Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Frostwolfz420
Scylla
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 16L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
Stazsh
Cthulhu
Level 114
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 10L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
Stikzwitme
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
SuannD
Gilgamesh
Level 26
God Stats
19W - 21L
1,582 SR
Queue Stats
625W - 581L
1,567 Elo+
Solo
Team Averages
Level 57
1,564 SR
1,561 Elo+

VS

Team Averages
Level 20
1,606 SR
1,560 Elo+
Gilgamesh
Gilgamesh
DocRail
Gilgamesh
Level 28
God Stats
7W - 5L
1,652 SR
Queue Stats
64W - 50L
1,617 Elo+
Party 2
Arachne
Arachne
Ethangym
Arachne
Level 27
God Stats
23W - 19L
1,754 SR
Queue Stats
448W - 475L
1,528 Elo+
Solo
Cupid
Cupid
MistaGordeaux
Cupid
Level 29
God Stats
17W - 12L
1,611 SR
Queue Stats
225W - 192L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
Yariatzi33
Nu Wa
Level 8
God Stats
4W - 4L
1,514 SR
Queue Stats
12W - 15L
1,527 Elo+
Solo
Ra
Ra
juhhno
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 0 / 13
9,530
953
3,556
4,118
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
14 / 0 / 8
12,260
1,226
23,317
5,053
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Stazsh
Cthulhu
16
2 / 1 / 13
9,450
945
5,839
5,707
4,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Stikzwitme
Ah Puch
14
0 / 2 / 11
8,613
861
4,168
5,150
1,930
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SuannD
Gilgamesh
16
3 / 1 / 12
10,146
1,015
4,681
5,816
2,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

317

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DocRail
Gilgamesh
14
2 / 6 / 2
8,920
892
5,773
15,477
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Ethangym
Arachne
14
2 / 1 / 1
9,050
905
1,327
3,644
1,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 1
7,900
790
1,254
4,685
1,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
14
0 / 5 / 2
8,238
824
7,704
10,045
3,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
14
0 / 8 / 1
8,555
856
5,239
11,290
3,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
22
Kills
4
4
Deaths
22
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
13
9.5
L
Gilgamesh
DocRail
Gilgamesh
2
6
2
0.5
L
Arachne
Ethangym
Arachne
2
1
1
2.5
W
14
0
8
18
L
0
2
1
0.25
W
Cthulhu
Stazsh
Cthulhu
2
1
13
8.5
W
Ah Puch
Stikzwitme
Ah Puch
0
2
11
2.75
W
Gilgamesh
SuannD
Gilgamesh
3
1
12
9
L
Nu Wa
0
5
2
0.2
L
Ra
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
21,297
25,844
Taken
45,141
14,888
Mitigated
18,559
3,357
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,556
607
0
1,560
4,118
3,578
0
2,216
1,902
0
20,658
L
Gilgamesh
DocRail
Gilgamesh
5,773
1,738
0
934
15,477
8,613
0
10,474
5,003
0
15,407
L
Arachne
Ethangym
Arachne
1,327
905
0
753
3,644
1,166
0
2,412
1,232
0
11,338
W
23,317
1,638
0
288
5,053
1,885
0
2,727
2,326
42,310
0
L
1,254
783
0
28
4,685
1,482
0
3,994
691
0
6,702
W
Cthulhu
Stazsh
Cthulhu
5,839
433
117
86
5,707
4,749
0
2,883
2,824
19,142
0
W
Ah Puch
Stikzwitme
Ah Puch
4,168
632
0
891
5,150
1,930
0
2,126
3,024
16,724
0
W
Gilgamesh
SuannD
Gilgamesh
4,681
1,020
0
415
5,816
2,746
0
2,991
2,825
0
30,759
L
Nu Wa
7,704
2,274
0
410
10,045
3,812
0
7,017
3,028
22,806
0
L
Ra
5,239
209
336
227
11,290
3,486
0
9,427
1,863
31,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
42,663
205
Minions Killed
160
9
Camps Cleared
3
893,773
Distance Traveled
784,499
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,530
953
34
3
4
176,608
0
L
Gilgamesh
8,920
892
26
3
1
169,637
0
L
Arachne
9,050
905
23
2
1
200,707
0
W
Scylla
12,260
1,226
42
4
3
197,608
0
L
Cupid
7,900
790
20
2
1
103,609
0
W
Cthulhu
9,450
945
30
3
1
189,651
0
W
Ah Puch
8,613
861
31
3
0
139,532
1
W
Gilgamesh
10,146
1,015
68
7
1
190,374
0
L
Nu Wa
8,238
824
32
3
0
140,075
0
L
Ra
8,555
856
59
6
0
170,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role