Player Matchup

Artemis
Artemis
UltraCashew334
Artemis
Level 17
God Stats
8W - 4L
1,870 SR
Queue Stats
16W - 12L
1,394 Elo+
Solo
Izanami
Izanami
YouNg Harryx
Izanami
Level 27
God Stats
22W - 36L
1,326 SR
Queue Stats
24W - 39L
1,245 Elo+
Party 1
Anubis
Anubis
joshua040407
Anubis
Level 16
God Stats
19W - 26L
1,430 SR
Queue Stats
24W - 39L
1,245 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,295 Elo+

VS

Team Averages
Level 68
1,782 SR
1,328 Elo+
Zeus
Zeus
Karneseca
Zeus
Level 7
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 2
Izanami
Izanami
Phandrax
Izanami
Level 107
God Stats
1W - 0L
1,852 SR
Queue Stats
4W - 4L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
g-zata
Gilgamesh
Level 89
God Stats
1W - 0L
1,791 SR
Queue Stats
3W - 4L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 9
11,277
752
12,371
11,682
4,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
YouNg Harryx
Izanami
14
11 / 7 / 5
11,805
787
14,132
14,698
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
1 / 8 / 10
9,619
641
4,267
11,240
4,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 5 / 8
10,075
672
7,744
8,938
2,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Phandrax
Izanami
17
13 / 6 / 6
12,548
837
16,757
15,611
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
g-zata
Gilgamesh
15
4 / 7 / 10
11,145
743
8,972
18,894
18,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
18
Kills
19
20
Deaths
18
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
5
8
1.2
W
Izanami
Phandrax
Izanami
13
6
6
2.67
L
6
5
9
2.1
L
Izanami
YouNg Harryx
Izanami
11
7
5
1.93
W
Gilgamesh
g-zata
Gilgamesh
4
7
10
1.29
L
Anubis
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
33,473
37,620
Taken
43,443
14,821
Mitigated
27,272
6,518
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,744
1,465
0
1,222
8,938
2,441
105
727
8,211
24,707
0
W
Izanami
Phandrax
Izanami
16,757
8,784
294
4,752
15,611
6,434
1,987
701
14,910
0
67,915
L
12,371
6,371
0
781
11,682
4,470
775
1,518
10,164
0
30,941
L
Izanami
YouNg Harryx
Izanami
14,132
10,292
287
3,613
14,698
5,658
227
3,808
10,890
0
41,948
W
Gilgamesh
g-zata
Gilgamesh
8,972
1,531
392
1,524
18,894
18,397
891
2,924
15,970
0
31,007
L
Anubis
4,267
636
195
1,642
11,240
4,693
71
2,424
8,816
27,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,701
Gold Earned
33,768
149
Minions Killed
158
0
Camps Cleared
0
634,236
Distance Traveled
648,166
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,075
672
44
3
0
173,919
0
W
Izanami
12,548
837
89
6
0
234,000
4
L
Artemis
11,277
752
27
2
0
237,247
4
L
Izanami
11,805
787
71
5
0
214,975
0
W
Gilgamesh
11,145
743
25
2
0
240,247
0
L
Anubis
9,619
641
51
3
0
182,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role