Player Matchup

Neith
Neith
Briax122
Neith
Level 60
God Stats
2W - 4L
1,523 SR
Queue Stats
225W - 252L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Charles444
Baron Samedi
Level 68
God Stats
20W - 23L
1,362 SR
Queue Stats
106W - 138L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
SamoHoss88
Cu Chulainn
Level 50
God Stats
7W - 11L
1,433 SR
Queue Stats
54W - 99L
1,276 Elo+
Party 1
Heimdallr
Heimdallr
problematixxx
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 104L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
rangerslover
Gilgamesh
Level 94
God Stats
7W - 10L
1,258 SR
Queue Stats
93W - 107L
1,359 Elo+
Party 1
Team Averages
Level 67
1,415 SR
1,370 Elo+

VS

Team Averages
Level 74
1,491 SR
1,464 Elo+
Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Alemdark
Fenrir
Level 67
God Stats
16W - 26L
1,386 SR
Queue Stats
570W - 641L
1,406 Elo+
Solo
Amaterasu
Amaterasu
Ciskooo
Amaterasu
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Cuachii
Danzaburou
Level 66
God Stats
8W - 7L
1,463 SR
Queue Stats
37W - 37L
1,536 Elo+
Solo
Raijin
Raijin
RefreshLogic
Raijin
Level 84
God Stats
4W - 3L
1,606 SR
Queue Stats
166W - 191L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Briax122
Neith
14
3 / 8 / 4
9,613
437
10,230
17,373
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Charles444
Baron Samedi
10
0 / 16 / 1
7,110
323
7,054
16,604
6,300
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
SamoHoss88
Cu Chulainn
16
4 / 7 / 2
10,575
481
11,240
22,093
18,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
problematixxx
Heimdallr
13
0 / 7 / 2
8,184
372
5,086
11,742
5,280
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
rangerslover
Gilgamesh
15
6 / 8 / 0
10,792
491
12,608
19,162
11,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 1 / 15
10,573
481
7,316
16,663
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Alemdark
Fenrir
18
9 / 4 / 11
11,928
542
11,976
17,494
10,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
Ciskooo
Amaterasu
17
5 / 1 / 9
10,712
487
5,537
13,727
10,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Cuachii
Danzaburou
17
12 / 5 / 5
12,107
550
18,551
15,329
6,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
17
16 / 2 / 12
12,090
550
22,079
12,680
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
97
13
Kills
45
46
Deaths
13
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
15
10.5
W
Fenrir
Alemdark
Fenrir
9
4
11
3.63
L
Neith
Briax122
Neith
3
8
4
0.63
L
Baron Samedi
Charles444
Baron Samedi
0
16
1
0.03
W
Amaterasu
Ciskooo
Amaterasu
5
1
9
9.5
W
Danzaburou
Cuachii
Danzaburou
12
5
5
2.9
W
Raijin
16
2
12
11
L
Cu Chulainn
SamoHoss88
Cu Chulainn
4
7
2
0.71
L
Heimdallr
problematixxx
Heimdallr
0
7
2
0.14
L
Gilgamesh
rangerslover
Gilgamesh
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,218
Damage
65,459
86,974
Taken
75,893
46,948
Mitigated
52,371
15,142
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,316
942
0
1,887
16,663
19,078
722
1,776
14,887
36,071
0
W
Fenrir
Alemdark
Fenrir
11,976
2,602
0
3,296
17,494
10,385
3,208
577
16,917
0
81,375
L
Neith
Briax122
Neith
10,230
3,998
0
3,625
17,373
5,754
0
6,303
11,070
0
47,347
L
Baron Samedi
Charles444
Baron Samedi
7,054
981
1,408
1,749
16,604
6,300
0
7,617
8,987
32,576
0
W
Amaterasu
Ciskooo
Amaterasu
5,537
1,441
0
5,601
13,727
10,610
1,671
1,689
12,038
0
45,437
W
Danzaburou
Cuachii
Danzaburou
18,551
9,178
0
4,509
15,329
6,641
4,004
1,821
13,508
0
68,997
W
Raijin
22,079
1,606
0
1,930
12,680
5,657
1,223
1,191
11,489
84,071
0
L
Cu Chulainn
SamoHoss88
Cu Chulainn
11,240
1,777
0
3,291
22,093
18,025
60
4,501
17,592
0
58,164
L
Heimdallr
problematixxx
Heimdallr
5,086
2,055
294
1,267
11,742
5,280
0
4,416
7,326
0
32,803
L
Gilgamesh
rangerslover
Gilgamesh
12,608
2,452
0
3,508
19,162
11,589
0
6,558
12,604
0
36,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,274
Gold Earned
57,410
353
Minions Killed
491
0
Camps Cleared
0
1,627,259
Distance Traveled
2,116,703
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,573
481
45
2
0
487,097
1
W
Fenrir
11,928
542
113
5
0
449,262
10
L
Neith
9,613
437
79
4
0
320,988
0
L
Baron Samedi
7,110
323
49
2
0
292,425
0
W
Amaterasu
10,712
487
99
5
0
451,975
4
W
Danzaburou
12,107
550
98
4
0
359,087
3
W
Raijin
12,090
550
136
6
0
369,282
4
L
Cu Chulainn
10,575
481
122
6
0
341,223
1
L
Heimdallr
8,184
372
62
3
0
291,949
0
L
Gilgamesh
10,792
491
41
2
0
380,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role