Player Matchup

Artio
Artio
KarbonNomad
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,320 Elo+
Party 3
Anubis
Anubis
NATESWE
Anubis
Level 29
God Stats
12W - 13L
1,613 SR
Queue Stats
94W - 116L
1,466 Elo+
Solo
Thanatos
Thanatos
WretchedMango59
Thanatos
Level 7
God Stats
0W - 1L
1,507 SR
Queue Stats
2W - 4L
1,197 Elo+
Party 3
Hachiman
Hachiman
aa134562
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,360 Elo+
Party 3
Set
Set
squeegeelo
Set
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 26L
1,469 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,362 Elo+

VS

Team Averages
Level 36
1,497 SR
1,573 Elo+
Bellona
Bellona
Killerracer159
Bellona
Level 26
God Stats
36W - 36L
1,338 SR
Queue Stats
187W - 194L
1,389 Elo+
Party 1
Kali
Kali
SK8ER7312
Kali
Level 27
God Stats
20W - 16L
1,235 SR
Queue Stats
211W - 215L
1,451 Elo+
Party 1
Ullr
Ullr
TokeAndLive
Ullr
Level 19
God Stats
10W - 6L
1,722 SR
Queue Stats
69W - 52L
1,813 Elo+
Solo
Tiamat
Tiamat
Wockesha
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 29L
1,739 Elo+
Party 2
Sylvanus
Sylvanus
fuziCodone
Sylvanus
Level 99
God Stats
9W - 8L
1,691 SR
Queue Stats
74W - 95L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,451
445
614
5,902
1,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
NATESWE
Anubis
11
3 / 2 / 0
6,572
657
4,583
5,812
2,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
6
1 / 5 / 0
4,766
477
3,312
7,520
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
aa134562
Hachiman
8
1 / 6 / 1
5,049
505
3,523
5,714
1,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 1
5,528
553
1,723
4,970
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,427
643
1,005
4,056
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
10
2 / 2 / 4
5,997
600
895
7,757
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
13 / 1 / 4
7,864
786
10,064
6,387
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Wockesha
Tiamat
13
4 / 0 / 3
7,264
726
4,776
2,881
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
fuziCodone
Sylvanus
9
2 / 2 / 12
6,097
610
3,300
5,596
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
22
22
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
1
0
0
1
L
Anubis
NATESWE
Anubis
3
2
0
1.5
W
Kali
2
2
4
2
W
13
1
4
15
W
Tiamat
Wockesha
Tiamat
4
0
3
5.5
L
Thanatos
1
5
0
0.2
L
Hachiman
aa134562
Hachiman
1
6
1
0.25
W
Sylvanus
fuziCodone
Sylvanus
2
2
12
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,755
Damage
20,040
29,918
Taken
26,677
9,633
Mitigated
10,699
7,513
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
614
63
71
182
5,902
1,762
0
1,608
4,294
4,518
0
W
1,005
177
0
1,452
4,056
2,336
848
578
3,478
0
28,823
L
Anubis
NATESWE
Anubis
4,583
133
0
2,486
5,812
2,826
0
2,720
3,092
30,260
0
W
Kali
895
433
0
2,239
7,757
1,879
0
1,707
6,050
0
26,097
W
10,064
5,932
0
2,003
6,387
1,882
796
674
5,713
0
46,281
W
Tiamat
Wockesha
Tiamat
4,776
467
0
1,508
2,881
1,502
6
1,621
1,260
44,490
0
L
Thanatos
3,312
1,385
0
3,879
7,520
1,708
0
1,898
5,622
0
18,575
L
Hachiman
aa134562
Hachiman
3,523
2,518
0
0
5,714
1,134
0
767
4,947
0
21,310
W
Sylvanus
fuziCodone
Sylvanus
3,300
1,176
460
2,081
5,596
3,100
102
617
4,979
14,868
4,959
L
1,723
685
0
895
4,970
2,203
0
841
4,129
0
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,366
Gold Earned
33,649
232
Minions Killed
349
0
Camps Cleared
0
945,542
Distance Traveled
932,510
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,451
445
11
1
0
170,421
1
W
Bellona
6,427
643
78
8
0
184,974
1
L
Anubis
6,572
657
81
8
0
173,221
4
W
Kali
5,997
600
56
6
0
185,242
0
W
Ullr
7,864
786
81
8
0
182,843
1
W
Tiamat
7,264
726
98
10
0
214,126
4
L
Thanatos
4,766
477
40
4
0
218,714
0
L
Hachiman
5,049
505
42
4
0
193,316
5
W
Sylvanus
6,097
610
36
4
0
165,325
1
L
Set
5,528
553
58
6
0
189,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role