Player Matchup

Bellona
Bellona
Efraaa
Bellona
Level 19
God Stats
1W - 1L
1,542 SR
Queue Stats
18W - 28L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
HéroeDelPerú
Cthulhu
Level 8
God Stats
3W - 5L
1,639 SR
Queue Stats
4W - 5L
1,622 Elo+
Party 1
Thanatos
Thanatos
KvO082000
Thanatos
Level 25
God Stats
3W - 1L
1,502 SR
Queue Stats
9W - 11L
1,539 Elo+
Party 1
Skadi
Skadi
TUKCHENTE
Skadi
Level 18
God Stats
1W - 2L
1,559 SR
Queue Stats
11W - 17L
1,659 Elo+
Party 1
Agni
Agni
masconeitor2519
Agni
Level 28
God Stats
5W - 2L
1,506 SR
Queue Stats
21W - 41L
1,527 Elo+
Party 1
Team Averages
Level 20
1,550 SR
1,585 Elo+

VS

Team Averages
Level 36
1,702 SR
1,572 Elo+
King Arthur
King Arthur
Chocolotion
King Arthur
Level 7
God Stats
2W - 1L
1,712 SR
Queue Stats
8W - 5L
1,656 Elo+
Party 2
Izanami
Izanami
MacadamiaCookies
Izanami
Level 29
God Stats
9W - 4L
1,688 SR
Queue Stats
65W - 62L
1,531 Elo+
Solo
Khepri
Khepri
MystixDevoid
Khepri
Level 23
God Stats
1W - 1L
1,529 SR
Queue Stats
116W - 107L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
simanori0212
Ratatoskr
Level 21
God Stats
8W - 5L
1,940 SR
Queue Stats
147W - 149L
1,562 Elo+
Solo
Kukulkan
Kukulkan
xGODoMODEx
Kukulkan
Level 100
God Stats
118W - 100L
1,641 SR
Queue Stats
381W - 351L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Efraaa
Bellona
16
1 / 4 / 2
10,148
461
4,749
16,339
13,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 6 / 1
7,259
330
2,564
7,236
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
KvO082000
Thanatos
15
7 / 11 / 2
11,175
508
12,840
20,426
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
TUKCHENTE
Skadi
14
1 / 6 / 0
8,657
394
3,245
12,055
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 3
9,942
452
12,029
17,689
5,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chocolotion
King Arthur
17
4 / 0 / 12
12,037
547
12,666
20,374
21,738
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 4 / 6
13,663
621
11,458
9,762
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
15
4 / 2 / 14
11,554
525
5,611
16,760
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
simanori0212
Ratatoskr
18
3 / 2 / 12
12,255
557
8,724
16,608
7,550
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
xGODoMODEx
Kukulkan
19
12 / 3 / 5
13,467
612
15,792
9,960
4,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
11
Kills
34
34
Deaths
11
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chocolotion
King Arthur
4
0
12
10
L
Bellona
Efraaa
Bellona
1
4
2
0.5
L
1
6
1
0.25
L
Thanatos
KvO082000
Thanatos
7
11
2
0.73
W
11
4
6
3.5
W
Khepri
4
2
14
5.5
L
Skadi
TUKCHENTE
Skadi
1
6
0
0.17
L
1
7
3
0.36
W
Ratatoskr
simanori0212
Ratatoskr
3
2
12
4.5
W
Kukulkan
xGODoMODEx
Kukulkan
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
54,251
73,745
Taken
73,464
33,287
Mitigated
62,293
17,102
Healing
25,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chocolotion
King Arthur
12,666
2,155
0
6,223
20,374
21,738
746
5,308
15,041
480
68,938
L
Bellona
Efraaa
Bellona
4,749
1,371
0
1,244
16,339
13,517
737
5,326
11,013
0
51,810
L
2,564
422
35
245
7,236
4,165
99
1,827
5,409
10,168
0
L
Thanatos
KvO082000
Thanatos
12,840
5,123
0
9,640
20,426
7,033
0
5,772
14,654
0
42,312
W
11,458
7,002
0
3,965
9,762
4,672
7,019
1,830
7,807
0
108,608
W
Khepri
5,611
914
207
4,335
16,760
23,485
520
3,909
12,760
28,175
0
L
Skadi
TUKCHENTE
Skadi
3,245
1,122
0
205
12,055
3,159
870
3,294
8,761
0
45,003
L
12,029
1,084
0
5,733
17,689
5,413
266
5,664
12,025
67,333
0
W
Ratatoskr
simanori0212
Ratatoskr
8,724
1,873
0
8,267
16,608
7,550
657
4,560
12,048
0
77,264
W
Kukulkan
xGODoMODEx
Kukulkan
15,792
1,095
0
2,559
9,960
4,848
2,769
3,531
6,429
91,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
62,976
360
Minions Killed
589
0
Camps Cleared
0
1,811,676
Distance Traveled
2,087,413
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,037
547
109
5
0
438,341
1
L
Bellona
10,148
461
101
5
0
413,999
3
L
Cthulhu
7,259
330
17
1
0
232,129
0
L
Thanatos
11,175
508
68
3
0
368,460
1
W
Izanami
13,663
621
151
7
0
353,544
2
W
Khepri
11,554
525
39
2
0
402,274
10
L
Skadi
8,657
394
72
3
0
421,840
2
L
Agni
9,942
452
102
5
0
375,248
4
W
Ratatoskr
12,255
557
127
6
0
491,438
13
W
Kukulkan
13,467
612
163
7
0
401,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role