Player Matchup

Hachiman
Hachiman
Batornado983
Hachiman
Level 19
God Stats
22W - 25L
1,135 SR
Queue Stats
905W - 1,047L
1,297 Elo+
Solo
Neith
Neith
HoldMiScotch
Neith
Level 28
God Stats
239W - 230L
1,420 SR
Queue Stats
802W - 831L
1,492 Elo+
Solo
Cthulhu
Cthulhu
ImABagOfGarbage
Cthulhu
Level 28
God Stats
9W - 2L
1,691 SR
Queue Stats
37W - 34L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Scotworth
Guan Yu
Level 27
God Stats
14W - 14L
1,510 SR
Queue Stats
162W - 224L
1,425 Elo+
Solo
Discordia
Discordia
goodniteghost
Discordia
Level 29
God Stats
64W - 44L
1,563 SR
Queue Stats
523W - 558L
1,503 Elo+
Solo
Team Averages
Level 26
1,464 SR
1,437 Elo+

VS

Team Averages
Level 13
1,499 SR
1,365 Elo+
Yemoja
Yemoja
boumiza
Yemoja
Level 14
God Stats
2W - 4L
1,496 SR
Queue Stats
4W - 11L
1,248 Elo+
Solo
Neith
Neith
cartedemort
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ch0c0347
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,245 Elo+
Solo
Tsukuyomi
Tsukuyomi
soundofserenity
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,464 Elo+
Solo
Horus
Horus
灰喵才不是坏狗勾
Horus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 42L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Batornado983
Hachiman
17
8 / 1 / 21
10,943
1,094
13,142
7,144
2,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
18 / 1 / 24
13,051
1,305
27,878
7,443
3,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 1 / 25
11,123
1,112
13,568
10,380
9,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Scotworth
Guan Yu
18
8 / 1 / 27
11,610
1,161
13,385
8,497
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
goodniteghost
Discordia
18
4 / 1 / 26
11,016
1,102
13,374
6,071
2,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
boumiza
Yemoja
15
0 / 13 / 1
9,376
938
2,804
21,934
22,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 0
9,407
941
2,803
7,204
2,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
ch0c0347
Tiamat
14
0 / 9 / 1
8,584
858
8,111
16,652
10,601
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
soundofserenity
Tsukuyomi
14
3 / 17 / 1
9,874
987
14,805
24,564
8,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 4
9,557
956
4,947
19,203
16,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
12
44
Kills
5
5
Deaths
44
123
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Batornado983
Hachiman
8
1
21
18.5
W
18
1
24
30
W
6
1
25
18.5
W
Guan Yu
Scotworth
Guan Yu
8
1
27
21.5
L
Yemoja
boumiza
Yemoja
0
13
1
0.04
L
2
1
0
2
L
Tiamat
ch0c0347
Tiamat
0
9
1
0.06
W
Discordia
goodniteghost
Discordia
4
1
26
17
L
Tsukuyomi
soundofserenity
Tsukuyomi
3
17
1
0.21
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,347
Damage
33,470
39,535
Taken
89,557
27,954
Mitigated
60,772
16,198
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Batornado983
Hachiman
13,142
10,797
0
1,690
7,144
2,894
0
1,947
5,197
0
29,533
W
27,878
21,567
0
4,115
7,443
3,396
0
2,457
4,986
0
41,555
W
13,568
1,337
1,417
1,267
10,380
9,379
0
3,317
7,063
32,535
0
W
Guan Yu
Scotworth
Guan Yu
13,385
3,010
3,308
4,254
8,497
10,171
0
2,879
5,618
0
21,248
L
Yemoja
boumiza
Yemoja
2,804
1,116
1,381
696
21,934
22,282
0
5,618
16,116
14,452
0
L
2,803
1,509
0
858
7,204
2,297
0
2,238
4,866
0
26,395
L
Tiamat
ch0c0347
Tiamat
8,111
484
0
753
16,652
10,601
0
4,509
12,118
20,681
0
W
Discordia
goodniteghost
Discordia
13,374
1,547
0
147
6,071
2,114
0
315
5,756
32,666
0
L
Tsukuyomi
soundofserenity
Tsukuyomi
14,805
5,150
0
307
24,564
8,908
0
8,701
15,698
0
26,681
L
4,947
2,871
1,994
2,898
19,203
16,684
0
5,876
13,202
0
17,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,743
Gold Earned
46,798
180
Minions Killed
148
9
Camps Cleared
4
984,875
Distance Traveled
747,539
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,943
1,094
41
4
1
164,363
5
W
Neith
13,051
1,305
42
4
2
180,521
1
W
Cthulhu
11,123
1,112
46
5
1
223,200
2
W
Guan Yu
11,610
1,161
13
1
1
214,653
0
L
Yemoja
9,376
938
26
3
0
80,754
1
L
Neith
9,407
941
50
5
3
118,490
2
L
Tiamat
8,584
858
28
3
1
176,111
0
W
Discordia
11,016
1,102
38
4
4
202,138
1
L
Tsukuyomi
9,874
987
14
1
0
162,923
0
L
Horus
9,557
956
30
3
0
209,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role