Player Matchup

Danzaburou
Danzaburou
JudgeMasterJib
Danzaburou
Level 84
God Stats
40W - 26L
1,630 SR
Queue Stats
169W - 134L
1,641 Elo+
Party 1
Zeus
Zeus
dabagonsmith
Zeus
Level 83
God Stats
18W - 17L
1,476 SR
Queue Stats
113W - 107L
1,533 Elo+
Party 1
Chaac
Chaac
redneckobama
Chaac
Level 27
God Stats
2W - 1L
1,552 SR
Queue Stats
77W - 102L
1,435 Elo+
Party 1
Team Averages
Level 65
1,553 SR
1,536 Elo+

VS

Team Averages
Level 44
1,566 SR
1,462 Elo+
Awilix
Awilix
ALL JOKER 238
Awilix
Level 61
God Stats
1W - 1L
1,695 SR
Queue Stats
201W - 169L
1,553 Elo+
Party 2
Hachiman
Hachiman
JragonTV
Hachiman
Level 8
God Stats
1W - 4L
1,502 SR
Queue Stats
6W - 14L
1,289 Elo+
Solo
Hades
Hades
TheeYungKee
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
443W - 372L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JudgeMasterJib
Danzaburou
12
4 / 1 / 12
9,057
906
6,782
6,457
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
7 / 2 / 9
8,712
871
9,257
5,687
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 2 / 6
8,059
806
6,536
8,716
4,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 2
7,287
729
3,506
9,479
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
JragonTV
Hachiman
9
1 / 4 / 2
6,564
656
4,075
6,842
2,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 7 / 2
6,414
641
5,705
10,154
5,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
5
5
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Hachiman
JragonTV
Hachiman
1
4
2
0.5
W
Danzaburou
JudgeMasterJib
Danzaburou
4
1
12
10
L
1
7
2
0.29
W
7
2
9
5.75
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
13,286
20,860
Taken
26,475
8,186
Mitigated
10,514
5,820
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,506
1,048
0
1,113
9,479
3,217
0
2,817
6,662
0
9,769
L
Hachiman
JragonTV
Hachiman
4,075
1,926
0
96
6,842
2,162
0
2,499
4,343
0
15,409
W
Danzaburou
JudgeMasterJib
Danzaburou
6,782
3,132
0
1,292
6,457
2,083
1,575
1,848
4,587
0
39,673
L
5,705
179
22
2,294
10,154
5,135
0
3,973
6,181
19,652
0
W
9,257
998
0
1,263
5,687
1,999
319
2,107
3,544
26,336
0
W
6,536
1,588
0
3,265
8,716
4,104
696
2,040
6,670
0
18,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
20,265
116
Minions Killed
78
0
Camps Cleared
0
538,633
Distance Traveled
484,469
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,287
729
13
1
0
172,055
1
L
Hachiman
6,564
656
30
3
0
170,627
0
W
Danzaburou
9,057
906
65
7
0
180,326
3
L
Hades
6,414
641
35
4
0
141,787
0
W
Zeus
8,712
871
27
3
0
161,786
3
W
Chaac
8,059
806
24
2
0
196,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role