Player Matchup

Janus
Janus
GaGator22
Janus
Level 160
God Stats
3W - 0L
1,637 SR
Queue Stats
70W - 52L
1,590 Elo+
Solo
Baba Yaga
Baba Yaga
Gorbazaki
Baba Yaga
Level 148
God Stats
1W - 2L
1,284 SR
Queue Stats
363W - 349L
1,532 Elo+
Party 1
Olorun
Olorun
MaRkxxviiii
Olorun
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 248L
1,540 Elo+
Party 1
King Arthur
King Arthur
SunKenRocKK
King Arthur
Level 158
God Stats
7W - 12L
1,379 SR
Queue Stats
117W - 154L
1,562 Elo+
Solo
Achilles
Achilles
marsTAK
Achilles
Level 148
God Stats
1W - 1L
1,606 SR
Queue Stats
241W - 215L
1,579 Elo+
Solo
Team Averages
Level 144
1,481 SR
1,561 Elo+

VS

Team Averages
Level 138
1,508 SR
1,527 Elo+
Kali
Kali
Jannibalector
Kali
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
He Bo
He Bo
LuJEyN
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NRShadows
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
baba78
Anhur
Level 157
God Stats
2W - 8L
1,541 SR
Queue Stats
265W - 263L
1,633 Elo+
Solo
Chaac
Chaac
bndo2
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GaGator22
Janus
14
5 / 0 / 2
8,282
552
5,536
5,441
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Gorbazaki
Baba Yaga
14
3 / 0 / 5
8,140
543
8,339
7,370
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
14
2 / 2 / 1
8,042
536
3,365
7,210
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SunKenRocKK
King Arthur
16
10 / 0 / 4
9,877
658
16,335
18,836
13,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
marsTAK
Achilles
12
0 / 4 / 9
7,027
468
4,196
11,162
8,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,040
403
2,573
8,211
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
LuJEyN
He Bo
12
0 / 4 / 1
6,475
432
4,214
9,709
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
NRShadows
Baron Samedi
10
1 / 3 / 3
7,150
477
5,334
10,719
7,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
baba78
Anhur
13
4 / 3 / 0
7,947
530
6,764
11,805
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
bndo2
Chaac
11
0 / 6 / 2
6,447
430
5,492
13,438
11,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
6
6
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
GaGator22
Janus
5
0
2
6
W
Baba Yaga
Gorbazaki
Baba Yaga
3
0
5
5.5
L
1
4
1
0.38
L
He Bo
LuJEyN
He Bo
0
4
1
0.13
W
Olorun
2
2
1
1.25
L
Baron Samedi
NRShadows
Baron Samedi
1
3
3
0.83
W
King Arthur
SunKenRocKK
King Arthur
10
0
4
12
L
Anhur
baba78
Anhur
4
3
0
1.33
L
Chaac
bndo2
Chaac
0
6
2
0.17
W
Achilles
marsTAK
Achilles
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
24,377
50,019
Taken
53,882
29,346
Mitigated
29,796
20,504
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GaGator22
Janus
5,536
204
0
2,703
5,441
1,705
0
937
4,504
51,094
0
W
Baba Yaga
Gorbazaki
Baba Yaga
8,339
681
0
2,051
7,370
2,937
0
2,370
5,000
52,923
0
L
2,573
1,276
0
1,278
8,211
3,243
0
1,524
6,687
0
20,881
L
He Bo
LuJEyN
He Bo
4,214
56
0
2,890
9,709
3,316
0
4,260
5,449
40,726
0
W
Olorun
3,365
2,386
56
3,921
7,210
2,378
3,249
1,900
5,310
48,459
0
L
Baron Samedi
NRShadows
Baron Samedi
5,334
521
739
2,497
10,719
7,588
0
6,439
4,280
19,805
0
W
King Arthur
SunKenRocKK
King Arthur
16,335
3,289
0
8,707
18,836
13,433
0
2,245
16,591
271
74,586
L
Anhur
baba78
Anhur
6,764
3,644
0
3,842
11,805
4,182
21
3,386
8,419
0
52,525
L
Chaac
bndo2
Chaac
5,492
1,956
0
3,423
13,438
11,467
948
1,868
11,570
0
36,568
W
Achilles
marsTAK
Achilles
4,196
1,146
0
3,066
11,162
8,893
312
2,096
9,066
0
31,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,368
Gold Earned
34,059
494
Minions Killed
307
0
Camps Cleared
0
1,472,368
Distance Traveled
1,259,283
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,282
552
100
7
0
340,503
5
W
Baba Yaga
8,140
543
109
7
0
291,247
1
L
Kali
6,040
403
40
3
0
251,369
1
L
He Bo
6,475
432
61
4
0
253,608
5
W
Olorun
8,042
536
100
7
0
267,380
3
L
Baron Samedi
7,150
477
38
3
0
258,811
1
W
King Arthur
9,877
658
130
9
0
305,428
5
L
Anhur
7,947
530
95
6
0
248,207
2
L
Chaac
6,447
430
73
5
0
247,288
3
W
Achilles
7,027
468
55
4
0
267,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role