Player Matchup

Ares
Ares
Ace Legnd
Ares
Level 32
God Stats
16W - 16L
1,553 SR
Queue Stats
74W - 87L
1,433 Elo+
Party 2
Athena
Athena
BernkasteL9978
Athena
Level 67
God Stats
16W - 21L
1,498 SR
Queue Stats
653W - 701L
1,380 Elo+
Party 3
Hachiman
Hachiman
De Nakker
Hachiman
Level 28
God Stats
6W - 6L
1,697 SR
Queue Stats
115W - 117L
1,441 Elo+
Party 2
Chang'e
Chang'e
Infiabeau
Chang'e
Level 68
God Stats
7W - 7L
1,368 SR
Queue Stats
312W - 350L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MinnSugaa
Tsukuyomi
Level 26
God Stats
27W - 33L
1,430 SR
Queue Stats
319W - 362L
1,343 Elo+
Party 3
Team Averages
Level 44
1,509 SR
1,406 Elo+

VS

Team Averages
Level 63
1,585 SR
1,414 Elo+
Cabrakan
Cabrakan
DmSwitch
Cabrakan
Level 40
God Stats
3W - 4L
1,604 SR
Queue Stats
298W - 376L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
Han1709
Gilgamesh
Level 53
God Stats
19W - 23L
1,409 SR
Queue Stats
352W - 462L
1,380 Elo+
Party 1
Medusa
Medusa
Pintaa_
Medusa
Level 108
God Stats
15W - 19L
1,668 SR
Queue Stats
422W - 579L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
TWOcansofGrizly
Kukulkan
Level 97
God Stats
72W - 42L
1,635 SR
Queue Stats
239W - 212L
1,545 Elo+
Solo
Arachne
Arachne
haloed_prawn88
Arachne
Level 18
God Stats
17W - 18L
1,609 SR
Queue Stats
26W - 38L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 5 / 1
8,988
391
6,558
19,318
22,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 8 / 1
9,099
396
8,281
21,416
11,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
De Nakker
Hachiman
17
0 / 4 / 5
9,869
429
13,747
16,334
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Infiabeau
Chang'e
15
1 / 6 / 3
8,886
386
7,428
17,720
7,794
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MinnSugaa
Tsukuyomi
15
1 / 8 / 1
9,151
398
6,206
16,750
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DmSwitch
Cabrakan
15
3 / 3 / 9
10,693
465
4,777
17,148
22,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Han1709
Gilgamesh
19
11 / 0 / 9
13,554
589
21,568
16,010
14,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Pintaa_
Medusa
16
4 / 4 / 7
10,716
466
13,071
17,928
8,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
10 / 0 / 8
14,635
636
24,478
13,808
7,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 7
11,923
518
4,425
11,229
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
7
Kills
31
31
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ares
3
5
1
0.7
L
2
8
1
0.31
L
Hachiman
De Nakker
Hachiman
0
4
5
0.63
W
Cabrakan
DmSwitch
Cabrakan
3
3
9
2.5
W
Gilgamesh
Han1709
Gilgamesh
11
0
9
15.5
L
Chang'e
Infiabeau
Chang'e
1
6
3
0.42
L
Tsukuyomi
MinnSugaa
Tsukuyomi
1
8
1
0.19
W
Medusa
Pintaa_
Medusa
4
4
7
1.88
W
Kukulkan
10
0
8
14
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,220
Damage
68,319
91,538
Taken
76,123
55,737
Mitigated
58,356
25,081
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,558
0
0
3,632
19,318
22,402
0
8,818
10,500
20,492
0
L
8,281
1,532
0
3,633
21,416
11,301
0
6,072
15,344
47,521
0
L
Hachiman
De Nakker
Hachiman
13,747
6,316
0
7,244
16,334
7,085
347
5,383
10,951
0
89,429
W
Cabrakan
DmSwitch
Cabrakan
4,777
975
0
1,937
17,148
22,486
218
6,999
10,149
13,021
0
W
Gilgamesh
Han1709
Gilgamesh
21,568
3,913
504
2,837
16,010
14,398
1,150
4,111
11,899
0
81,399
L
Chang'e
Infiabeau
Chang'e
7,428
682
1,278
4,692
17,720
7,794
0
5,002
12,718
54,569
0
L
Tsukuyomi
MinnSugaa
Tsukuyomi
6,206
1,364
0
4,602
16,750
7,155
0
3,980
12,770
0
65,853
W
Medusa
Pintaa_
Medusa
13,071
6,065
0
7,082
17,928
8,056
1,581
5,111
12,817
0
72,059
W
Kukulkan
24,478
2,164
1,696
2,980
13,808
7,451
4,153
4,287
9,521
150,881
0
W
4,425
2,699
0
2,810
11,229
5,965
2,634
1,759
9,470
0
80,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
61,521
472
Minions Killed
625
0
Camps Cleared
0
2,064,486
Distance Traveled
2,258,514
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,988
391
34
1
0
443,015
5
L
Athena
9,099
396
83
4
0
414,208
5
L
Hachiman
9,869
429
140
6
0
369,568
6
W
Cabrakan
10,693
465
21
1
0
344,979
2
W
Gilgamesh
13,554
589
112
5
0
479,870
4
L
Chang'e
8,886
386
92
4
0
385,992
9
L
Tsukuyomi
9,151
398
123
5
0
451,703
0
W
Medusa
10,716
466
97
4
0
420,562
1
W
Kukulkan
14,635
636
262
11
0
481,002
10
W
Arachne
11,923
518
133
6
0
532,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role