Player Matchup

Bellona
Bellona
Adums
Bellona
Level 27
God Stats
22W - 24L
1,709 SR
Queue Stats
254W - 244L
1,711 Elo+
Solo
Thanatos
Thanatos
Assassin-E-224
Thanatos
Level 126
God Stats
18W - 10L
1,681 SR
Queue Stats
107W - 72L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Gruntastic
Cthulhu
Level 9
God Stats
1W - 2L
1,689 SR
Queue Stats
21W - 22L
1,771 Elo+
Party 1
Apollo
Apollo
LovelyDeathh
Apollo
Level 28
God Stats
18W - 9L
1,805 SR
Queue Stats
73W - 56L
1,753 Elo+
Solo
Kukulkan
Kukulkan
Shissou
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,803 Elo+
Solo
Team Averages
Level 44
1,677 SR
1,726 Elo+

VS

Team Averages
Level 26
1,567 SR
1,635 Elo+
Bellona
Bellona
BrokenYemoja
Bellona
Level 25
God Stats
5W - 3L
1,633 SR
Queue Stats
60W - 59L
1,638 Elo+
Solo
Cabrakan
Cabrakan
LaCovid44Herzios
Cabrakan
Level 28
God Stats
6W - 7L
1,446 SR
Queue Stats
33W - 27L
1,520 Elo+
Solo
Artemis
Artemis
Legolas981
Artemis
Level 26
God Stats
2W - 0L
1,706 SR
Queue Stats
69W - 68L
1,664 Elo+
Solo
Olorun
Olorun
iBotixz05
Olorun
Level 23
God Stats
2W - 0L
1,555 SR
Queue Stats
30W - 17L
1,722 Elo+
Solo
Tsukuyomi
Tsukuyomi
nikesoxs
Tsukuyomi
Level 28
God Stats
7W - 8L
1,497 SR
Queue Stats
170W - 149L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adums
Bellona
14
4 / 5 / 0
10,009
477
8,114
20,430
14,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
14
0 / 9 / 2
8,948
426
4,207
17,138
8,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Gruntastic
Cthulhu
13
1 / 4 / 2
8,664
413
7,407
15,812
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
13
3 / 7 / 1
9,020
430
7,623
16,150
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Shissou
Kukulkan
15
2 / 8 / 1
10,149
483
14,101
13,278
5,222
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrokenYemoja
Bellona
19
6 / 2 / 10
12,985
618
9,734
15,783
11,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 11
11,772
561
11,938
15,047
13,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Legolas981
Artemis
20
7 / 2 / 1
13,958
665
10,600
12,190
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
iBotixz05
Olorun
18
9 / 3 / 12
12,718
606
13,022
17,508
8,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
nikesoxs
Tsukuyomi
19
4 / 2 / 7
12,352
588
17,078
16,786
13,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
10
Kills
33
33
Deaths
11
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adums
Bellona
4
5
0
0.8
L
Thanatos
0
9
2
0.11
W
Bellona
BrokenYemoja
Bellona
6
2
10
5.5
L
Cthulhu
Gruntastic
Cthulhu
1
4
2
0.5
W
7
2
11
6.25
W
Artemis
Legolas981
Artemis
7
2
1
3.75
L
Apollo
3
7
1
0.5
L
Kukulkan
Shissou
Kukulkan
2
8
1
0.31
W
Olorun
iBotixz05
Olorun
9
3
12
5
W
Tsukuyomi
nikesoxs
Tsukuyomi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,452
Damage
62,372
82,808
Taken
77,314
47,703
Mitigated
53,211
20,798
Healing
32,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adums
Bellona
8,114
1,533
0
6,085
20,430
14,965
546
4,418
16,012
0
54,410
L
Thanatos
4,207
1,068
0
9,204
17,138
8,294
0
4,106
13,032
0
55,076
W
Bellona
BrokenYemoja
Bellona
9,734
3,644
0
4,948
15,783
11,753
1,329
4,346
11,437
0
78,264
L
Cthulhu
Gruntastic
Cthulhu
7,407
535
61
595
15,812
13,524
210
3,827
11,985
29,087
0
W
11,938
1,332
0
3,354
15,047
13,695
0
6,913
8,134
48,946
0
W
Artemis
Legolas981
Artemis
10,600
6,513
0
6,319
12,190
5,136
5,178
1,571
10,619
0
108,509
L
Apollo
7,623
5,087
0
4,423
16,150
5,698
852
4,687
11,463
0
55,265
L
Kukulkan
Shissou
Kukulkan
14,101
1,458
0
430
13,278
5,222
202
7,922
5,356
68,437
0
W
Olorun
iBotixz05
Olorun
13,022
5,674
3,209
8,304
17,508
8,681
4,313
6,938
10,570
82,036
0
W
Tsukuyomi
nikesoxs
Tsukuyomi
17,078
4,337
0
6,750
16,786
13,946
562
2,546
14,240
0
83,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,790
Gold Earned
63,785
490
Minions Killed
638
0
Camps Cleared
0
1,782,048
Distance Traveled
2,063,380
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,009
477
125
6
0
327,548
0
L
Thanatos
8,948
426
111
5
0
422,908
4
W
Bellona
12,985
618
139
7
0
428,877
1
L
Cthulhu
8,664
413
46
2
0
383,037
7
W
Cabrakan
11,772
561
57
3
0
406,549
5
W
Artemis
13,958
665
174
8
0
382,972
4
L
Apollo
9,020
430
79
4
0
273,783
1
L
Kukulkan
10,149
483
129
6
0
374,772
0
W
Olorun
12,718
606
142
7
0
381,812
4
W
Tsukuyomi
12,352
588
126
6
0
463,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role