Player Matchup

He Bo
He Bo
Average Nuts
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,650 Elo+
Party 2
Awilix
Awilix
McShrimpp
Awilix
Level 94
God Stats
2W - 1L
1,382 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Mr Iron Tarkus
Xing Tian
Level 103
God Stats
4W - 3L
1,534 SR
Queue Stats
42W - 25L
1,741 Elo+
Party 2
Team Averages
Level 102
1,472 SR
1,630 Elo+

VS

Team Averages
Level 94
1,427 SR
1,685 Elo+
Ravana
Ravana
ChequeMeh
Ravana
Level 122
God Stats
3W - 6L
1,452 SR
Queue Stats
83W - 60L
1,725 Elo+
Party 1
The Morrigan
The Morrigan
HuntingWolf213
The Morrigan
Level 76
God Stats
6W - 4L
1,225 SR
Queue Stats
344W - 279L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
QuattroDonnie
Gilgamesh
Level 84
God Stats
3W - 3L
1,603 SR
Queue Stats
57W - 36L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 10
16,427
782
22,279
15,062
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
McShrimpp
Awilix
18
9 / 9 / 14
15,068
718
13,214
19,976
10,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Mr Iron Tarkus
Xing Tian
20
10 / 2 / 16
16,864
803
17,577
27,011
45,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChequeMeh
Ravana
18
11 / 8 / 7
15,055
717
20,101
24,853
10,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
HuntingWolf213
The Morrigan
17
5 / 12 / 11
14,151
674
11,124
15,523
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
QuattroDonnie
Gilgamesh
16
4 / 12 / 8
13,625
649
12,883
25,334
31,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
32
Kills
20
20
Deaths
32
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
13
9
10
2
L
Ravana
ChequeMeh
Ravana
11
8
7
1.81
L
The Morrigan
HuntingWolf213
The Morrigan
5
12
11
0.88
W
Awilix
McShrimpp
Awilix
9
9
14
1.78
W
Xing Tian
Mr Iron Tarkus
Xing Tian
10
2
16
9
L
Gilgamesh
QuattroDonnie
Gilgamesh
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,070
Damage
44,108
62,049
Taken
65,710
61,378
Mitigated
48,146
11,094
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,279
846
0
2,275
15,062
5,908
1,432
2,803
12,259
85,549
0
L
Ravana
ChequeMeh
Ravana
20,101
4,683
0
1,359
24,853
10,845
298
18,467
6,386
0
45,983
L
The Morrigan
HuntingWolf213
The Morrigan
11,124
1,120
124
2,273
15,523
5,643
306
9,772
5,173
45,518
7,396
W
Awilix
McShrimpp
Awilix
13,214
5,266
0
1,518
19,976
10,090
610
2,236
17,740
0
79,825
W
Xing Tian
Mr Iron Tarkus
Xing Tian
17,577
1,464
0
7,301
27,011
45,380
784
3,068
23,943
58,485
0
L
Gilgamesh
QuattroDonnie
Gilgamesh
12,883
1,614
0
1,529
25,334
31,658
150
11,376
13,958
0
63,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,359
Gold Earned
42,831
227
Minions Killed
211
0
Camps Cleared
0
1,056,534
Distance Traveled
927,177
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,427
782
103
5
0
303,045
4
L
Ravana
15,055
717
68
3
0
342,207
3
L
The Morrigan
14,151
674
68
3
0
281,437
1
W
Awilix
15,068
718
71
3
0
347,200
3
W
Xing Tian
16,864
803
53
3
0
406,289
4
L
Gilgamesh
13,625
649
75
4
0
303,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role