Player Matchup

Danzaburou
Danzaburou
Diamond III
CNewman
Danzaburou
Diamond III
Level 142
God Stats
7W - 6L
1,606 SR
Queue Stats
84W - 75L
2,209 MMR
Solo
Ares
Ares
Platinum II
DiViNeRoFl
Ares
Platinum II
Level 149
God Stats
7W - 10L
1,572 SR
Queue Stats
168W - 160L
2,009 MMR
Solo
Serqet
Serqet
Diamond III
PresidentBobcat
Serqet
Diamond III
Level 158
God Stats
2W - 2L
1,734 SR
Queue Stats
204W - 185L
2,166 MMR
Solo
Janus
Janus
Diamond V
teаmDiff
Janus
Diamond V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
2,017 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
zïvs
Tsukuyomi
Diamond V
Level 146
God Stats
11W - 6L
1,871 SR
Queue Stats
304W - 279L
2,222 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,656 SR
2,125 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,607 SR
1,723 MMR
Izanami
Izanami
Platinum II
LarryCacchota
Izanami
Platinum II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
MabinoGooch
Bacchus
Diamond IV
Level 147
God Stats
9W - 3L
1,909 SR
Queue Stats
241W - 228L
2,108 MMR
Solo
Chang'e
Chang'e
Diamond IV
PaCroX
Chang'e
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond III
ReplaceMe
Kukulkan
Diamond III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
dubbs005
Fenrir
Diamond V
Level 158
God Stats
10W - 8L
1,625 SR
Queue Stats
382W - 371L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CNewman
Danzaburou
5
0 / 1 / 2
3,421
684
1,263
2,478
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
2 / 1 / 0
3,524
705
1,275
3,152
1,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 0 / 0
2,779
556
0
1,387
270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
teаmDiff
Janus
6
0 / 2 / 0
3,084
617
552
1,687
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
zïvs
Tsukuyomi
5
1 / 2 / 0
3,315
663
2,311
3,897
1,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatAthenaSetGuan Yu

VS

Bans
ScyllaApolloSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
2 / 1 / 0
3,715
743
2,677
2,409
486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
MabinoGooch
Bacchus
5
0 / 1 / 1
3,323
665
1,071
2,006
815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
PaCroX
Chang'e
6
0 / 1 / 1
3,561
712
1,084
2,578
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
ReplaceMe
Kukulkan
6
1 / 0 / 2
3,853
771
944
1,369
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
dubbs005
Fenrir
6
3 / 0 / 1
3,988
798
1,244
1,933
509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CNewman
Danzaburou
0
1
2
1
L
2
1
0
2
W
Izanami
2
1
0
2
W
Bacchus
MabinoGooch
Bacchus
0
1
1
0.5
W
Chang'e
PaCroX
Chang'e
0
1
1
0.5
L
0
0
0
0
W
Kukulkan
ReplaceMe
Kukulkan
1
0
2
2
W
Fenrir
dubbs005
Fenrir
3
0
1
3.5
L
Janus
teаmDiff
Janus
0
2
0
0
L
Tsukuyomi
zïvs
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,401
Damage
7,020
12,601
Taken
10,295
3,506
Mitigated
2,687
4,249
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CNewman
Danzaburou
1,263
690
0
1,212
2,478
530
0
413
2,065
0
11,200
L
1,275
255
0
885
3,152
1,267
0
658
2,494
5,674
0
W
Izanami
2,677
2,172
0
646
2,409
486
0
757
1,652
0
18,265
W
Bacchus
MabinoGooch
Bacchus
1,071
465
0
270
2,006
815
0
518
1,488
5,350
0
W
Chang'e
PaCroX
Chang'e
1,084
123
0
1,426
2,578
516
273
0
2,578
14,200
0
L
0
0
0
646
1,387
270
0
0
1,387
0
5,476
W
Kukulkan
ReplaceMe
Kukulkan
944
389
0
500
1,369
361
0
380
989
19,173
0
W
Fenrir
dubbs005
Fenrir
1,244
279
0
504
1,933
509
0
172
1,761
0
10,970
L
Janus
teаmDiff
Janus
552
43
0
250
1,687
366
0
548
1,139
10,834
0
L
Tsukuyomi
zïvs
Tsukuyomi
2,311
925
0
1,256
3,897
1,073
0
1,346
2,417
0
13,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,123
Gold Earned
18,440
102
Minions Killed
154
0
Camps Cleared
0
436,289
Distance Traveled
450,393
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,421
684
29
6
0
76,480
0
L
Ares
3,524
705
5
1
0
89,216
2
W
Izanami
3,715
743
42
8
0
87,925
0
W
Bacchus
3,323
665
12
2
0
87,782
2
W
Chang'e
3,561
712
34
7
0
90,874
3
L
Serqet
2,779
556
14
3
0
75,988
0
W
Kukulkan
3,853
771
36
7
0
80,808
1
W
Fenrir
3,988
798
30
6
0
103,004
1
L
Janus
3,084
617
22
4
0
90,606
0
L
Tsukuyomi
3,315
663
32
6
0
103,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role