Player Matchup

Fenrir
Fenrir
Aerynyx
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
AikiMiyu
Sol
Level 129
God Stats
10W - 6L
1,845 SR
Queue Stats
85W - 73L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
Emerald_Trash
Cernunnos
Level 48
God Stats
1W - 1L
1,427 SR
Queue Stats
3W - 11L
1,148 Elo+
Party 1
Bellona
Bellona
WickedxMerc
Bellona
Level 88
God Stats
5W - 4L
1,358 SR
Queue Stats
30W - 30L
1,589 Elo+
Party 1
Ares
Ares
barefootboys
Ares
Level 121
God Stats
3W - 2L
1,757 SR
Queue Stats
85W - 80L
1,459 Elo+
Party 1
Team Averages
Level 81
1,577 SR
1,433 Elo+

VS

Team Averages
Level 73
1,531 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
Fablitz
Tsukuyomi
Level 127
God Stats
0W - 3L
1,511 SR
Queue Stats
23W - 29L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
LegioAugusta
Sun Wukong
Level 60
God Stats
3W - 1L
1,456 SR
Queue Stats
126W - 99L
1,428 Elo+
Solo
Izanami
Izanami
Nightfox_27
Izanami
Level 114
God Stats
0W - 2L
1,453 SR
Queue Stats
21W - 26L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
Pedrodelagetto
Jormungandr
Level 47
God Stats
1W - 1L
1,578 SR
Queue Stats
2W - 2L
1,446 Elo+
Party 2
Hel
Hel
Skuurtle
Hel
Level 16
God Stats
1W - 1L
1,656 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aerynyx
Fenrir
15
7 / 1 / 11
9,831
983
7,939
7,921
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 12
8,081
808
7,224
7,907
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
Emerald_Trash
Cernunnos
11
0 / 5 / 10
6,921
692
2,700
8,421
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
WickedxMerc
Bellona
12
1 / 3 / 12
7,488
749
4,935
7,974
7,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
16 / 2 / 9
12,203
1,220
11,238
9,398
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fablitz
Tsukuyomi
14
6 / 6 / 3
8,654
865
10,718
9,245
3,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
LegioAugusta
Sun Wukong
10
1 / 3 / 4
6,667
667
1,719
4,961
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Nightfox_27
Izanami
13
3 / 6 / 3
7,509
751
3,979
8,963
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Pedrodelagetto
Jormungandr
13
2 / 5 / 5
7,361
736
8,677
9,598
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 4
7,295
730
4,236
8,271
3,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
26
Kills
13
13
Deaths
26
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aerynyx
Fenrir
7
1
11
12.5
W
2
2
12
4
W
Cernunnos
Emerald_Trash
Cernunnos
0
5
10
1
L
Tsukuyomi
Fablitz
Tsukuyomi
6
6
3
1.25
L
Sun Wukong
LegioAugusta
Sun Wukong
1
3
4
1
L
Izanami
Nightfox_27
Izanami
3
6
3
0.75
L
Jormungandr
Pedrodelagetto
Jormungandr
2
5
5
0.9
L
1
6
4
0.5
W
Bellona
WickedxMerc
Bellona
1
3
12
2.33
W
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
29,329
41,621
Taken
41,038
28,906
Mitigated
17,210
5,900
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aerynyx
Fenrir
7,939
2,159
0
738
7,921
5,561
1,282
2,503
5,311
0
22,080
W
7,224
1,729
0
2,765
7,907
2,608
2,221
2,411
5,339
25,069
0
W
Cernunnos
Emerald_Trash
Cernunnos
2,700
1,088
0
510
8,421
2,875
764
2,515
5,818
0
8,924
L
Tsukuyomi
Fablitz
Tsukuyomi
10,718
2,200
0
58
9,245
3,230
0
2,885
6,310
0
25,454
L
Sun Wukong
LegioAugusta
Sun Wukong
1,719
41
213
1,178
4,961
3,098
0
2,340
2,621
0
7,363
L
Izanami
Nightfox_27
Izanami
3,979
1,974
0
672
8,963
3,237
0
3,791
5,047
0
14,821
L
Jormungandr
Pedrodelagetto
Jormungandr
8,677
1,462
0
410
9,598
4,568
1
4,602
4,921
24,983
0
L
4,236
82
1,556
2,061
8,271
3,077
0
5,398
2,748
10,536
0
W
Bellona
WickedxMerc
Bellona
4,935
1,213
654
422
7,974
7,227
560
2,503
5,335
0
11,391
W
11,238
572
0
811
9,398
10,635
901
2,795
6,417
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,524
Gold Earned
37,486
167
Minions Killed
143
8
Camps Cleared
5
912,206
Distance Traveled
719,533
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,831
983
37
4
3
205,461
1
W
Sol
8,081
808
57
6
1
162,137
0
W
Cernunnos
6,921
692
15
2
0
156,738
0
L
Tsukuyomi
8,654
865
32
3
0
175,392
5
L
Sun Wukong
6,667
667
19
2
2
85,620
1
L
Izanami
7,509
751
28
3
1
148,805
0
L
Jormungandr
7,361
736
32
3
2
158,879
1
L
Hel
7,295
730
32
3
0
150,837
0
W
Bellona
7,488
749
24
2
1
198,412
0
W
Ares
12,203
1,220
34
3
3
189,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role