Player Matchup

Gilgamesh
Gilgamesh
Honor_and_Virtue
Gilgamesh
Level 148
God Stats
13W - 13L
1,500 SR
Queue Stats
66W - 59L
1,810 Elo+
Party 2
Ganesha
Ganesha
Killa_Ghost_X
Ganesha
Level 136
God Stats
1W - 3L
1,485 SR
Queue Stats
80W - 76L
1,531 Elo+
Party 2
Poseidon
Poseidon
Urbluntski
Poseidon
Level 143
God Stats
14W - 14L
1,403 SR
Queue Stats
48W - 52L
1,574 Elo+
Solo
Team Averages
Level 142
1,463 SR
1,638 Elo+

VS

Team Averages
Level 89
1,500 SR
1,523 Elo+
Anhur
Anhur
SSJ4Shook
Anhur
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 87L
1,568 Elo+
Party 1
Baba Yaga
Baba Yaga
TrigerHapyNutJob
Baba Yaga
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,438 Elo+
Solo
Vamana
Vamana
the-invariant
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
13 / 3 / 8
14,572
767
16,221
23,337
15,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
16
0 / 4 / 20
13,293
700
8,031
20,752
26,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Urbluntski
Poseidon
18
9 / 3 / 9
13,616
717
18,059
13,708
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SSJ4Shook
Anhur
18
7 / 9 / 2
14,461
761
14,814
20,577
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
15
1 / 7 / 7
12,309
648
13,294
14,204
4,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 6 / 6
12,429
654
14,256
18,900
17,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
22
Kills
10
10
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
13
3
8
5.67
L
Ganesha
0
4
20
2.5
W
Anhur
SSJ4Shook
Anhur
7
9
2
0.89
W
Baba Yaga
1
7
7
0.64
L
Poseidon
Urbluntski
Poseidon
9
3
9
4.5
W
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,311
Damage
42,364
57,797
Taken
53,681
47,080
Mitigated
29,851
11,085
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
16,221
4,120
0
2,764
23,337
15,757
2,110
5,053
17,959
0
52,852
L
Ganesha
8,031
361
0
5,125
20,752
26,105
80
4,641
15,686
21,170
0
W
Anhur
SSJ4Shook
Anhur
14,814
7,509
0
2,687
20,577
7,231
2,474
8,737
11,483
0
78,836
W
Baba Yaga
13,294
1,926
0
3,874
14,204
4,687
614
7,421
6,430
43,439
0
L
Poseidon
Urbluntski
Poseidon
18,059
1,368
0
3,196
13,708
5,218
1,528
3,785
9,623
86,329
0
W
14,256
5,709
0
5,053
18,900
17,933
229
9,188
9,320
153
33,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
39,199
192
Minions Killed
193
0
Camps Cleared
0
1,021,045
Distance Traveled
987,232
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,572
767
44
2
0
327,901
5
L
Ganesha
13,293
700
1
0
0
348,546
4
W
Anhur
14,461
761
112
6
0
278,344
1
W
Baba Yaga
12,309
648
47
2
0
340,889
4
L
Poseidon
13,616
717
147
8
0
344,598
2
W
Vamana
12,429
654
34
2
0
367,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role