchup

Fenrir
Fenrir
Alphaboost 69
Fenrir
Level 28
God Stats
1W - 1L
1,369 SR
Queue Stats
4W - 4L
1,415 Elo+
Solo
Mulan
Mulan
IcyLaxbeast30
Mulan
Level 108
God Stats
3W - 4L
1,425 SR
Queue Stats
15W - 21L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
MARC-SKYWALKER-X
Zhong Kui
Level 160
God Stats
10W - 12L
1,877 SR
Queue Stats
251W - 293L
1,506 Elo+
Party 1
Ganesha
Ganesha
OrionTheButcher
Ganesha
Level 159
God Stats
43W - 52L
1,513 SR
Queue Stats
130W - 162L
1,526 Elo+
Party 1
Zeus
Zeus
wilkens93
Zeus
Level 81
God Stats
2W - 2L
1,415 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 1
Team Averages
Level 107
1,520 SR
1,416 Elo+

VS

Team Averages
Level 87
1,454 SR
1,479 Elo+
Mulan
Mulan
Dwright2025
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,332 Elo+
Party 2
Tiamat
Tiamat
FYNGERD CLAM
Tiamat
Level 107
God Stats
4W - 3L
1,348 SR
Queue Stats
296W - 295L
1,465 Elo+
Solo
Fenrir
Fenrir
TheTemperance
Fenrir
Level 62
God Stats
5W - 3L
1,410 SR
Queue Stats
171W - 159L
1,349 Elo+
Solo
Cernunnos
Cernunnos
UrmOmicOn
Cernunnos
Level 126
God Stats
1W - 1L
1,474 SR
Queue Stats
22W - 28L
1,652 Elo+
Party 2
Kuzenbo
Kuzenbo
k1ngk0ng666
Kuzenbo
Level 126
God Stats
5W - 9L
1,538 SR
Queue Stats
46W - 44L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 2
12,050
861
9,532
12,705
6,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 6 / 12
12,058
861
15,033
18,689
22,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
19
11 / 2 / 9
13,323
952
17,655
9,977
7,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 3 / 18
10,268
733
9,845
18,517
20,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
16
3 / 3 / 6
10,568
755
14,896
6,009
2,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,662
619
2,855
10,362
5,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
12
0 / 4 / 0
7,515
537
3,019
7,370
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 9 / 1
12,869
919
7,999
18,765
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
UrmOmicOn
Cernunnos
19
6 / 4 / 7
11,934
852
17,220
15,899
5,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
k1ngk0ng666
Kuzenbo
17
4 / 5 / 8
10,724
766
13,991
24,285
28,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
26
Kills
20
20
Deaths
26
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
6
2
1.33
L
0
4
5
0.63
L
Tiamat
0
4
0
0
W
5
6
12
1.83
W
Zhong Kui
11
2
9
7.75
W
0
3
18
3
L
10
9
1
1.17
L
Cernunnos
UrmOmicOn
Cernunnos
6
4
7
2.38
L
Kuzenbo
k1ngk0ng666
Kuzenbo
4
5
8
1.6
W
Zeus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,961
Damage
45,084
65,897
Taken
76,681
58,292
Mitigated
52,427
17,674
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,532
1,961
0
463
12,705
6,171
1,072
3,022
9,565
0
27,767
L
2,855
300
0
887
10,362
5,772
0
7,380
2,907
0
6,576
L
Tiamat
3,019
192
0
1,118
7,370
3,312
0
4,205
3,115
11,410
0
W
15,033
2,740
474
4,023
18,689
22,133
686
6,717
11,576
0
42,123
W
Zhong Kui
17,655
179
366
3,508
9,977
7,646
1,826
2,284
7,493
50,196
0
W
9,845
136
794
7,187
18,517
20,242
522
3,101
15,224
25,837
0
L
7,999
186
0
778
18,765
8,431
270
9,173
9,467
0
29,176
L
Cernunnos
UrmOmicOn
Cernunnos
17,220
10,005
0
4,536
15,899
5,945
2,178
8,546
7,278
0
47,077
L
Kuzenbo
k1ngk0ng666
Kuzenbo
13,991
3,809
0
5,324
24,285
28,967
0
13,275
10,703
30,374
0
W
Zeus
14,896
446
402
457
6,009
2,100
695
1,117
4,849
31,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,267
Gold Earned
51,704
261
Minions Killed
219
8
Camps Cleared
6
1,205,822
Distance Traveled
1,004,699
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,050
861
36
3
3
244,869
1
L
Mulan
8,662
619
13
1
0
198,843
0
L
Tiamat
7,515
537
17
1
1
129,076
0
W
Mulan
12,058
861
64
5
2
247,383
2
W
Zhong Kui
13,323
952
106
8
1
255,573
0
W
Ganesha
10,268
733
10
1
0
222,798
0
L
Fenrir
12,869
919
59
4
5
228,792
1
L
Cernunnos
11,934
852
81
6
0
224,139
1
L
Kuzenbo
10,724
766
49
4
0
223,849
0
W
Zeus
10,568
755
45
3
2
235,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role